Browse Source

Add DrawPoint3D() function to models.c (#1019)

Uses fewer vertexes than using DrawCube() or DrawSphere() for points.  The small line is on analogy to the code for DrawPoint() in shapes.c.
pull/1022/head
Eric J 5 years ago
committed by Ray
parent
commit
5d27c1e6c9
1 changed files with 16 additions and 0 deletions
  1. +16
    -0
      src/models.c

+ 16
- 0
src/models.c View File

@ -110,6 +110,22 @@ void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color)
rlEnd();
}
//Draw a point in 3D space--actually a small line.
void DrawPoint3D(Vector3 pos, Color color) {
if (rlCheckBufferLimit(8)) rlglDraw();
rlPushMatrix();
rlTranslatef(pos.x,pos.y,pos.z);
rlBegin(RL_LINES);
rlColor4ub(color.r, color.g, color.b, color.a);
rlVertex3f(0.0,0.0,0.0);
rlVertex3f(0.0,0.0,0.1);
rlEnd();
rlPopMatrix();
return;
}
// Draw a circle in 3D world space
void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color)
{

Loading…
Cancel
Save