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@ -2429,7 +2429,7 @@ void rlGenerateMipmaps(Texture2D *texture) |
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// NOTE: Texture data size is reallocated to fit mipmaps data |
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// NOTE: CPU mipmap generation only supports RGBA 32bit data |
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int mipmapCount = GenerateMipmaps(data, texture->width, texture->height); |
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int mipmapCount = GenerateMipmaps(texData, texture->width, texture->height); |
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int size = texture->width*texture->height*4; |
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int offset = size; |
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