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fix unnecessary warnings in some files (#5152)

pull/5156/head
JohnnyCena123 před 1 měsícem
odevzdal GitHub
rodič
revize
4a4997c615
V databázi nebyl nalezen žádný známý klíč pro tento podpis ID GPG klíče: B5690EEEBB952194
4 změnil soubory, kde provedl 7 přidání a 6 odebrání
  1. +1
    -2
      examples/core/core_random_sequence.c
  2. +2
    -1
      examples/models/models_mesh_picking.c
  3. +3
    -3
      examples/models/models_point_rendering.c
  4. +1
    -0
      src/rlgl.h

+ 1
- 2
examples/core/core_random_sequence.c Zobrazit soubor

@ -175,7 +175,6 @@ static void DrawTextCenterKeyHelp(const char *key, const char *text, int posX, i
int spaceSize = MeasureText(" ", fontSize);
int pressSize = MeasureText("Press", fontSize);
int keySize = MeasureText(key, fontSize);
int textSize = MeasureText(text, fontSize);
int textSizeCurrent = 0;
DrawText("Press", posX, posY, fontSize, color);
@ -184,4 +183,4 @@ static void DrawTextCenterKeyHelp(const char *key, const char *text, int posX, i
DrawRectangle(posX + textSizeCurrent, posY + fontSize, keySize, 3, RED);
textSizeCurrent += keySize + 2*spaceSize;
DrawText(text, posX + textSizeCurrent, posY, fontSize, color);
}
}

+ 2
- 1
examples/models/models_mesh_picking.c Zobrazit soubor

@ -18,6 +18,7 @@
#include "raylib.h"
#include "raymath.h"
#undef FLT_MAX
#define FLT_MAX 340282346638528859811704183484516925440.0f // Maximum value of a float, from bit pattern 01111111011111111111111111111111
//------------------------------------------------------------------------------------
@ -245,4 +246,4 @@ int main(void)
//--------------------------------------------------------------------------------------
return 0;
}
}

+ 3
- 3
examples/models/models_point_rendering.c Zobrazit soubor

@ -161,9 +161,9 @@ static Mesh GenMeshPoints(int numPoints)
// https://en.wikipedia.org/wiki/Spherical_coordinate_system
for (int i = 0; i < numPoints; i++)
{
float theta = ((float)PI*rand())/RAND_MAX;
float phi = (2.0f*PI*rand())/RAND_MAX;
float r = (10.0f*rand())/RAND_MAX;
float theta = ((float)PI*rand())/p">((float)RAND_MAX);
float phi = (2.0f*PI*rand())/p">((float)RAND_MAX);
float r = (10.0f*rand())/p">((float)RAND_MAX);
mesh.vertices[i*3 + 0] = r*sinf(theta)*cosf(phi);
mesh.vertices[i*3 + 1] = r*sinf(theta)*sinf(phi);

+ 1
- 0
src/rlgl.h Zobrazit soubor

@ -3243,6 +3243,7 @@ unsigned int rlLoadTexture(const void *data, int width, int height, int format,
int mipWidth = width;
int mipHeight = height;
int mipOffset = 0; // Mipmap data offset, only used for tracelog
(void)mipOffset; // Used to avoid gcc warnings about unused variable
// NOTE: Added pointer math separately from function to avoid UBSAN complaining
unsigned char *dataPtr = NULL;

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