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raysan5 6 years ago
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      examples/shaders/shaders_raymarching.c

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examples/shaders/shaders_raymarching.c View File

@ -25,7 +25,7 @@ int main()
int screenWidth = 800; int screenWidth = 800;
int screenHeight = 450; int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raymarching");
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - raymarching shapes");
Camera camera = { 0 }; Camera camera = { 0 };
camera.position = (Vector3){ 2.5f, 2.5f, 3.0f }; // Camera position camera.position = (Vector3){ 2.5f, 2.5f, 3.0f }; // Camera position

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