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@ -19,6 +19,7 @@ int main() |
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int screenHeight = 450; |
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InitWindow(screenWidth, screenHeight, "raylib [textures] example - procedural images generation"); |
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SetTargetFPS(60); |
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Image verticalGradient = GenImageGradientV(screenWidth, screenHeight, RED, BLUE); |
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Image horizontalGradient = GenImageGradientH(screenWidth, screenHeight, RED, BLUE); |
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@ -52,6 +53,13 @@ int main() |
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EndDrawing(); |
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} |
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UnloadImage(verticalGradient); |
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UnloadImage(horizontalGradient); |
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UnloadImage(radialGradient); |
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UnloadImage(checked); |
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UnloadImage(whiteNoise); |
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UnloadImage(perlinNoise); |
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UnloadImage(cellular); |
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for (int i = 0; i < TEXTURES_NUM; i++) // unload the textures |
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{ |
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UnloadTexture(textures[i]); |
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