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@ -398,7 +398,38 @@ void DrawCircleLines(int centerX, int centerY, float radius, Color color) |
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rlVertex2f(centerX + sinf(DEG2RAD*i)*radius, centerY + cosf(DEG2RAD*i)*radius); |
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rlVertex2f(centerX + sinf(DEG2RAD*(i + 10))*radius, centerY + cosf(DEG2RAD*(i + 10))*radius); |
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} |
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rlEnd(); |
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rlEnd(); |
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} |
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// Draw ellipse |
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void DrawEllipse(int centerX, int centerY, float radiusH, float radiusV, Color color) |
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{ |
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if (rlCheckBufferLimit(3*36)) rlglDraw(); |
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rlBegin(RL_TRIANGLES); |
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for (int i = 0; i < 360; i += 10) |
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{ |
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rlColor4ub(color.r, color.g, color.b, color.a); |
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rlVertex2f(centerX, centerY); |
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rlVertex2f(centerX + sinf(DEG2RAD*i)*radiusH, centerY + cosf(DEG2RAD*i)*radiusV); |
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rlVertex2f(centerX + sinf(DEG2RAD*(i + 10))*radiusH, centerY + cosf(DEG2RAD*(i + 10))*radiusV); |
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} |
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rlEnd(); |
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} |
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// Draw ellipse outline |
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void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, Color color) |
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{ |
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if (rlCheckBufferLimit(2*36)) rlglDraw(); |
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rlBegin(RL_LINES); |
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for (int i = 0; i < 360; i += 10) |
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{ |
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rlColor4ub(color.r, color.g, color.b, color.a); |
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rlVertex2f(centerX + sinf(DEG2RAD*i)*radiusH, centerY + cosf(DEG2RAD*i)*radiusV); |
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rlVertex2f(centerX + sinf(DEG2RAD*(i + 10))*radiusH, centerY + cosf(DEG2RAD*(i + 10))*radiusV); |
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} |
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rlEnd(); |
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} |
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void DrawRing(Vector2 center, float innerRadius, float outerRadius, int startAngle, int endAngle, int segments, Color color) |
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