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@ -3396,7 +3396,7 @@ void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector |
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bottomRight = Vector3Add(bottomRight, position); |
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bottomLeft = Vector3Add(bottomLeft, position); |
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rlCheckRenderBatchLimit(4); |
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rlCheckRenderBatchLimit(8); |
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rlSetTexture(texture.id); |
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