|  |  | @ -63,10 +63,9 @@ int main () | 
		
	
		
			
			|  |  |  | camera.target = mouseWorldPos; | 
		
	
		
			
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			|  |  |  | // Zoom increment | 
		
	
		
			
			|  |  |  | const float zoomIncrement = 0.125f; | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | camera.zoom += (wheel*zoomIncrement); | 
		
	
		
			
			|  |  |  | if (camera.zoom < zoomIncrement) camera.zoom = zoomIncrement; | 
		
	
		
			
			|  |  |  | float scaleFactor = 1.0f + (0.25f * fabsf(wheel)); | 
		
	
		
			
			|  |  |  | if (wheel < 0) scaleFactor = 1.0f / scaleFactor; | 
		
	
		
			
			|  |  |  | camera.zoom = Clamp(camera.zoom * scaleFactor, 0.125, 64); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | //---------------------------------------------------------------------------------- | 
		
	
	
		
			
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