diff --git a/examples/core/core_2d_camera_platformer.c b/examples/core/core_2d_camera_platformer.c index 1ae9e0fc..b149ea8c 100644 --- a/examples/core/core_2d_camera_platformer.c +++ b/examples/core/core_2d_camera_platformer.c @@ -90,7 +90,7 @@ int main(void) "Follow player center", "Follow player center, but clamp to map edges", "Follow player center; smoothed", - "Follow player center horizontally; updateplayer center vertically after landing", + "Follow player center horizontally; update player center vertically after landing", "Player push camera on getting too close to screen edge" };