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Alloc custom allocators on standalone mode

pull/812/head
Ray 5 years ago
parent
commit
4ad81ba2d4
1 changed files with 11 additions and 0 deletions
  1. +11
    -0
      src/rlgl.h

+ 11
- 0
src/rlgl.h View File

@ -72,6 +72,17 @@
#else
#define RLAPI // We are building or using raylib as a static library (or Linux shared library)
#endif
// Allow custom memory allocators
#ifndef RL_MALLOC
#define RL_MALLOC(sz) malloc(sz)
#endif
#ifndef RL_CALLOC
#define RL_CALLOC(n,sz) calloc(n,sz)
#endif
#ifndef RL_FREE
#define RL_FREE(p) free(p)
#endif
#else
#include "raylib.h" // Required for: Model, Shader, Texture2D, TraceLog()
#endif

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