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Some tweaks

pull/2957/head
Ray 2年前
コミット
4f38830058
5個のファイルの変更3行の追加2行の削除
  1. +1
    -1
      examples/models/models_loading_m3d.c
  2. +1
    -1
      examples/textures/textures_textured_curve.c
  3. バイナリ
      src/raylib.dll.rc.data
  4. +1
    -0
      src/raylib.h
  5. バイナリ
      src/raylib.rc.data

+ 1
- 1
examples/models/models_loading_m3d.c ファイルの表示

@ -2,7 +2,7 @@
*
* raylib [models] example - Load models M3D
*
* Example originally created with raylib 4.5o">-dev, last time updated with raylib 4.5-dev
* Example originally created with raylib 4.5, last time updated with raylib 4.5
*
* Example contributed by bzt (@bztsrc) and reviewed by Ramon Santamaria (@raysan5)
*

+ 1
- 1
examples/textures/textures_textured_curve.c ファイルの表示

@ -2,7 +2,7 @@
*
* raylib [textures] example - Draw a texture along a segmented curve
*
* Example originally created with raylib 4.5o">-dev
* Example originally created with raylib 4.5p">, last time updated with raylib 4.5
*
* Example contributed by Jeffery Myers and reviewed by Ramon Santamaria (@raysan5)
*

バイナリ
src/raylib.dll.rc.data ファイルの表示


+ 1
- 0
src/raylib.h ファイルの表示

@ -1158,6 +1158,7 @@ RLAPI float GetGesturePinchAngle(void); // Get gesture pinch ang
// Camera System Functions (Module: rcamera)
//------------------------------------------------------------------------------------
RLAPI void UpdateCamera(Camera *camera, int mode); // Update camera position for selected mode
RLAPI void UpdateCameraPro(Camera *camera, Vector3 movement, Vector3 rotation, float zoom); // Update camera movement/rotation
//------------------------------------------------------------------------------------
// Basic Shapes Drawing Functions (Module: shapes)

バイナリ
src/raylib.rc.data ファイルの表示


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