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@ -15,13 +15,13 @@ _Current version of raylib is complete and functional but there is always room f |
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**raylib 5.x** |
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- [ ] `rcore`: Support additional platforms: iOS, consoles? |
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- [ ] `rcore_web`: Avoid GLFW dependency, functionality can be directly implemented using emscripten SDK |
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- [x] `rcore_web`: Avoid GLFW dependency, functionality can be directly implemented using emscripten SDK |
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- [ ] `rlgl`: Review GLSL shaders naming conventions for consistency |
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- [ ] `textures`: Improve compressed textures support, loading and saving |
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- [ ] `rmodels`: Improve 3d objects loading, specially animations (obj, gltf) |
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- [ ] `raudio`: Implement miniaudio high-level provided features |
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- [ ] `examples`: Review all examples, add more and better code explanations |
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- [ ] Software renderer backend? Maybe using `Image` provided API |
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- [x] `examples`: Review all examples, add more and better code explanations |
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- [x] Software renderer backend? Maybe using `Image` provided API |
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**raylib 4.x** |
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- [x] Split core module into separate platforms? |
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