|  |  | @ -74,7 +74,7 @@ typedef struct { | 
		
	
		
			
			|  |  |  | // Global Variables Definition | 
		
	
		
			
			|  |  |  | //---------------------------------------------------------------------------------- | 
		
	
		
			
			|  |  |  | extern CoreData CORE;                   // Global CORE state context | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | extern bool isGpuReady;                 // Flag to note GPU has been initialized successfully | 
		
	
		
			
			|  |  |  | static PlatformData platform = { 0 };   // Platform specific data | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | //---------------------------------------------------------------------------------- | 
		
	
	
		
			
				|  |  | @ -989,6 +989,7 @@ static void AndroidCommandCallback(struct android_app *app, int32_t cmd) | 
		
	
		
			
			|  |  |  | // Initialize OpenGL context (states and resources) | 
		
	
		
			
			|  |  |  | // NOTE: CORE.Window.currentFbo.width and CORE.Window.currentFbo.height not used, just stored as globals in rlgl | 
		
	
		
			
			|  |  |  | rlglInit(CORE.Window.currentFbo.width, CORE.Window.currentFbo.height); | 
		
	
		
			
			|  |  |  | isGpuReady = true; | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | // Setup default viewport | 
		
	
		
			
			|  |  |  | // NOTE: It updated CORE.Window.render.width and CORE.Window.render.height | 
		
	
	
		
			
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