Browse Source

Add WinMM library for linkage

Now it's required on Windows if not using a busy wait loop
pull/835/head
raysan5 5 years ago
parent
commit
561c486ceb
16 changed files with 39 additions and 131 deletions
  1. +1
    -1
      examples/raylib_compile_execute.bat
  2. +1
    -1
      projects/4coder/Makefile
  3. +1
    -1
      projects/CodeBlocks/core_basic_window.cbp
  4. +1
    -1
      projects/Geany/raylib_compile_execute.bat
  5. BIN
      projects/Notepad++/npes_saved_tcc.txt
  6. +9
    -21
      projects/VS2015/examples/core_basic_window.vcxproj
  7. +9
    -16
      projects/VS2015/examples/core_basic_window_cpp.vcxproj
  8. +2
    -4
      projects/VS2015/raylib.sln
  9. +1
    -72
      projects/VS2015/raylib/raylib.vcxproj
  10. +2
    -2
      projects/VS2017.UWP/raylib.App.UWP/raylib.App.UWP.vcxproj
  11. +4
    -4
      projects/VS2017/examples/core_basic_window.vcxproj
  12. +4
    -4
      projects/VS2017/examples/core_basic_window_cpp.vcxproj
  13. +1
    -1
      src/physac.h
  14. +1
    -1
      templates/advance_game/Makefile
  15. +1
    -1
      templates/simple_game/Makefile
  16. +1
    -1
      templates/standard_game/Makefile

+ 1
- 1
examples/raylib_compile_execute.bat View File

@ -25,7 +25,7 @@ cmd /c if exist %NAMEPART%.exe del /F %NAMEPART%.exe
:: -std=c99 : Use C99 language standard
:: -Wall : Enable all compilation Warnings
:: -mwindows : Compile a Windows executable, no cmd window
gcc -o %NAMEPART%.exe %FILENAME% %RAYLIB_RES_FILE% -s -O2 -I%RAYLIB_INCLUDE_DIR% -I%RAYLIB_LIB_DIR% -lraylib -lopengl32 -lgdi32 -std=c99 -Wall -mwindows
gcc -o %NAMEPART%.exe %FILENAME% %RAYLIB_RES_FILE% -s -O2 -I%RAYLIB_INCLUDE_DIR% -I%RAYLIB_LIB_DIR% -lraylib -lopengl32 -lgdi32 -lwinmm -std=c99 -Wall -mwindows
:: .
:: > Executing program
:: -------------------------

+ 1
- 1
projects/4coder/Makefile View File

@ -235,7 +235,7 @@ endif
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),WINDOWS)
# Libraries for Windows desktop compilation
LDLIBS = -lraylib -lopengl32 -lgdi32
LDLIBS = -lraylib -lopengl32 -lgdi32 -lwinmm
# Required for physac examples
#LDLIBS += -static -lpthread

+ 1
- 1
projects/CodeBlocks/core_basic_window.cbp View File

@ -31,7 +31,7 @@
</Compiler>
<Linker>
<Add option="-s" />
<Add option="-lraylib -lopengl32 -lgdi32" />
<Add option="-lraylib -lopengl32 -lgdi32 -lwinmm" />
<Add library="../../../../raylib/raylib/release/libs/win32/mingw32/libraylib.a" />
</Linker>
</Target>

+ 1
- 1
projects/Geany/raylib_compile_execute.bat View File

@ -13,7 +13,7 @@ cmd /c if exist %NAME_PART%.exe del /F %NAME_PART%.exe
:: .
:: > Compiling program
:: --------------------------
gcc -o %NAME_PART%.exe %FILE_NAME% %RAYLIB_DIR%\raylib.rc.data -s -O2 -I../../src -Iexternal -lraylib -lopengl32 -lgdi32 -std=c99 -Wall -mwindows
gcc -o %NAME_PART%.exe %FILE_NAME% %RAYLIB_DIR%\raylib.rc.data -s -O2 -I../../src -Iexternal -lraylib -lopengl32 -lgdi32 -lwinmm -std=c99 -Wall -mwindows
:: .
:: . > Executing program
:: -------------------------

BIN
projects/Notepad++/npes_saved_tcc.txt View File


+ 9
- 21
projects/VS2015/examples/core_basic_window.vcxproj View File

@ -5,10 +5,6 @@
<Configuration>Debug.DLL</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug.UWP|Win32">
<Configuration>Debug.UWP</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
@ -26,7 +22,7 @@
<ProjectGuid>{0981CA98-E4A5-4DF1-987F-A41D09131EFC}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>core_basic_window</RootNamespace>
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
<ProjectName>core_basic_window</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
@ -56,9 +52,6 @@
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug.UWP|Win32'">
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
@ -105,13 +98,13 @@
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -122,13 +115,13 @@
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winmm.lib;opengl32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@ -140,7 +133,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)..\..\release\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<CompileAs>CompileAsC</CompileAs>
<RemoveUnreferencedCodeData>true</RemoveUnreferencedCodeData>
</ClCompile>
@ -149,7 +142,7 @@
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<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;opengl32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winmm.lib;opengl32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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@ -162,7 +155,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)..\..\release\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<CompileAs>CompileAsC</CompileAs>
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@ -171,12 +164,7 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;opengl32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug.UWP|Win32'">
<Link>
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+ 9
- 16
projects/VS2015/examples/core_basic_window_cpp.vcxproj View File

@ -5,10 +5,6 @@
<Configuration>Debug.DLL</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug.UWP|Win32">
<Configuration>Debug.UWP</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
@ -26,7 +22,7 @@
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<Keyword>Win32Proj</Keyword>
<RootNamespace>raylib_example_cpp</RootNamespace>
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
<ProjectName>core_basic_window_cpp</ProjectName>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
@ -56,9 +52,6 @@
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<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug.UWP|Win32'">
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
@ -104,13 +97,13 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<CompileAs>CompileAsCpp</CompileAs>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)..\..\release\libs\win32\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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@ -121,13 +114,13 @@
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<AdditionalIncludeDirectories>$(SolutionDir)..\..\release\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<CompileAs>CompileAsCpp</CompileAs>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)..\..\release\libs\win32\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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@ -141,7 +134,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CompileAs>CompileAsCpp</CompileAs>
<AdditionalIncludeDirectories>$(SolutionDir)..\..\release\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@ -149,7 +142,7 @@
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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@ -162,7 +155,7 @@
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CompileAs>CompileAsCpp</CompileAs>
<AdditionalIncludeDirectories>$(SolutionDir)..\..\release\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -170,7 +163,7 @@
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+ 2
- 4
projects/VS2015/raylib.sln View File

@ -35,15 +35,13 @@ Global
{0981CA98-E4A5-4DF1-987F-A41D09131EFC}.Release|x64.ActiveCfg = Release|Win32
{0981CA98-E4A5-4DF1-987F-A41D09131EFC}.Release|x86.ActiveCfg = Release|Win32
{0981CA98-E4A5-4DF1-987F-A41D09131EFC}.Release|x86.Build.0 = Release|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug.DLL|x64.ActiveCfg = Debug.UWP|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug.DLL|x64.Build.0 = Debug.UWP|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug.DLL|x64.ActiveCfg = Debug.DLL|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug|x64.ActiveCfg = Debug|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug|x86.ActiveCfg = Debug|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug|x86.Build.0 = Debug|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Release.DLL|x64.ActiveCfg = Debug.UWP|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Release.DLL|x64.Build.0 = Debug.UWP|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Release.DLL|x64.ActiveCfg = Release.DLL|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Release.DLL|x86.Build.0 = Release.DLL|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Release|x64.ActiveCfg = Release|Win32

+ 1
- 72
projects/VS2015/raylib/raylib.vcxproj View File

@ -5,10 +5,6 @@
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<Platform>Win32</Platform>
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@ -17,10 +13,6 @@
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@ -30,7 +22,7 @@
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@ -39,12 +31,6 @@
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@ -58,13 +44,6 @@
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@ -80,18 +59,12 @@
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@ -99,9 +72,6 @@
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@ -109,10 +79,6 @@
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@ -135,24 +101,6 @@
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@ -190,25 +138,6 @@
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<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions);GRAPHICS_API_OPENGL_ES2;PLATFORM_UWP</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)..\..\src\external\ANGLE;$(SolutionDir)..\..\release\include</AdditionalIncludeDirectories>
<CompileAs>CompileAsC</CompileAs>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>

+ 2
- 2
projects/VS2017.UWP/raylib.App.UWP/raylib.App.UWP.vcxproj View File

@ -76,8 +76,8 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Platform)'=='x64'">
<Link>
<AdditionalDependencies>mincore.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>C:\Users\Sam\Documents\GitHub\raylib\project\vs2015.UWP\x64\Debug;C:\Users\Alumno\Downloads\angle\UWP_OpenGLES2\raylib;%(AdditionalLibraryDirectories);$(VCInstallDir)\lib\store\amd64;$(VCInstallDir)\lib\amd64</AdditionalLibraryDirectories>
<AdditionalDependencies>mincore.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(VCInstallDir)\lib\store\amd64;$(VCInstallDir)\lib\amd64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">

+ 4
- 4
projects/VS2017/examples/core_basic_window.vcxproj View File

@ -104,7 +104,7 @@
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|Win32'">
@ -121,7 +121,7 @@
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@ -142,7 +142,7 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
@ -164,7 +164,7 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>

+ 4
- 4
projects/VS2017/examples/core_basic_window_cpp.vcxproj View File

@ -103,7 +103,7 @@
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)..\..\release\libs\win32\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
@ -120,7 +120,7 @@
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)..\..\release\libs\win32\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
@ -142,7 +142,7 @@
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(SolutionDir)..\..\release\libs\win32\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|Win32'">
@ -163,7 +163,7 @@
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>

+ 1
- 1
src/physac.h View File

@ -43,7 +43,7 @@
* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread)
*
* Use the following code to compile:
* gcc -o $(NAME_PART).exe $(FILE_NAME) -s -static -lraylib -lpthread -lopengl32 -lgdi32 -std=c99
* gcc -o $(NAME_PART).exe $(FILE_NAME) -s -static -lraylib -lpthread -lopengl32 -lgdi32 -lwinmm -std=c99
*
* VERY THANKS TO:
* Ramon Santamaria (github: @raysan5)

+ 1
- 1
templates/advance_game/Makefile View File

@ -224,7 +224,7 @@ endif
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),WINDOWS)
# Libraries for Windows desktop compilation
LDLIBS = -lraylib -lopengl32 -lgdi32
LDLIBS = -lraylib -lopengl32 -lgdi32 -lwinmm
# Required for physac examples
#LDLIBS += -static -lpthread

+ 1
- 1
templates/simple_game/Makefile View File

@ -224,7 +224,7 @@ endif
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),WINDOWS)
# Libraries for Windows desktop compilation
LDLIBS = -lraylib -lopengl32 -lgdi32
LDLIBS = -lraylib -lopengl32 -lgdi32 -lwinmm
# Required for physac examples
#LDLIBS += -static -lpthread

+ 1
- 1
templates/standard_game/Makefile View File

@ -224,7 +224,7 @@ endif
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),WINDOWS)
# Libraries for Windows desktop compilation
LDLIBS = -lraylib -lopengl32 -lgdi32
LDLIBS = -lraylib -lopengl32 -lgdi32 -lwinmm
# Required for physac examples
#LDLIBS += -static -lpthread

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