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			@ -90,7 +90,7 @@ | 
			
		
		
	
		
			
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			    #define EASEDEF extern | 
			
		
		
	
		
			
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			#endif | 
			
		
		
	
		
			
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			#include <math.h>       // Required for: sinf(), cosf(), sqrt(), pow() | 
			
		
		
	
		
			
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			#include <math.h>       // Required for: sinf(), cosf(), sqrtf(), powf() | 
			
		
		
	
		
			
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			#ifndef PI | 
			
		
		
	
		
			
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			    #define PI 3.14159265358979323846f //Required as PI is not always defined in math.h | 
			
		
		
	
	
		
			
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			@ -112,12 +112,12 @@ EASEDEF float EaseSineOut(float t, float b, float c, float d) { return (c*sinf(t | 
			
		
		
	
		
			
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			EASEDEF float EaseSineInOut(float t, float b, float c, float d) { return (-c/2.0f*(cosf(PI*t/d) - 1.0f) + b); } | 
			
		
		
	
		
			
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			// Circular Easing functions | 
			
		
		
	
		
			
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			EASEDEF float EaseCircIn(float t, float b, float c, float d) { t /= d; return (-c*(sqrt(1.0f - t*t) - 1.0f) + b); } | 
			
		
		
	
		
			
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			EASEDEF float EaseCircOut(float t, float b, float c, float d) { t = t/d - 1.0f; return (c*sqrt(1.0f - t*t) + b); } | 
			
		
		
	
		
			
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			EASEDEF float EaseCircIn(float t, float b, float c, float d) { t /= d; return (-c*(sqrtf(1.0f - t*t) - 1.0f) + b); } | 
			
		
		
	
		
			
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			EASEDEF float EaseCircOut(float t, float b, float c, float d) { t = t/d - 1.0f; return (c*sqrtf(1.0f - t*t) + b); } | 
			
		
		
	
		
			
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			EASEDEF float EaseCircInOut(float t, float b, float c, float d) | 
			
		
		
	
		
			
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			{ | 
			
		
		
	
		
			
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			    if ((t/=d/2.0f) < 1.0f) return (-c/2.0f*(sqrt(1.0f - t*t) - 1.0f) + b); | 
			
		
		
	
		
			
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			    t -= 2.0f; return (c/2.0f*(sqrt(1.0f - t*t) + 1.0f) + b); | 
			
		
		
	
		
			
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			    if ((t/=d/2.0f) < 1.0f) return (-c/2.0f*(sqrtf(1.0f - t*t) - 1.0f) + b); | 
			
		
		
	
		
			
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			    t -= 2.0f; return (c/2.0f*(sqrtf(1.0f - t*t) + 1.0f) + b); | 
			
		
		
	
		
			
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			} | 
			
		
		
	
		
			
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			// Cubic Easing functions | 
			
		
		
	
	
		
			
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			@ -139,15 +139,15 @@ EASEDEF float EaseQuadInOut(float t, float b, float c, float d) | 
			
		
		
	
		
			
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			} | 
			
		
		
	
		
			
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			// Exponential Easing functions | 
			
		
		
	
		
			
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			EASEDEF float EaseExpoIn(float t, float b, float c, float d) { return (t == 0.0f) ? b : (c*pow(2.0f, 10.0f*(t/d - 1.0f)) + b); } | 
			
		
		
	
		
			
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			EASEDEF float EaseExpoOut(float t, float b, float c, float d) { return (t == d) ? (b + c) : (c*(-pow(2.0f, -10.0f*t/d) + 1.0f) + b);    } | 
			
		
		
	
		
			
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			EASEDEF float EaseExpoIn(float t, float b, float c, float d) { return (t == 0.0f) ? b : (c*powf(2.0f, 10.0f*(t/d - 1.0f)) + b); } | 
			
		
		
	
		
			
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			EASEDEF float EaseExpoOut(float t, float b, float c, float d) { return (t == d) ? (b + c) : (c*(-powf(2.0f, -10.0f*t/d) + 1.0f) + b);    } | 
			
		
		
	
		
			
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			EASEDEF float EaseExpoInOut(float t, float b, float c, float d) | 
			
		
		
	
		
			
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			{ | 
			
		
		
	
		
			
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			    if (t == 0.0f) return b; | 
			
		
		
	
		
			
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			    if (t == d) return (b + c); | 
			
		
		
	
		
			
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			    if ((t/=d/2.0f) < 1.0f) return (c/2.0f*pow(2.0f, 10.0f*(t - 1.0f)) + b); | 
			
		
		
	
		
			
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			    if ((t/=d/2.0f) < 1.0f) return (c/2.0f*powf(2.0f, 10.0f*(t - 1.0f)) + b); | 
			
		
		
	
		
			
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			    return (c/2.0f*(-pow(2.0f, -10.0f*(t - 1.0f)) + 2.0f) + b); | 
			
		
		
	
		
			
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			    return (c/2.0f*(-powf(2.0f, -10.0f*(t - 1.0f)) + 2.0f) + b); | 
			
		
		
	
		
			
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			} | 
			
		
		
	
		
			
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			// Back Easing functions | 
			
		
		
	
	
		
			
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			@ -219,7 +219,7 @@ EASEDEF float EaseElasticIn(float t, float b, float c, float d) | 
			
		
		
	
		
			
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			    float p = d*0.3f; | 
			
		
		
	
		
			
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			    float a = c; | 
			
		
		
	
		
			
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			    float s = p/4.0f; | 
			
		
		
	
		
			
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			    float postFix = a*pow(2.0f, 10.0f*(t-=1.0f)); | 
			
		
		
	
		
			
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			    float postFix = a*powf(2.0f, 10.0f*(t-=1.0f)); | 
			
		
		
	
		
			
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			    return (-(postFix*sinf((t*d-s)*(2.0f*PI)/p )) + b); | 
			
		
		
	
		
			
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			} | 
			
		
		
	
	
		
			
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			@ -233,7 +233,7 @@ EASEDEF float EaseElasticOut(float t, float b, float c, float d) | 
			
		
		
	
		
			
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			    float a = c; | 
			
		
		
	
		
			
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			    float s = p/4.0f; | 
			
		
		
	
		
			
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			    return (a*pow(2.0f,-10.0f*t)*sinf((t*d-s)*(2.0f*PI)/p) + c + b); | 
			
		
		
	
		
			
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			    return (a*powf(2.0f,-10.0f*t)*sinf((t*d-s)*(2.0f*PI)/p) + c + b); | 
			
		
		
	
		
			
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			} | 
			
		
		
	
		
			
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			EASEDEF float EaseElasticInOut(float t, float b, float c, float d) | 
			
		
		
	
	
		
			
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			@ -247,11 +247,11 @@ EASEDEF float EaseElasticInOut(float t, float b, float c, float d) | 
			
		
		
	
		
			
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			    if (t < 1.0f) | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        float postFix = a*pow(2.0f, 10.0f*(t-=1.0f)); | 
			
		
		
	
		
			
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			        float postFix = a*powf(2.0f, 10.0f*(t-=1.0f)); | 
			
		
		
	
		
			
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			        return -0.5f*(postFix*sinf((t*d-s)*(2.0f*PI)/p)) + b; | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			    float postFix = a*pow(2.0f, -10.0f*(t-=1.0f)); | 
			
		
		
	
		
			
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			    float postFix = a*powf(2.0f, -10.0f*(t-=1.0f)); | 
			
		
		
	
		
			
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			    return (postFix*sinf((t*d-s)*(2.0f*PI)/p)*0.5f + c + b); | 
			
		
		
	
		
			
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			} | 
			
		
		
	
	
		
			
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