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Add missing EGL fields

pull/5477/head
maiconpintoabreu пре 1 месец
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4d51336c0d
1 измењених фајлова са 7 додато и 0 уклоњено
  1. +7
    -0
      src/platforms/rcore_android.c

+ 7
- 0
src/platforms/rcore_android.c Прегледај датотеку

@ -53,6 +53,10 @@
#include <EGL/egl.h> // Native platform windowing system interface #include <EGL/egl.h> // Native platform windowing system interface
#ifndef EGL_PLATFORM_GBM_KHR
#define EGL_PLATFORM_GBM_KHR 0x31D7
#endif
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
// Types and Structures Definition // Types and Structures Definition
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
@ -64,6 +68,9 @@ typedef struct {
bool contextRebindRequired; // Used to know context rebind required bool contextRebindRequired; // Used to know context rebind required
// Display data // Display data
struct gbm_device *gbmDevice; // GBM device
struct gbm_surface *gbmSurface; // GBM surface
struct gbm_bo *prevBO; // Previous GBM buffer object (during frame swapping)
EGLDisplay device; // Native display device (physical screen connection) EGLDisplay device; // Native display device (physical screen connection)
EGLSurface surface; // Surface to draw on, framebuffers (connected to context) EGLSurface surface; // Surface to draw on, framebuffers (connected to context)
EGLContext context; // Graphic context, mode in which drawing can be done EGLContext context; // Graphic context, mode in which drawing can be done

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