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Updated games building

pull/875/head
Ray 6 년 전
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59b7412772
5개의 변경된 파일10개의 추가작업 그리고 10개의 파일을 삭제
  1. +2
    -2
      games/drturtle/Makefile
  2. +2
    -2
      games/light_my_ritual/Makefile
  3. +2
    -2
      games/skully_escape/Makefile
  4. +2
    -2
      games/transmission/Makefile
  5. +2
    -2
      games/wave_collector/Makefile

+ 2
- 2
games/drturtle/Makefile 파일 보기

@ -116,7 +116,7 @@ endif
ifeq ($(PLATFORM),PLATFORM_WEB)
# Emscripten required variables
EMSDK_PATH ?= C:/emsdk
EMSCRIPTEN_VERSION ?= 1.38.31
EMSCRIPTEN_VERSION ?= 1.38.32
CLANG_VERSION = e$(EMSCRIPTEN_VERSION)_64bit
PYTHON_VERSION = 2.7.13.1_64bit\python-2.7.13.amd64
NODE_VERSION = 8.9.1_64bit
@ -230,7 +230,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
# --profiling # include information for code profiling
# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
# --preload-file resources # specify a resources folder for data compilation
CFLAGS += -Os -s USE_GLFW=3 -s TOTAL_MEMORY=16777216 --preload-file resources
CFLAGS += -Os -s USE_GLFW=3 -s TOTAL_MEMORY=67108864 --preload-file resources
ifeq ($(BUILD_MODE), DEBUG)
CFLAGS += -s ASSERTIONS=1 --profiling
endif

+ 2
- 2
games/light_my_ritual/Makefile 파일 보기

@ -116,7 +116,7 @@ endif
ifeq ($(PLATFORM),PLATFORM_WEB)
# Emscripten required variables
EMSDK_PATH ?= C:/emsdk
EMSCRIPTEN_VERSION ?= 1.38.31
EMSCRIPTEN_VERSION ?= 1.38.32
CLANG_VERSION = e$(EMSCRIPTEN_VERSION)_64bit
PYTHON_VERSION = 2.7.13.1_64bit\python-2.7.13.amd64
NODE_VERSION = 8.9.1_64bit
@ -230,7 +230,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
# --profiling # include information for code profiling
# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
# --preload-file resources # specify a resources folder for data compilation
CFLAGS += -Os -s USE_GLFW=3 -s TOTAL_MEMORY=16777216 --preload-file resources
CFLAGS += -Os -s USE_GLFW=3 -s TOTAL_MEMORY=67108864 --preload-file resources
ifeq ($(BUILD_MODE), DEBUG)
CFLAGS += -s ASSERTIONS=1 --profiling
endif

+ 2
- 2
games/skully_escape/Makefile 파일 보기

@ -116,7 +116,7 @@ endif
ifeq ($(PLATFORM),PLATFORM_WEB)
# Emscripten required variables
EMSDK_PATH ?= C:/emsdk
EMSCRIPTEN_VERSION ?= 1.38.31
EMSCRIPTEN_VERSION ?= 1.38.32
CLANG_VERSION = e$(EMSCRIPTEN_VERSION)_64bit
PYTHON_VERSION = 2.7.13.1_64bit\python-2.7.13.amd64
NODE_VERSION = 8.9.1_64bit
@ -230,7 +230,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
# --profiling # include information for code profiling
# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
# --preload-file resources # specify a resources folder for data compilation
CFLAGS += -Os -s USE_GLFW=3 -s TOTAL_MEMORY=16777216 --preload-file resources
CFLAGS += -Os -s USE_GLFW=3 -s TOTAL_MEMORY=67108864 --preload-file resources
ifeq ($(BUILD_MODE), DEBUG)
CFLAGS += -s ASSERTIONS=1 --profiling
endif

+ 2
- 2
games/transmission/Makefile 파일 보기

@ -116,7 +116,7 @@ endif
ifeq ($(PLATFORM),PLATFORM_WEB)
# Emscripten required variables
EMSDK_PATH ?= C:/emsdk
EMSCRIPTEN_VERSION ?= 1.38.31
EMSCRIPTEN_VERSION ?= 1.38.32
CLANG_VERSION = e$(EMSCRIPTEN_VERSION)_64bit
PYTHON_VERSION = 2.7.13.1_64bit\python-2.7.13.amd64
NODE_VERSION = 8.9.1_64bit
@ -230,7 +230,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
# --profiling # include information for code profiling
# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
# --preload-file resources # specify a resources folder for data compilation
CFLAGS += -Os -s USE_GLFW=3 -s TOTAL_MEMORY=16777216 --preload-file resources
CFLAGS += -Os -s USE_GLFW=3 -s TOTAL_MEMORY=67108864 --preload-file resources
ifeq ($(BUILD_MODE), DEBUG)
CFLAGS += -s ASSERTIONS=1 --profiling
endif

+ 2
- 2
games/wave_collector/Makefile 파일 보기

@ -116,7 +116,7 @@ endif
ifeq ($(PLATFORM),PLATFORM_WEB)
# Emscripten required variables
EMSDK_PATH ?= C:/emsdk
EMSCRIPTEN_VERSION ?= 1.38.31
EMSCRIPTEN_VERSION ?= 1.38.32
CLANG_VERSION = e$(EMSCRIPTEN_VERSION)_64bit
PYTHON_VERSION = 2.7.13.1_64bit\python-2.7.13.amd64
NODE_VERSION = 8.9.1_64bit
@ -230,7 +230,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
# --profiling # include information for code profiling
# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
# --preload-file resources # specify a resources folder for data compilation
CFLAGS += -Os -s USE_GLFW=3 -s TOTAL_MEMORY=16777216 --preload-file resources
CFLAGS += -Os -s USE_GLFW=3 -s TOTAL_MEMORY=67108864 --preload-file resources
ifeq ($(BUILD_MODE), DEBUG)
CFLAGS += -s ASSERTIONS=1 --profiling
endif

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