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Current Release: raylib 4.2.0 (11 August 2022) Current Release: raylib 4.2.0 (11 August 2022)
------------------------------------------------------------------------- -------------------------------------------------------------------------
Release: raylib 4.5 (xx March 2023) -WIP-
Release: raylib 4.5 (16 March 2023)
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KEY CHANGES: KEY CHANGES:
- ADDED: M3D model format support with animations - ADDED: M3D model format support with animations
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- REDESIGNED: rlgl module to avoid render batch triangles limits pre-check: rlCheckRenderBatchLimit() - REDESIGNED: rlgl module to avoid render batch triangles limits pre-check: rlCheckRenderBatchLimit()
- REDESIGNED: rshapes module to minimize the rlgl dependency, now only 6 low-level functions required! - REDESIGNED: rshapes module to minimize the rlgl dependency, now only 6 low-level functions required!
- ADDED: rl_gputex self-contained module for compressed textures loading, used by rtextures module - ADDED: rl_gputex self-contained module for compressed textures loading, used by rtextures module
- raygui 3.5: New version of the immediate-mode gui system for tools development with raylib
Detailed changes: Detailed changes:
[core] ADDED: RAYLIB_VERSION_* values to raylib.h (#2856) by @RobLoach [core] ADDED: RAYLIB_VERSION_* values to raylib.h (#2856) by @RobLoach

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