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/********************************************************************************************** |
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* |
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* fix_win32_compatibility.h Utility to help include windows.h with raylib projects |
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* |
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* Useage: #include "fix_win32_compatibility.h" any library that uses windows.h |
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* order is critical, this must be done before raylib |
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* |
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* LICENSE: MIT |
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* |
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* Copyright (c) 2025 Jeffery Myers |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a copy |
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* of this software and associated documentation files (the "Software"), to deal |
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* in the Software without restriction, including without limitation the rights |
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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* copies of the Software, and to permit persons to whom the Software is |
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* furnished to do so, subject to the following conditions: |
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* |
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* The above copyright notice and this permission notice shall be included in all |
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* copies or substantial portions of the Software. |
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* |
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
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* SOFTWARE. |
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* |
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**********************************************************************************************/ |
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#pragma once |
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// move the windows functions to new names |
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// note that you can't call these functions or structures from your code, but you should not neeed to |
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#define CloseWindow CloseWindowWin32 |
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#define Rectangle RectangleWin32 |
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#define ShowCursor ShowCursorWin32 |
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#define LoadImageA LoadImageAWin32 |
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#define LoadImageW LoadImageWin32 |
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#define DrawTextA DrawTextAWin32 |
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#define DrawTextW DrawTextWin32 |
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#define DrawTextExA DrawTextExAWin32 |
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#define DrawTextExW DrawTextExWin32 |
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#define PlaySoundA PlaySoundAWin32\ |
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// include windows |
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#define WIN32_LEAN_AND_MEAN |
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#include <windows.h> |
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// remove all our redfintions so that raylib can define them properly |
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#undef CloseWindow |
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#undef Rectangle |
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#undef ShowCursor |
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#undef LoadImage |
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#undef LoadImageA |
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#undef LoadImageW |
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#undef DrawText |
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#undef DrawTextA |
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#undef DrawTextW |
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#undef DrawTextEx |
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#undef DrawTextExA |
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#undef DrawTextExW |
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#undef PlaySoundA |