浏览代码

Funtions added to set texture parameters

SetTextureFilter()
SetTextureWrap()
pull/192/head
raysan5 8 年前
父节点
当前提交
5c80f65082
共有 1 个文件被更改,包括 14 次插入0 次删除
  1. +14
    -0
      src/textures.c

+ 14
- 0
src/textures.c 查看文件

@ -442,6 +442,20 @@ void UnloadRenderTexture(RenderTexture2D target)
if (target.id != 0) rlDeleteRenderTextures(target);
}
// Set texture scale filter
void SetTextureFilter(Texture2D texture, int filterMode)
{
rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, filterMode);
rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, filterMode);
}
// Set texture wrap mode
void SetTextureWrap(Texture2D texture, int wrapMode)
{
rlTextureParameters(texture.id, RL_TEXTURE_WRAP_S, wrapMode);
rlTextureParameters(texture.id, RL_TEXTURE_WRAP_T, wrapMode);
}
// Get pixel data from image in the form of Color struct array
Color *GetImageData(Image image)
{

正在加载...
取消
保存