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@ -717,17 +717,17 @@ void android_main(struct android_app *app) |
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char arg0[] = "raylib"; // NOTE: argv[] are mutable |
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CORE.Android.app = app; |
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// NOTE: Return codes != 0 are skipped |
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p">(void)main(1, (char *[]) { arg0, NULL }); |
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// NOTE: We get the main return for exit() |
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kt">int ret = main(1, (char *[]) { arg0, NULL }); |
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// Finish native activity |
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ANativeActivity_finish(CORE.Android.app->activity); |
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// Request to end the native activity |
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ANativeActivity_finish(app->activity); |
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// Android ALooper_pollAll() variables |
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int pollResult = 0; |
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int pollEvents = 0; |
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// Wait for app events to close |
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// Waiting for application events before complete finishing |
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while (!CORE.Android.app->destroyRequested) |
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{ |
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while ((pollResult = ALooper_pollAll(0, NULL, &pollEvents, (void **)&CORE.Android.source)) >= 0) |
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@ -736,8 +736,11 @@ void android_main(struct android_app *app) |
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} |
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} |
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// WARNING: Check for deallocation and ensure no other processes are running from the application |
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exit(0); // Closes the application completely without going through Java |
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// WARNING: Make sure you free resources properly and no other process is running from Java code or other. |
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// NOTE: You can use JNI to call a NativeLoader method (which will call finish() from the UI thread) |
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// to handle the full close from Java, without using exit(0) like here. |
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exit(ret); // Close the application directly, without going through Java |
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} |
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// NOTE: Add this to header (if apps really need it) |
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