diff --git a/examples/shaders/shaders_basic_pbr.c b/examples/shaders/shaders_basic_pbr.c index 895867b3..b7fdfc2f 100644 --- a/examples/shaders/shaders_basic_pbr.c +++ b/examples/shaders/shaders_basic_pbr.c @@ -84,7 +84,7 @@ int main() const int screenHeight = 450; SetConfigFlags(FLAG_MSAA_4X_HINT); - InitWindow(screenWidth, screenHeight, "basic pbr"); + InitWindow(screenWidth, screenHeight, "raylib [shaders] example - basic pbr"); // Define the camera to look into our 3d world Camera camera = { 0 }; @@ -263,7 +263,7 @@ int main() DrawText("Toggle lights: [1][2][3][4]", 10, 40, 20, LIGHTGRAY); - //DrawText("(c) Old Rusty Car model by Renafox (https://skfb.ly/LxRy)", screenWidth - 320, screenHeight - 20, 10, LIGHTGRAY); + DrawText("(c) Old Rusty Car model by Renafox (https://skfb.ly/LxRy)", screenWidth - 320, screenHeight - 20, 10, LIGHTGRAY); DrawFPS(10, 10);