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@ -981,14 +981,14 @@ void UnloadSoundAlias(Sound alias) |
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} |
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// Update sound buffer with new data |
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void UpdateSound(Sound sound, const void *data, int sampleCount) |
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void UpdateSound(Sound sound, const void *data, int frameCount) |
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{ |
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if (sound.stream.buffer != NULL) |
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{ |
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StopAudioBuffer(sound.stream.buffer); |
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// TODO: May want to lock/unlock this since this data buffer is read at mixing time |
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memcpy(sound.stream.buffer->data, data, sampleCount*ma_get_bytes_per_frame(sound.stream.buffer->converter.formatIn, sound.stream.buffer->converter.channelsIn)); |
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memcpy(sound.stream.buffer->data, data, frameCount*ma_get_bytes_per_frame(sound.stream.buffer->converter.formatIn, sound.stream.buffer->converter.channelsIn)); |
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} |
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} |
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