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Reviewed Cppcheck issues #1098

pull/1104/head
Ray преди 5 години
родител
ревизия
484c6b360f
променени са 3 файла, в които са добавени 12 реда и са изтрити 10 реда
  1. +4
    -4
      src/core.c
  2. +4
    -4
      src/raudio.c
  3. +4
    -2
      src/text.c

+ 4
- 4
src/core.c Целия файл

@ -3974,7 +3974,7 @@ static void MouseButtonCallback(GLFWwindow *window, int button, int action, int
#if defined(SUPPORT_GESTURES_SYSTEM) && defined(SUPPORT_MOUSE_GESTURES)
// Process mouse events as touches to be able to use mouse-gestures
GestureEvent gestureEvent;
GestureEvent gestureEvent = { 0 };
// Register touch actions
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) gestureEvent.touchAction = TOUCH_DOWN;
@ -4005,7 +4005,7 @@ static void MouseCursorPosCallback(GLFWwindow *window, double x, double y)
{
#if defined(SUPPORT_GESTURES_SYSTEM) && defined(SUPPORT_MOUSE_GESTURES)
// Process mouse events as touches to be able to use mouse-gestures
GestureEvent gestureEvent;
GestureEvent gestureEvent = { 0 };
gestureEvent.touchAction = TOUCH_MOVE;
@ -4273,7 +4273,7 @@ static int32_t AndroidInputCallback(struct android_app *app, AInputEvent *event)
unsigned int flags = action & AMOTION_EVENT_ACTION_MASK;
#if defined(SUPPORT_GESTURES_SYSTEM)
GestureEvent gestureEvent;
GestureEvent gestureEvent = { 0 };
// Register touch actions
if (flags == AMOTION_EVENT_ACTION_DOWN) gestureEvent.touchAction = TOUCH_DOWN;
@ -4388,7 +4388,7 @@ static EM_BOOL EmscriptenMouseCallback(int eventType, const EmscriptenMouseEvent
static EM_BOOL EmscriptenTouchCallback(int eventType, const EmscriptenTouchEvent *touchEvent, void *userData)
{
#if defined(SUPPORT_GESTURES_SYSTEM)
GestureEvent gestureEvent;
GestureEvent gestureEvent = { 0 };
// Register touch actions
if (eventType == EMSCRIPTEN_EVENT_TOUCHSTART) gestureEvent.touchAction = TOUCH_DOWN;

+ 4
- 4
src/raudio.c Целия файл

@ -791,10 +791,10 @@ void ExportWaveAsCode(Wave wave, const char *fileName)
#endif
fprintf(txtFile, "// Wave data information\n");
fprintf(txtFile, "#define %s_SAMPLE_COUNT %i\n", varFileName, wave.sampleCount);
fprintf(txtFile, "#define %s_SAMPLE_RATE %i\n", varFileName, wave.sampleRate);
fprintf(txtFile, "#define %s_SAMPLE_SIZE %i\n", varFileName, wave.sampleSize);
fprintf(txtFile, "#define %s_CHANNELS %i\n\n", varFileName, wave.channels);
fprintf(txtFile, "#define %s_SAMPLE_COUNT %d\n", varFileName, wave.sampleCount);
fprintf(txtFile, "#define %s_SAMPLE_RATE %d\n", varFileName, wave.sampleRate);
fprintf(txtFile, "#define %s_SAMPLE_SIZE %d\n", varFileName, wave.sampleSize);
fprintf(txtFile, "#define %s_CHANNELS %d\n\n", varFileName, wave.channels);
// Write byte data as hexadecimal text
fprintf(txtFile, "static unsigned char %s_DATA[%i] = { ", varFileName, dataSize);

+ 4
- 2
src/text.c Целия файл

@ -1446,7 +1446,7 @@ char *TextToUtf8(int *codepoints, int length)
{
// We allocate enough memory fo fit all possible codepoints
// NOTE: 5 bytes for every codepoint should be enough
char *text = (char *)calloc(length*5, 1);
char *text = (char *)RL_CALLOC(length*5, 1);
const char *utf8 = NULL;
int size = 0;
@ -1458,7 +1458,9 @@ char *TextToUtf8(int *codepoints, int length)
}
// Resize memory to text length + string NULL terminator
text = RL_REALLOC(text, size + 1);
void *ptr = RL_REALLOC(text, size + 1);
if (ptr != NULL) text = (char *)ptr;
return text;
}

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