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@ -39,6 +39,11 @@ int main() |
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// Update |
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//---------------------------------------------------------------------------------- |
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// TODO: Update your variables here |
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float dx = 600 - 100; |
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float dy = 105 - 405; |
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float d = sqrtf(dx*dx + dy*dy); |
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float angle = asinf(dy/d); |
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//---------------------------------------------------------------------------------- |
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// Draw |
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@ -47,7 +52,22 @@ int main() |
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ClearBackground(RAYWHITE); |
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DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY); |
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//DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY); |
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DrawRectangle(100, 400, 1, 10, BLACK); |
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DrawRectangle(96, 404, 10, 1, BLACK); |
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DrawRectangle(600, 100, 1, 10, BLACK); |
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DrawRectangle(596, 104, 10, 1, BLACK); |
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DrawLine(100, 405, 600, 105, RED); |
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// Draw lines using textures |
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/* |
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DrawTexturePro(GetDefaultTexture(), (Rectangle){ 0, 0, GetDefaultTexture().width, GetDefaultTexture().height }, |
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(Rectangle){ 100, 405, (float)GetDefaultTexture().width*d, 1 }, |
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(Vector2){ 0, (float)GetDefaultTexture().height/2 }, -RAD2DEG*angle, BLUE); |
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*/ |
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EndDrawing(); |
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//---------------------------------------------------------------------------------- |
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