| 
				
				
					
						
					
				
				
				 | 
			
			 | 
			
			@ -179,29 +179,33 @@ void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        previous = current; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			} | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			// Draw line using quadratic bezier curves with a control point | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			void DrawLineBezierQuad(Vector2 startPos, Vector2 controlPos, Vector2 endPos,float thick,Color color) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			void DrawLineBezierQuad(Vector2 startPos, Vector2 endPos, Vector2 controlPos, float thick, Color color) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			{ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    Vector2 previous = startPos; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    Vector2 current; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    float t=0; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    const float step = 1.0f/BEZIER_LINE_DIVISIONS; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			     | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    Vector2 previous = startPos; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    Vector2 current = { 0 }; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    float t = 0.0f; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			     | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    for (int i = 0; i <= BEZIER_LINE_DIVISIONS; i++) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    { | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        t=step*i; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        float a = powf(1-t,2); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        float b = 2*(1-t)*t; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        float c = powf(t,2); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        //The easing functions aren't suitable here because they don't take a control point | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        current.y=a*startPos.y+b*controlPos.y+c*endPos.y; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        current.x=a*startPos.x+b*controlPos.x+c*endPos.x; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        t = step*i; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        float a = powf(1 - t, 2); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        float b = 2*(1 - t)*t; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        float c = powf(t, 2); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			         | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        DrawLineEx(previous,current,thick,color); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        // NOTE: The easing functions aren't suitable here because they don't take a control point | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        current.y = a*startPos.y + b*controlPos.y + c*endPos.y; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        current.x = a*startPos.x + b*controlPos.x + c*endPos.x; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			         | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        previous=current; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        DrawLineEx(previous,current,thick,color); | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			         | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			        previous = current; | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    } | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			} | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			
 | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			// Draw lines sequence | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			void DrawLineStrip(Vector2 *points, int pointsCount, Color color) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			{ | 
			
		
		
	
	
		
			
				| 
				
					
						
					
				
				
				
				 | 
			
			 | 
			
			
 |