From 4b7ea256039fa76293420e350c1b1e54b569bf68 Mon Sep 17 00:00:00 2001 From: victorfisac Date: Thu, 6 Apr 2017 15:33:20 +0200 Subject: [PATCH] Remove testing binormals implementation --- src/models.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/models.c b/src/models.c index d8413899..21ca1cfe 100644 --- a/src/models.c +++ b/src/models.c @@ -1848,7 +1848,7 @@ static Mesh LoadOBJ(const char *fileName) { // Attempt to calculate mesh tangents and binormals using positions and texture coordinates mesh.tangents = (float *)malloc(mesh.vertexCount*3*sizeof(float)); - mesh.binormals = (float *)malloc(mesh.vertexCount*3*sizeof(float)); + // mesh.binormals = (float *)malloc(mesh.vertexCount*3*sizeof(float)); int vCount = 0; int uvCount = 0;