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@ -5055,10 +5055,7 @@ static void *EventThread(void *arg) |
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#endif |
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} |
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} |
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else |
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{ |
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usleep(5000); // Sleep for 5ms to avoid hogging CPU time |
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} |
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else Wait(5); // Sleep for 5ms to avoid hogging CPU time |
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} |
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close(worker->fd); |
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@ -5146,10 +5143,7 @@ static void *GamepadThread(void *arg) |
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} |
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} |
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} |
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else |
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{ |
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usleep(1000); //Sleep for 1ms to avoid hogging CPU time |
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} |
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else Wait(1); // Sleep for 1 ms to avoid hogging CPU time |
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} |
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} |
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