Browse Source

[rtext] Fix multiple security vulnerabilities in font loading (#5433, #5434, #5436) (#5450)

pull/5462/head
GlitchLens 1 week ago
committed by GitHub
parent
commit
5a3391fdce
No known key found for this signature in database GPG Key ID: B5690EEEBB952194
1 changed files with 41 additions and 12 deletions
  1. +41
    -12
      src/rtext.c

+ 41
- 12
src/rtext.c View File

@ -743,8 +743,14 @@ GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSiz
stbtt_GetCodepointHMetrics(&fontInfo, cp, &glyphs[k].advanceX, NULL);
glyphs[k].advanceX = (int)((float)glyphs[k].advanceX*scaleFactor);
// [Security Fix] Prevent integer overflow/negative allocation
// Issue #5436: Malicious font files may contain negative advanceX,
// causing calloc overflow or crash
if (glyphs[k].advanceX < 0) glyphs[k].advanceX = 0;
Image imSpace = {
.data = RL_CALLOC(glyphs[k].advanceX*fontSize, 2),
// Only allocate memory if width > 0, otherwise set to NULL
.data = (glyphs[k].advanceX > 0) ? RL_CALLOC(glyphs[k].advanceX*fontSize, 2) : NULL,
.width = glyphs[k].advanceX,
.height = fontSize,
.mipmaps = 1,
@ -853,7 +859,8 @@ Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyp
}
#endif
atlas.data = (unsigned char *)RL_CALLOC(1, atlas.width*atlas.height); // Create a bitmap to store characters (8 bpp)
int atlasDataSize = atlas.width * atlas.height; // Save total size for bounds checking
atlas.data = (unsigned char *)RL_CALLOC(1, atlasDataSize); // Create a bitmap to store characters (8 bpp)
atlas.format = PIXELFORMAT_UNCOMPRESSED_GRAYSCALE;
atlas.mipmaps = 1;
@ -898,7 +905,17 @@ Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyp
{
for (int x = 0; x < glyphs[i].image.width; x++)
{
((unsigned char *)atlas.data)[(offsetY + y)*atlas.width + (offsetX + x)] = ((unsigned char *)glyphs[i].image.data)[y*glyphs[i].image.width + x];
int destX = offsetX + x;
int destY = offsetY + y;
// Security fix: check both lower and upper bounds
// destX >= 0: prevent heap underflow (#5434)
// destX < atlas.width: prevent heap overflow (#5433)
if (destX >= 0 && destX < atlas.width && destY >= 0 && destY < atlas.height)
{
((unsigned char *)atlas.data)[destY * atlas.width + destX] =
((unsigned char *)glyphs[i].image.data)[y * glyphs[i].image.width + x];
}
}
}
@ -946,7 +963,15 @@ Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyp
{
for (int x = 0; x < glyphs[i].image.width; x++)
{
((unsigned char *)atlas.data)[(rects[i].y + padding + y)*atlas.width + (rects[i].x + padding + x)] = ((unsigned char *)glyphs[i].image.data)[y*glyphs[i].image.width + x];
int destX = rects[i].x + padding + x;
int destY = rects[i].y + padding + y;
// Security fix: check both lower and upper bounds
if (destX >= 0 && destX < atlas.width && destY >= 0 && destY < atlas.height)
{
((unsigned char *)atlas.data)[destY * atlas.width + destX] =
((unsigned char *)glyphs[i].image.data)[y * glyphs[i].image.width + x];
}
}
}
}
@ -960,14 +985,18 @@ Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyp
#if defined(SUPPORT_FONT_ATLAS_WHITE_REC)
// Add a 3x3 white rectangle at the bottom-right corner of the generated atlas,
// useful to use as the white texture to draw shapes with raylib, using this rectangle
// shapes and text can be backed into a single draw call: SetShapesTexture()
for (int i = 0, k = atlas.width*atlas.height - 1; i < 3; i++)
{
((unsigned char *)atlas.data)[k - 0] = 255;
((unsigned char *)atlas.data)[k - 1] = 255;
((unsigned char *)atlas.data)[k - 2] = 255;
k -= atlas.width;
// useful to use as the white texture to draw shapes with raylib.
// [Security Fix] Ensure the atlas is large enough to hold a 3x3 rectangle.
// This prevents heap underflow when width < 3 or height < 3 (Fixes #5434 variant)
if (atlas.width >= 3 && atlas.height >= 3)
{
for (int i = 0, k = atlas.width*atlas.height - 1; i < 3; i++)
{
((unsigned char *)atlas.data)[k - 0] = 255;
((unsigned char *)atlas.data)[k - 1] = 255;
((unsigned char *)atlas.data)[k - 2] = 255;
k -= atlas.width;
}
}
#endif

Loading…
Cancel
Save