浏览代码

Fallback to default shader

pull/129/merge
Ray 9 年前
父节点
当前提交
522af9f477
共有 1 个文件被更改,包括 1 次插入0 次删除
  1. +1
    -0
      src/rlgl.c

+ 1
- 0
src/rlgl.c 查看文件

@ -2579,6 +2579,7 @@ static Shader LoadStandardShader(void)
else TraceLog(WARNING, "[SHDR ID %i] Standard shader could not be loaded", shader.id); else TraceLog(WARNING, "[SHDR ID %i] Standard shader could not be loaded", shader.id);
if (shader.id != 0) LoadDefaultShaderLocations(&shader); if (shader.id != 0) LoadDefaultShaderLocations(&shader);
else shader = GetDefaultShader();
return shader; return shader;
} }

正在加载...
取消
保存