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@ -32,7 +32,6 @@ void android_main(struct android_app *app) |
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GameScreen currentScreen = LOGO; |
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InitWindow(screenWidth, screenHeight, app); |
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InitGesturesSystem(app); |
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// TODO: Initialize all required variables and load all required data here! |
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@ -51,7 +50,7 @@ void android_main(struct android_app *app) |
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while (!WindowShouldClose()) // Detect window close button or ESC key |
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{ |
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// Update |
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//---------------------------------------------------------------------------------- |
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//---------------------------------------------------------------------------------- |
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switch(currentScreen) |
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{ |
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case LOGO: |
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@ -101,8 +100,6 @@ void android_main(struct android_app *app) |
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} break; |
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default: break; |
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} |
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UpdateGestures(); |
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//---------------------------------------------------------------------------------- |
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// Draw |
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