|
|
@ -62,35 +62,27 @@ int main(void) |
|
|
if (IsKeyDown(KEY_UP)) |
|
|
if (IsKeyDown(KEY_UP)) |
|
|
{ |
|
|
{ |
|
|
newSineFrequency += 10; |
|
|
newSineFrequency += 10; |
|
|
|
|
|
|
|
|
if (newSineFrequency > 12500) |
|
|
|
|
|
newSineFrequency = 12500; |
|
|
|
|
|
|
|
|
if (newSineFrequency > 12500) newSineFrequency = 12500; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
if (IsKeyDown(KEY_DOWN)) |
|
|
if (IsKeyDown(KEY_DOWN)) |
|
|
{ |
|
|
{ |
|
|
newSineFrequency -= 10; |
|
|
newSineFrequency -= 10; |
|
|
|
|
|
|
|
|
if (newSineFrequency < 20) |
|
|
|
|
|
newSineFrequency = 20; |
|
|
|
|
|
|
|
|
if (newSineFrequency < 20) newSineFrequency = 20; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
if (IsKeyDown(KEY_LEFT)) |
|
|
if (IsKeyDown(KEY_LEFT)) |
|
|
{ |
|
|
{ |
|
|
pan -= 0.01f; |
|
|
pan -= 0.01f; |
|
|
|
|
|
if (pan < -1.0f) pan = -1.0f; |
|
|
SetAudioStreamPan(stream, pan); |
|
|
SetAudioStreamPan(stream, pan); |
|
|
|
|
|
|
|
|
if (pan < -1.0f) |
|
|
|
|
|
pan = -1.0f; |
|
|
|
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
if (IsKeyDown(KEY_RIGHT)) |
|
|
if (IsKeyDown(KEY_RIGHT)) |
|
|
{ |
|
|
{ |
|
|
pan += 0.01f; |
|
|
pan += 0.01f; |
|
|
|
|
|
if (pan > 1.0f) pan = 1.0f; |
|
|
SetAudioStreamPan(stream, pan); |
|
|
SetAudioStreamPan(stream, pan); |
|
|
|
|
|
|
|
|
if (pan > 1.0f) |
|
|
|
|
|
pan = 1.0f; |
|
|
|
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
if (IsAudioStreamProcessed(stream)) |
|
|
if (IsAudioStreamProcessed(stream)) |
|
|
@ -129,7 +121,8 @@ int main(void) |
|
|
int wavelength = SAMPLE_RATE/sineFrequency; |
|
|
int wavelength = SAMPLE_RATE/sineFrequency; |
|
|
|
|
|
|
|
|
// Draw a sine wave with the same frequency as the one being sent to the audio stream |
|
|
// Draw a sine wave with the same frequency as the one being sent to the audio stream |
|
|
for (int i = 0; i < screenWidth; i++) { |
|
|
|
|
|
|
|
|
for (int i = 0; i < screenWidth; i++) |
|
|
|
|
|
{ |
|
|
int t0 = windowStart + i*windowSize/screenWidth; |
|
|
int t0 = windowStart + i*windowSize/screenWidth; |
|
|
int t1 = windowStart + (i + 1)*windowSize/screenWidth; |
|
|
int t1 = windowStart + (i + 1)*windowSize/screenWidth; |
|
|
Vector2 startPos = { i, 250 + 50*sin(2*PI*t0/wavelength) }; |
|
|
Vector2 startPos = { i, 250 + 50*sin(2*PI*t0/wavelength) }; |
|
|
|