From 495108a2e9a911c88c090f2ddd82391130701031 Mon Sep 17 00:00:00 2001 From: Ray Date: Sun, 29 Jan 2017 23:08:19 +0100 Subject: [PATCH] Updated raylib version to 1.7 Preparing for next version... still some work left... :P --- src/core.c | 4 ++-- src/raylib.h | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/core.c b/src/core.c index ea363fcec..4ce32a057 100644 --- a/src/core.c +++ b/src/core.c @@ -330,7 +330,7 @@ static void *GamepadThread(void *arg); // Mouse reading thread // Initialize Window and Graphics Context (OpenGL) void InitWindow(int width, int height, const char *title) { - TraceLog(INFO, "Initializing raylib (v1.6.0)"); + TraceLog(INFO, "Initializing raylib (v1.7.0)"); // Store window title (could be useful...) windowTitle = title; @@ -387,7 +387,7 @@ void InitWindow(int width, int height, const char *title) // Android activity initialization void InitWindow(int width, int height, void *state) { - TraceLog(INFO, "Initializing raylib (v1.6.0)"); + TraceLog(INFO, "Initializing raylib (v1.7.0)"); app_dummy(); diff --git a/src/raylib.h b/src/raylib.h index c1c9ebae4..3c84ee727 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1,6 +1,6 @@ /********************************************************************************************** * -* raylib 1.6.0 (www.raylib.com) +* raylib 1.7.0 (www.raylib.com) * * A simple and easy-to-use library to learn videogames programming *