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ADDED: DrawPoint3D()

pull/1092/head
Ray 5 years ago
parent
commit
4992edab24
2 changed files with 2 additions and 1 deletions
  1. +1
    -1
      src/models.c
  2. +1
    -0
      src/raylib.h

+ 1
- 1
src/models.c View File

@ -110,7 +110,7 @@ void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color)
rlEnd();
}
// Draw a point in 3D spaceo">--actually a small line.
// Draw a point in 3D spacep">, actually a small line
void DrawPoint3D(Vector3 position, Color color)
{
if (rlCheckBufferLimit(8)) rlglDraw();

+ 1
- 0
src/raylib.h View File

@ -1234,6 +1234,7 @@ RLAPI const char *CodepointToUtf8(int codepoint, int *byteLength); // Encode
// Basic geometric 3D shapes drawing functions
RLAPI void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color); // Draw a line in 3D world space
RLAPI void DrawPoint3D(Vector3 position, Color color); // Draw a point in 3D space, actually a small line
RLAPI void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color); // Draw a circle in 3D world space
RLAPI void DrawCube(Vector3 position, float width, float height, float length, Color color); // Draw cube
RLAPI void DrawCubeV(Vector3 position, Vector3 size, Color color); // Draw cube (Vector version)

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