| 
				
				
					
						
					
				
				
				 | 
			
			 | 
			
			@ -1175,39 +1175,39 @@ bool IsWindowState(unsigned int flag) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			void ToggleFullscreen(void) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			{ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			#if defined(PLATFORM_DESKTOP) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    // NOTE: glfwSetWindowMonitor() doesn't work properly (bugs) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    // TODO: glfwSetWindowMonitor() doesn't work properly (bugs) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    if (!CORE.Window.fullscreen) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        // Store previous window position (in case we exit fullscreen) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        glfwGetWindowPos(CORE.Window.handle, &CORE.Window.position.x, &CORE.Window.position.y); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        int monitorCount = 0; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        GLFWmonitor** monitors = glfwGetMonitors(&monitorCount); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        int monitorIndex = GetCurrentMonitor(); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        GLFWmonitor **monitors = glfwGetMonitors(&monitorCount);       | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        // Use current monitor, so we correctly get the display the window is on | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        GLFWmonitor* monitor = monitorIndex < monitorCount ?  monitors[monitorIndex] : NULL; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        GLFWmonitor *monitor = p">(monitorIndex < monitorCount class="p">)? monitors[monitorIndex] : NULL; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        if (o">!monitor) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        if (n">monitor == NULL) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            TRACELOG(LOG_WARNING, "GLFW: Failed to get monitor"); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            CORE.Window.fullscreen = false;          // Toggle fullscreen flag | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            CORE.Window.fullscreen = false; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            CORE.Window.flags &= ~FLAG_FULLSCREEN_MODE; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            glfwSetWindowMonitor(CORE.Window.handle, NULL, 0, 0, CORE.Window.screen.width, CORE.Window.screen.height, GLFW_DONT_CARE); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            return; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        else | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            CORE.Window.fullscreen = true; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            CORE.Window.flags |= FLAG_FULLSCREEN_MODE; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        CORE.Window.fullscreen = true;          // Toggle fullscreen flag | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        CORE.Window.flags |= FLAG_FULLSCREEN_MODE; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        glfwSetWindowMonitor(CORE.Window.handle, monitor, 0, 0, CORE.Window.screen.width, CORE.Window.screen.height, GLFW_DONT_CARE); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			            glfwSetWindowMonitor(CORE.Window.handle, monitor, 0, 0, CORE.Window.screen.width, CORE.Window.screen.height, GLFW_DONT_CARE); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    else | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        CORE.Window.fullscreen = false;          // Toggle fullscreen flag | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        CORE.Window.fullscreen = false; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        CORE.Window.flags &= ~FLAG_FULLSCREEN_MODE; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        glfwSetWindowMonitor(CORE.Window.handle, NULL, CORE.Window.position.x, CORE.Window.position.y, CORE.Window.screen.width, CORE.Window.screen.height, GLFW_DONT_CARE); | 
			
		
		
	
	
		
			
				| 
				
					
						
					
				
				
				
				 | 
			
			 | 
			
			
 |