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@ -84,7 +84,7 @@ int main(void) |
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// Display information about closest hit |
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RayCollision collision = { 0 }; |
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char *hitObjectName = "None"; |
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">const char *hitObjectName = "None"; |
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collision.distance = FLT_MAX; |
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collision.hit = false; |
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Color cursorColor = WHITE; |
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