Browse Source

Working on configuration flags

pull/250/head
Ray 7 years ago
parent
commit
5387b45431
5 changed files with 228 additions and 148 deletions
  1. +3
    -3
      src/core.c
  2. +1
    -1
      src/raylib.h
  3. +18
    -3
      src/rlgl.c
  4. +205
    -140
      src/textures.c
  5. +1
    -1
      src/utils.c

+ 3
- 3
src/core.c View File

@ -70,13 +70,13 @@
*
**********************************************************************************************/
// Default supported features
//-------------------------------------
// Default configuration flags (supported features)
//-------------------------------------------------
#define SUPPORT_DEFAULT_FONT
#define SUPPORT_MOUSE_GESTURES
#define SUPPORT_CAMERA_SYSTEM
#define SUPPORT_GESTURES_SYSTEM
//-------------------------------------
//-------------------------------------------------
#include "raylib.h"

+ 1
- 1
src/raylib.h View File

@ -13,7 +13,7 @@
* - Multiple textures support, including compressed formats and mipmaps generation
* - Basic 3d support for Shapes, Models, Billboards, Heightmaps and Cubicmaps
* - Powerful math module for Vector, Matrix and Quaternion operations: [raymath]
* - Audio loading and playing with streaming support and mixing channels [audio]
* - Audio loading and playing with streaming support and mixing l">channels: [audio]
* - VR stereo rendering support with configurable HMD device parameters
* - Multiple platforms support: Windows, Linux, Mac, Android, Raspberry Pi, HTML5 and Oculus Rift CV1
* - Custom color palette for fancy visuals on raywhite background

+ 18
- 3
src/rlgl.c View File

@ -25,7 +25,7 @@
* #define SUPPORT_VR_SIMULATION / SUPPORT_STEREO_RENDERING
* Support VR simulation functionality (stereo rendering)
*
* #define SUPPORT_SHADER_DISTORTION
* #define SUPPORT_DISTORTION_SHADER
* Include stereo rendering distortion shader (shader_distortion.h)
*
* DEPENDENCIES:
@ -54,6 +54,11 @@
*
**********************************************************************************************/
// Default configuration flags (supported features)
//-------------------------------------------------
#define SUPPORT_VR_SIMULATION
//-------------------------------------------------
#include "rlgl.h"
#include <stdio.h> // Required for: fopen(), fclose(), fread()... [Used only on LoadText()]
@ -100,7 +105,7 @@
#include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end() [Used only on TraceLog()]
#endif
#if !defined(GRAPHICS_API_OPENGL_11) && !defined(RLGL_NO_DISTORTION_SHADER)
#if !defined(GRAPHICS_API_OPENGL_11) && defined(SUPPORT_DISTORTION_SHADER)
#include "shader_distortion.h" // Distortion shader to be embedded
#endif
@ -2591,10 +2596,12 @@ void InitVrSimulator(int vrDevice)
// Initialize framebuffer and textures for stereo rendering
// NOTE: screen size should match HMD aspect ratio
vrConfig.stereoFbo = rlglLoadRenderTexture(screenWidth, screenHeight);
#if defined(SUPPORT_DISTORTION_SHADER)
// Load distortion shader (initialized by default with Oculus Rift CV1 parameters)
vrConfig.distortionShader.id = LoadShaderProgram(vDistortionShaderStr, fDistortionShaderStr);
if (vrConfig.distortionShader.id != 0) LoadDefaultShaderLocations(&vrConfig.distortionShader);
#endif
SetStereoConfig(hmd);
@ -2613,7 +2620,9 @@ void CloseVrSimulator(void)
if (vrSimulatorReady)
{
rlDeleteRenderTextures(vrConfig.stereoFbo); // Unload stereo framebuffer and texture
#if defined(SUPPORT_DISTORTION_SHADER)
UnloadShader(vrConfig.distortionShader); // Unload distortion shader
#endif
}
#endif
}
@ -2700,8 +2709,12 @@ void EndVrDrawing(void)
rlMatrixMode(RL_MODELVIEW); // Enable internal modelview matrix
rlLoadIdentity(); // Reset internal modelview matrix
#if defined(SUPPORT_DISTORTION_SHADER)
// Draw RenderTexture (stereoFbo) using distortion shader
currentShader = vrConfig.distortionShader;
#else
currentShader = GetDefaultShader();
#endif
rlEnableTexture(vrConfig.stereoFbo.texture.id);
@ -3536,6 +3549,7 @@ static void SetStereoConfig(VrDeviceInfo hmd)
TraceLog(DEBUG, "VR: Distortion Shader: Scale = { %f, %f }", scale[0], scale[1]);
TraceLog(DEBUG, "VR: Distortion Shader: ScaleIn = { %f, %f }", scaleIn[0], scaleIn[1]);
#if defined(SUPPORT_DISTORTION_SHADER)
// Update distortion shader with lens and distortion-scale parameters
SetShaderValue(vrConfig.distortionShader, GetShaderLocation(vrConfig.distortionShader, "leftLensCenter"), leftLensCenter, 2);
SetShaderValue(vrConfig.distortionShader, GetShaderLocation(vrConfig.distortionShader, "rightLensCenter"), rightLensCenter, 2);
@ -3546,6 +3560,7 @@ static void SetStereoConfig(VrDeviceInfo hmd)
SetShaderValue(vrConfig.distortionShader, GetShaderLocation(vrConfig.distortionShader, "scaleIn"), scaleIn, 2);
SetShaderValue(vrConfig.distortionShader, GetShaderLocation(vrConfig.distortionShader, "hmdWarpParam"), hmd.distortionK, 4);
SetShaderValue(vrConfig.distortionShader, GetShaderLocation(vrConfig.distortionShader, "chromaAbParam"), hmd.chromaAbCorrection, 4);
#endif
// Fovy is normally computed with: 2*atan2(hmd.vScreenSize, 2*hmd.eyeToScreenDistance)*RAD2DEG
// ...but with lens distortion it is increased (see Oculus SDK Documentation)

+ 205
- 140
src/textures.c View File

@ -4,24 +4,24 @@
*
* CONFIGURATION:
*
* #define SUPPORT_STB_IMAGE / INCLUDE_STB_IMAGE
*
* #define SUPPORT_FILEFORMAT_BMP / SUPPORT_LOAD_BMP
* #define SUPPORT_FILEFORMAT_PNG / SUPPORT_LOAD_PNG
* #define SUPPORT_FILEFORMAT_BMP
* #define SUPPORT_FILEFORMAT_PNG
* #define SUPPORT_FILEFORMAT_TGA
* #define SUPPORT_FILEFORMAT_JPG / ENABLE_LOAD_JPG
* #define SUPPORT_FILEFORMAT_JPG
* #define SUPPORT_FILEFORMAT_GIF
* #define SUPPORT_FILEFORMAT_PSD
* #define SUPPORT_FILEFORMAT_HDR
* #define SUPPORT_FILEFORMAT_DDS / ENABLE_LOAD_DDS
* #define SUPPORT_FILEFORMAT_DDS
* #define SUPPORT_FILEFORMAT_PKM
* #define SUPPORT_FILEFORMAT_KTX
* #define SUPPORT_FILEFORMAT_PVR
* #define SUPPORT_FILEFORMAT_ASTC
* Selected desired fileformats to be supported for loading. Some of those formats are
* Selecte desired fileformats to be supported for image data loading. Some of those formats are
* supported by default, to remove support, just comment unrequired #define in this module
*
* #define SUPPORT_IMAGE_RESIZE / INCLUDE_STB_IMAGE_RESIZE
* #define SUPPORT_IMAGE_MANIPULATION
* Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop...
* If not defined only three image editing functions supported: ImageFormat(), ImageAlphaMask(), ImageToPOT()
*
* DEPENDENCIES:
* stb_image - Multiple image formats loading (JPEG, PNG, BMP, TGA, PSD, GIF, PIC)
@ -50,6 +50,12 @@
*
**********************************************************************************************/
// Default configuration flags (supported features)
//-------------------------------------------------
#define SUPPORT_FILEFORMAT_PNG
#define SUPPORT_IMAGE_MANIPULATION
//-------------------------------------------------
#include "raylib.h"
#include <stdlib.h> // Required for: malloc(), free()
@ -61,23 +67,46 @@
#include "utils.h" // Required for: fopen() Android mapping, TraceLog()
// Support only desired texture formats, by default: JPEG, PNG, BMP, TGA
//#define STBI_NO_JPEG // Image format .jpg and .jpeg
//#define STBI_NO_PNG
//#define STBI_NO_BMP
//#define STBI_NO_TGA
#define STBI_NO_PSD
#define STBI_NO_GIF
#define STBI_NO_HDR
// Support only desired texture formats on stb_image
#if !defined(SUPPORT_FILEFORMAT_BMP)
#define STBI_NO_BMP
#endif
#if !defined(SUPPORT_FILEFORMAT_PNG)
#define STBI_NO_PNG
#endif
#if !defined(SUPPORT_FILEFORMAT_TGA)
#define STBI_NO_TGA
#endif
#if !defined(SUPPORT_FILEFORMAT_JPG)
#define STBI_NO_JPEG // Image format .jpg and .jpeg
#endif
#if !defined(SUPPORT_FILEFORMAT_PSD)
#define STBI_NO_PSD
#endif
#if !defined(SUPPORT_FILEFORMAT_GIF)
#define STBI_NO_GIF
#endif
#if !defined(SUPPORT_FILEFORMAT_HDR)
#define STBI_NO_HDR
#endif
// Image fileformats not supported by default
#define STBI_NO_PIC
#define STBI_NO_PNM // Image format .ppm and .pgm
#define STB_IMAGE_IMPLEMENTATION
#include "external/stb_image.h" // Required for: stbi_load()
// NOTE: Used to read image data (multiple formats support)
#define STB_IMAGE_RESIZE_IMPLEMENTATION
#include "external/stb_image_resize.h" // Required for: stbir_resize_uint8()
// NOTE: Used for image scaling on ImageResize()
#if (defined(SUPPORT_FILEFORMAT_BMP) || defined(SUPPORT_FILEFORMAT_PNG) || defined(SUPPORT_FILEFORMAT_TGA) || \
defined(SUPPORT_FILEFORMAT_JPG) || defined(SUPPORT_FILEFORMAT_PSD) || defined(SUPPORT_FILEFORMAT_GIF) || \
defined(SUPPORT_FILEFORMAT_HDR))
#define STB_IMAGE_IMPLEMENTATION
#include "external/stb_image.h" // Required for: stbi_load()
// NOTE: Used to read image data (multiple formats support)
#endif
#if defined(SUPPORT_IMAGE_MANIPULATION)
#define STB_IMAGE_RESIZE_IMPLEMENTATION
#include "external/stb_image_resize.h" // Required for: stbir_resize_uint8()
// NOTE: Used for image scaling on ImageResize()
#endif
//----------------------------------------------------------------------------------
// Defines and Macros
@ -102,11 +131,21 @@
//----------------------------------------------------------------------------------
// Module specific Functions Declaration
//----------------------------------------------------------------------------------
#if defined(SUPPORT_FILEFORMAT_DDS)
static Image LoadDDS(const char *fileName); // Load DDS file
#endif
#if defined(SUPPORT_FILEFORMAT_PKM)
static Image LoadPKM(const char *fileName); // Load PKM file
#endif
#if defined(SUPPORT_FILEFORMAT_KTX)
static Image LoadKTX(const char *fileName); // Load KTX file
#endif
#if defined(SUPPORT_FILEFORMAT_PVR)
static Image LoadPVR(const char *fileName); // Load PVR file
#endif
#if defined(SUPPORT_FILEFORMAT_ASTC)
static Image LoadASTC(const char *fileName); // Load ASTC file
#endif
//----------------------------------------------------------------------------------
// Module Functions Definition
@ -124,18 +163,21 @@ Image LoadImage(const char *fileName)
image.mipmaps = 0;
image.format = 0;
if ((strcmp(GetExtension(fileName),"png") == 0) ||
(strcmp(GetExtension(fileName),"bmp") == 0) ||
(strcmp(GetExtension(fileName),"tga") == 0) ||
(strcmp(GetExtension(fileName),"jpg") == 0)
#ifndef STBI_NO_GIF
if ((strcmp(GetExtension(fileName),"png") == 0)
#if defined(SUPPORT_FILEFORMAT_BMP)
|| (strcmp(GetExtension(fileName),"bmp") == 0)
#endif
#if defined(SUPPORT_FILEFORMAT_TGA)
|| (strcmp(GetExtension(fileName),"tga") == 0)
#endif
#if defined(SUPPORT_FILEFORMAT_JPG)
|| (strcmp(GetExtension(fileName),"jpg") == 0)
#endif
#if defined(SUPPORT_FILEFORMAT_DDS)
|| (strcmp(GetExtension(fileName),"gif") == 0)
#endif
#ifndef STBI_NO_PSD
#if defined(SUPPORT_FILEFORMAT_PSD)
|| (strcmp(GetExtension(fileName),"psd") == 0)
#endif
#ifndef STBI_NO_PIC
|| (strcmp(GetExtension(fileName),"pic") == 0)
#endif
)
{
@ -155,11 +197,21 @@ Image LoadImage(const char *fileName)
else if (imgBpp == 3) image.format = UNCOMPRESSED_R8G8B8;
else if (imgBpp == 4) image.format = UNCOMPRESSED_R8G8B8A8;
}
#if defined(SUPPORT_FILEFORMAT_DDS)
else if (strcmp(GetExtension(fileName),"dds") == 0) image = LoadDDS(fileName);
#endif
#if defined(SUPPORT_FILEFORMAT_PKM)
else if (strcmp(GetExtension(fileName),"pkm") == 0) image = LoadPKM(fileName);
#endif
#if defined(SUPPORT_FILEFORMAT_KTX)
else if (strcmp(GetExtension(fileName),"ktx") == 0) image = LoadKTX(fileName);
#endif
#if defined(SUPPORT_FILEFORMAT_PVR)
else if (strcmp(GetExtension(fileName),"pvr") == 0) image = LoadPVR(fileName);
#endif
#if defined(SUPPORT_FILEFORMAT_ASTC)
else if (strcmp(GetExtension(fileName),"astc") == 0) image = LoadASTC(fileName);
#endif
else if (strcmp(GetExtension(fileName),"rres") == 0)
{
RRES rres = LoadResource(fileName, 0);
@ -171,6 +223,7 @@ Image LoadImage(const char *fileName)
UnloadResource(rres);
}
else TraceLog("[%s] Image fileformat not supported", fileName);
if (image.data != NULL) TraceLog(INFO, "[%s] Image loaded successfully (%ix%i)", fileName, image.width, image.height);
else TraceLog(WARNING, "[%s] Image could not be loaded", fileName);
@ -664,115 +717,6 @@ void ImageAlphaMask(Image *image, Image alphaMask)
}
}
// Dither image data to 16bpp or lower (Floyd-Steinberg dithering)
// NOTE: In case selected bpp do not represent an known 16bit format,
// dithered data is stored in the LSB part of the unsigned short
void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp)
{
if (image->format >= COMPRESSED_DXT1_RGB)
{
TraceLog(WARNING, "Compressed data formats can not be dithered");
return;
}
if ((rBpp+gBpp+bBpp+aBpp) > 16)
{
TraceLog(WARNING, "Unsupported dithering bpps (%ibpp), only 16bpp or lower modes supported", (rBpp+gBpp+bBpp+aBpp));
}
else
{
Color *pixels = GetImageData(*image);
free(image->data); // free old image data
if ((image->format != UNCOMPRESSED_R8G8B8) && (image->format != UNCOMPRESSED_R8G8B8A8))
{
TraceLog(WARNING, "Image format is already 16bpp or lower, dithering could have no effect");
}
// Define new image format, check if desired bpp match internal known format
if ((rBpp == 5) && (gBpp == 6) && (bBpp == 5) && (aBpp == 0)) image->format = UNCOMPRESSED_R5G6B5;
else if ((rBpp == 5) && (gBpp == 5) && (bBpp == 5) && (aBpp == 1)) image->format = UNCOMPRESSED_R5G5B5A1;
else if ((rBpp == 4) && (gBpp == 4) && (bBpp == 4) && (aBpp == 4)) image->format = UNCOMPRESSED_R4G4B4A4;
else
{
image->format = 0;
TraceLog(WARNING, "Unsupported dithered OpenGL internal format: %ibpp (R%iG%iB%iA%i)", (rBpp+gBpp+bBpp+aBpp), rBpp, gBpp, bBpp, aBpp);
}
// NOTE: We will store the dithered data as unsigned short (16bpp)
image->data = (unsigned short *)malloc(image->width*image->height*sizeof(unsigned short));
Color oldPixel = WHITE;
Color newPixel = WHITE;
int rError, gError, bError;
unsigned short rPixel, gPixel, bPixel, aPixel; // Used for 16bit pixel composition
#define MIN(a,b) (((a)<(b))?(a):(b))
for (int y = 0; y < image->height; y++)
{
for (int x = 0; x < image->width; x++)
{
oldPixel = pixels[y*image->width + x];
// NOTE: New pixel obtained by bits truncate, it would be better to round values (check ImageFormat())
newPixel.r = oldPixel.r >> (8 - rBpp); // R bits
newPixel.g = oldPixel.g >> (8 - gBpp); // G bits
newPixel.b = oldPixel.b >> (8 - bBpp); // B bits
newPixel.a = oldPixel.a >> (8 - aBpp); // A bits (not used on dithering)
// NOTE: Error must be computed between new and old pixel but using same number of bits!
// We want to know how much color precision we have lost...
rError = (int)oldPixel.r - (int)(newPixel.r << (8 - rBpp));
gError = (int)oldPixel.g - (int)(newPixel.g << (8 - gBpp));
bError = (int)oldPixel.b - (int)(newPixel.b << (8 - bBpp));
pixels[y*image->width + x] = newPixel;
// NOTE: Some cases are out of the array and should be ignored
if (x < (image->width - 1))
{
pixels[y*image->width + x+1].r = MIN((int)pixels[y*image->width + x+1].r + (int)((float)rError*7.0f/16), 0xff);
pixels[y*image->width + x+1].g = MIN((int)pixels[y*image->width + x+1].g + (int)((float)gError*7.0f/16), 0xff);
pixels[y*image->width + x+1].b = MIN((int)pixels[y*image->width + x+1].b + (int)((float)bError*7.0f/16), 0xff);
}
if ((x > 0) && (y < (image->height - 1)))
{
pixels[(y+1)*image->width + x-1].r = MIN((int)pixels[(y+1)*image->width + x-1].r + (int)((float)rError*3.0f/16), 0xff);
pixels[(y+1)*image->width + x-1].g = MIN((int)pixels[(y+1)*image->width + x-1].g + (int)((float)gError*3.0f/16), 0xff);
pixels[(y+1)*image->width + x-1].b = MIN((int)pixels[(y+1)*image->width + x-1].b + (int)((float)bError*3.0f/16), 0xff);
}
if (y < (image->height - 1))
{
pixels[(y+1)*image->width + x].r = MIN((int)pixels[(y+1)*image->width + x].r + (int)((float)rError*5.0f/16), 0xff);
pixels[(y+1)*image->width + x].g = MIN((int)pixels[(y+1)*image->width + x].g + (int)((float)gError*5.0f/16), 0xff);
pixels[(y+1)*image->width + x].b = MIN((int)pixels[(y+1)*image->width + x].b + (int)((float)bError*5.0f/16), 0xff);
}
if ((x < (image->width - 1)) && (y < (image->height - 1)))
{
pixels[(y+1)*image->width + x+1].r = MIN((int)pixels[(y+1)*image->width + x+1].r + (int)((float)rError*1.0f/16), 0xff);
pixels[(y+1)*image->width + x+1].g = MIN((int)pixels[(y+1)*image->width + x+1].g + (int)((float)gError*1.0f/16), 0xff);
pixels[(y+1)*image->width + x+1].b = MIN((int)pixels[(y+1)*image->width + x+1].b + (int)((float)bError*1.0f/16), 0xff);
}
rPixel = (unsigned short)newPixel.r;
gPixel = (unsigned short)newPixel.g;
bPixel = (unsigned short)newPixel.b;
aPixel = (unsigned short)newPixel.a;
((unsigned short *)image->data)[y*image->width + x] = (rPixel << (gBpp + bBpp + aBpp)) | (gPixel << (bBpp + aBpp)) | (bPixel << aBpp) | aPixel;
}
}
free(pixels);
}
}
// Convert image to POT (power-of-two)
// NOTE: It could be useful on OpenGL ES 2.0 (RPI, HTML5)
void ImageToPOT(Image *image, Color fillColor)
@ -818,6 +762,7 @@ void ImageToPOT(Image *image, Color fillColor)
}
}
#if defined(SUPPORT_IMAGE_MANIPULATION)
// Copy an image to a new image
Image ImageCopy(Image image)
{
@ -1203,6 +1148,115 @@ void ImageFlipHorizontal(Image *image)
image->data = processed.data;
}
// Dither image data to 16bpp or lower (Floyd-Steinberg dithering)
// NOTE: In case selected bpp do not represent an known 16bit format,
// dithered data is stored in the LSB part of the unsigned short
void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp)
{
if (image->format >= COMPRESSED_DXT1_RGB)
{
TraceLog(WARNING, "Compressed data formats can not be dithered");
return;
}
if ((rBpp+gBpp+bBpp+aBpp) > 16)
{
TraceLog(WARNING, "Unsupported dithering bpps (%ibpp), only 16bpp or lower modes supported", (rBpp+gBpp+bBpp+aBpp));
}
else
{
Color *pixels = GetImageData(*image);
free(image->data); // free old image data
if ((image->format != UNCOMPRESSED_R8G8B8) && (image->format != UNCOMPRESSED_R8G8B8A8))
{
TraceLog(WARNING, "Image format is already 16bpp or lower, dithering could have no effect");
}
// Define new image format, check if desired bpp match internal known format
if ((rBpp == 5) && (gBpp == 6) && (bBpp == 5) && (aBpp == 0)) image->format = UNCOMPRESSED_R5G6B5;
else if ((rBpp == 5) && (gBpp == 5) && (bBpp == 5) && (aBpp == 1)) image->format = UNCOMPRESSED_R5G5B5A1;
else if ((rBpp == 4) && (gBpp == 4) && (bBpp == 4) && (aBpp == 4)) image->format = UNCOMPRESSED_R4G4B4A4;
else
{
image->format = 0;
TraceLog(WARNING, "Unsupported dithered OpenGL internal format: %ibpp (R%iG%iB%iA%i)", (rBpp+gBpp+bBpp+aBpp), rBpp, gBpp, bBpp, aBpp);
}
// NOTE: We will store the dithered data as unsigned short (16bpp)
image->data = (unsigned short *)malloc(image->width*image->height*sizeof(unsigned short));
Color oldPixel = WHITE;
Color newPixel = WHITE;
int rError, gError, bError;
unsigned short rPixel, gPixel, bPixel, aPixel; // Used for 16bit pixel composition
#define MIN(a,b) (((a)<(b))?(a):(b))
for (int y = 0; y < image->height; y++)
{
for (int x = 0; x < image->width; x++)
{
oldPixel = pixels[y*image->width + x];
// NOTE: New pixel obtained by bits truncate, it would be better to round values (check ImageFormat())
newPixel.r = oldPixel.r >> (8 - rBpp); // R bits
newPixel.g = oldPixel.g >> (8 - gBpp); // G bits
newPixel.b = oldPixel.b >> (8 - bBpp); // B bits
newPixel.a = oldPixel.a >> (8 - aBpp); // A bits (not used on dithering)
// NOTE: Error must be computed between new and old pixel but using same number of bits!
// We want to know how much color precision we have lost...
rError = (int)oldPixel.r - (int)(newPixel.r << (8 - rBpp));
gError = (int)oldPixel.g - (int)(newPixel.g << (8 - gBpp));
bError = (int)oldPixel.b - (int)(newPixel.b << (8 - bBpp));
pixels[y*image->width + x] = newPixel;
// NOTE: Some cases are out of the array and should be ignored
if (x < (image->width - 1))
{
pixels[y*image->width + x+1].r = MIN((int)pixels[y*image->width + x+1].r + (int)((float)rError*7.0f/16), 0xff);
pixels[y*image->width + x+1].g = MIN((int)pixels[y*image->width + x+1].g + (int)((float)gError*7.0f/16), 0xff);
pixels[y*image->width + x+1].b = MIN((int)pixels[y*image->width + x+1].b + (int)((float)bError*7.0f/16), 0xff);
}
if ((x > 0) && (y < (image->height - 1)))
{
pixels[(y+1)*image->width + x-1].r = MIN((int)pixels[(y+1)*image->width + x-1].r + (int)((float)rError*3.0f/16), 0xff);
pixels[(y+1)*image->width + x-1].g = MIN((int)pixels[(y+1)*image->width + x-1].g + (int)((float)gError*3.0f/16), 0xff);
pixels[(y+1)*image->width + x-1].b = MIN((int)pixels[(y+1)*image->width + x-1].b + (int)((float)bError*3.0f/16), 0xff);
}
if (y < (image->height - 1))
{
pixels[(y+1)*image->width + x].r = MIN((int)pixels[(y+1)*image->width + x].r + (int)((float)rError*5.0f/16), 0xff);
pixels[(y+1)*image->width + x].g = MIN((int)pixels[(y+1)*image->width + x].g + (int)((float)gError*5.0f/16), 0xff);
pixels[(y+1)*image->width + x].b = MIN((int)pixels[(y+1)*image->width + x].b + (int)((float)bError*5.0f/16), 0xff);
}
if ((x < (image->width - 1)) && (y < (image->height - 1)))
{
pixels[(y+1)*image->width + x+1].r = MIN((int)pixels[(y+1)*image->width + x+1].r + (int)((float)rError*1.0f/16), 0xff);
pixels[(y+1)*image->width + x+1].g = MIN((int)pixels[(y+1)*image->width + x+1].g + (int)((float)gError*1.0f/16), 0xff);
pixels[(y+1)*image->width + x+1].b = MIN((int)pixels[(y+1)*image->width + x+1].b + (int)((float)bError*1.0f/16), 0xff);
}
rPixel = (unsigned short)newPixel.r;
gPixel = (unsigned short)newPixel.g;
bPixel = (unsigned short)newPixel.b;
aPixel = (unsigned short)newPixel.a;
((unsigned short *)image->data)[y*image->width + x] = (rPixel << (gBpp + bBpp + aBpp)) | (gPixel << (bBpp + aBpp)) | (bPixel << aBpp) | aPixel;
}
}
free(pixels);
}
}
// Modify image color: tint
void ImageColorTint(Image *image, Color color)
{
@ -1359,6 +1413,7 @@ void ImageColorBrightness(Image *image, int brightness)
image->data = processed.data;
}
#endif // SUPPORT_IMAGE_MANIPULATION
// Generate GPU mipmaps for a texture
void GenTextureMipmaps(Texture2D *texture)
@ -1547,6 +1602,7 @@ void DrawTexturePro(Texture2D texture, Rectangle sourceRec, Rectangle destRec, V
// Module specific Functions Definition
//----------------------------------------------------------------------------------
#if defined(SUPPORT_FILEFORMAT_DDS)
// Loading DDS image data (compressed or uncompressed)
static Image LoadDDS(const char *fileName)
{
@ -1744,7 +1800,9 @@ static Image LoadDDS(const char *fileName)
return image;
}
#endif
#if defined(SUPPORT_FILEFORMAT_PKM)
// Loading PKM image data (ETC1/ETC2 compression)
// NOTE: KTX is the standard Khronos Group compression format (ETC1/ETC2, mipmaps)
// PKM is a much simpler file format used mainly to contain a single ETC1/ETC2 compressed image (no mipmaps)
@ -1836,7 +1894,9 @@ static Image LoadPKM(const char *fileName)
return image;
}
#endif
#if defined(SUPPORT_FILEFORMAT_KTX)
// Load KTX compressed image data (ETC1/ETC2 compression)
static Image LoadKTX(const char *fileName)
{
@ -1929,7 +1989,9 @@ static Image LoadKTX(const char *fileName)
return image;
}
#endif
#if defined(SUPPORT_FILEFORMAT_PVR)
// Loading PVR image data (uncompressed or PVRT compression)
// NOTE: PVR v2 not supported, use PVR v3 instead
static Image LoadPVR(const char *fileName)
@ -2087,7 +2149,9 @@ static Image LoadPVR(const char *fileName)
return image;
}
#endif
#if defined(SUPPORT_FILEFORMAT_ASTC)
// Load ASTC compressed image data (ASTC compression)
static Image LoadASTC(const char *fileName)
{
@ -2170,3 +2234,4 @@ static Image LoadASTC(const char *fileName)
return image;
}
#endif

+ 1
- 1
src/utils.c View File

@ -20,7 +20,7 @@
* Show TraceLog() DEBUG messages
*
* DEPENDENCIES:
* stb_image_write - PNG writting functions
* stb_image_write - BMP/PNG writting functions
*
*
* LICENSE: zlib/libpng

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