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@ -32,7 +32,7 @@ int main() |
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GenTextureMipmaps(&font.texture); |
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float fontSize = font.baseSize; |
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Vector2 fontPosition = { 40, screenHeight/2 - 50 }; |
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Vector2 fontPosition = { 40, screenHeight/2 - 80 }; |
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Vector2 textSize; |
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SetTextureFilter(font.texture, FILTER_POINT); |
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