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@ -72,6 +72,17 @@ |
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#else |
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#define RLAPI // We are building or using raylib as a static library (or Linux shared library) |
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#endif |
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// Allow custom memory allocators |
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#ifndef RL_MALLOC |
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#define RL_MALLOC(sz) malloc(sz) |
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#endif |
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#ifndef RL_CALLOC |
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#define RL_CALLOC(n,sz) calloc(n,sz) |
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#endif |
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#ifndef RL_FREE |
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#define RL_FREE(p) free(p) |
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#endif |
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#else |
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#include "raylib.h" // Required for: Model, Shader, Texture2D, TraceLog() |
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#endif |
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