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			@ -5055,10 +5055,7 @@ static void *EventThread(void *arg) | 
			
		
		
	
		
			
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			            #endif | 
			
		
		
	
		
			
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			            } | 
			
		
		
	
		
			
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			        } | 
			
		
		
	
		
			
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			        else | 
			
		
		
	
		
			
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			        { | 
			
		
		
	
		
			
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			            usleep(5000); // Sleep for 5ms to avoid hogging CPU time | 
			
		
		
	
		
			
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			        } | 
			
		
		
	
		
			
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			        else Wait(5);    // Sleep for 5ms to avoid hogging CPU time | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			    close(worker->fd); | 
			
		
		
	
	
		
			
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			@ -5146,10 +5143,7 @@ static void *GamepadThread(void *arg) | 
			
		
		
	
		
			
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			                    } | 
			
		
		
	
		
			
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			                } | 
			
		
		
	
		
			
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			            } | 
			
		
		
	
		
			
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			            else | 
			
		
		
	
		
			
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			            { | 
			
		
		
	
		
			
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			                usleep(1000); //Sleep for 1ms to avoid hogging CPU time | 
			
		
		
	
		
			
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			            } | 
			
		
		
	
		
			
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			            else Wait(1);    // Sleep for 1 ms to avoid hogging CPU time | 
			
		
		
	
		
			
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			        } | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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