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Minor tweaks and comments

pull/1867/head
raysan5 há 3 anos
ascendente
cometimento
5ed814e950
6 ficheiros alterados com 34 adições e 33 eliminações
  1. +24
    -23
      src/core.c
  2. +6
    -6
      src/raudio.c
  3. +1
    -1
      src/raymath.h
  4. +1
    -1
      src/rlgl.h
  5. +1
    -1
      src/shapes.c
  6. +1
    -1
      src/utils.h

+ 24
- 23
src/core.c Ver ficheiro

@ -119,15 +119,15 @@
#include "config.h" // Defines module configuration flags
#endif
#include "utils.h" // Required for: TRACELOG macros
#include "utils.h" // TRACELOG macros
#if (defined(__linux__) || defined(PLATFORM_WEB)) && _POSIX_C_SOURCE < 199309L
#undef _POSIX_C_SOURCE
#define _POSIX_C_SOURCE 199309L // Required for CLOCK_MONOTONIC if compiled with c99 without gnu ext.
#define _POSIX_C_SOURCE 199309L // Required for: CLOCK_MONOTONIC if compiled with c99 without gnu ext.
#endif
#define RAYMATH_IMPLEMENTATION // Define external out-of-line implementation of raymath here
#include "raymath.h" // Required for: Vector3 and Matrix functions
#define RAYMATH_IMPLEMENTATION // Define external out-of-line implementation
#include "raymath.h" // Vector3, Quaternion and Matrix functionality
#define RLGL_IMPLEMENTATION
#include "rlgl.h" // raylib OpenGL abstraction layer to OpenGL 1.1, 3.3+ or ES2
@ -143,19 +143,20 @@
#endif
#if defined(SUPPORT_GIF_RECORDING)
//#define MSF_GIF_MALLOC RL_MALLOC
//#define MSF_GIF_FREE RL_FREE
#define MSF_GIF_MALLOC(contextPointer, newSize) RL_MALLOC(newSize)
#define MSF_GIF_REALLOC(contextPointer, oldMemory, oldSize, newSize) RL_REALLOC(oldMemory, newSize)
#define MSF_GIF_FREE(contextPointer, oldMemory, oldSize) RL_FREE(oldMemory)
#define MSF_GIF_IMPL
#include "external/msf_gif.h" // Support GIF recording
#include "external/msf_gif.h" // GIF recording functionality
#endif
#if defined(SUPPORT_COMPRESSION_API)
#define SINFL_IMPLEMENTATION
#include "external/sinfl.h"
#include "external/sinfl.h" // Deflate (RFC 1951) decompressor
#define SDEFL_IMPLEMENTATION
#include "external/sdefl.h"
#include "external/sdefl.h" // Deflate (RFC 1951) compressor
#endif
#include <stdlib.h> // Required for: srand(), rand(), atexit()
@ -179,7 +180,7 @@
#include <direct.h> // Required for: _getch(), _chdir()
#define GETCWD _getcwd // NOTE: MSDN recommends not to use getcwd(), chdir()
#define CHDIR _chdir
#include <io.h> // Required for _access() [Used in FileExists()]
#include <io.h> // Required for: _access() [Used in FileExists()]
#else
#include <unistd.h> // Required for: getch(), chdir() (POSIX), access()
#define GETCWD getcwd
@ -220,9 +221,9 @@
#endif
#if defined(PLATFORM_ANDROID)
//#include <android/sensor.h> // Android sensors functions (accelerometer, gyroscope, light...)
#include <android/window.h> // Defines AWINDOW_FLAG_FULLSCREEN and others
#include <android_native_app_glue.h> // Defines basic app state struct and manages activity
//#include <android/sensor.h> // Required for: Android sensors functions (accelerometer, gyroscope, light...)
#include <android/window.h> // Required for: AWINDOW_FLAG_FULLSCREEN definition and others
#include <android_native_app_glue.h> // Required for: android_app struct and activity management
#include <EGL/egl.h> // Native platform windowing system interface
//#include <GLES2/gl2.h> // OpenGL ES 2.0 library (not required in this module, only in rlgl)
@ -235,7 +236,7 @@
#include <pthread.h> // POSIX threads management (inputs reading)
#include <dirent.h> // POSIX directory browsing
#include <sys/ioctl.h> // UNIX System call for device-specific input/output operations - ioctl()
#include <sys/ioctl.h> // Required for: ioctl() - UNIX System call for device-specific input/output operations
#include <linux/kd.h> // Linux: KDSKBMODE, K_MEDIUMRAM constants definition
#include <linux/input.h> // Linux: Keycodes constants definition (KEY_A, ...)
#include <linux/joystick.h> // Linux: Joystick support library
@ -256,10 +257,10 @@
#if defined(PLATFORM_WEB)
#define GLFW_INCLUDE_ES2 // GLFW3: Enable OpenGL ES 2.0 (translated to WebGL)
#include "GLFW/glfw3.h" // GLFW3 library: Windows, OpenGL context and Input management
#include "GLFW/glfw3.h" // GLFW3: Windows, OpenGL context and Input management
#include <sys/time.h> // Required for: timespec, nanosleep(), select() - POSIX
#include <emscripten/emscripten.h> // Emscripten library - LLVM to JavaScript compiler
#include <emscripten/emscripten.h> // Emscripten functionality for C
#include <emscripten/html5.h> // Emscripten HTML5 library
#endif
@ -655,7 +656,7 @@ static void PlayAutomationEvent(unsigned int frame); // Play frame events
#if defined(_WIN32)
// NOTE: We declare Sleep() function symbol to avoid including windows.h (kernel32.lib linkage required)
void __stdcall Sleep(unsigned long msTimeout); // Required for WaitTime()
void __stdcall Sleep(unsigned long msTimeout); // Required for: WaitTime()
#endif
//----------------------------------------------------------------------------------
@ -808,11 +809,9 @@ void InitWindow(int width, int height, const char *title)
#endif
#if defined(PLATFORM_WEB)
// Check fullscreen change events(note this is done on the window since most
// browsers don't support this on #canvas)
// Check fullscreen change events(note this is done on the window since most browsers don't support this on #canvas)
emscripten_set_fullscreenchange_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, 1, EmscriptenResizeCallback);
// Check Resize event (note this is done on the window since most browsers
// don't support this on #canvas)
// Check Resize event (note this is done on the window since most browsers don't support this on #canvas)
emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, 1, EmscriptenResizeCallback);
// Trigger this once to get initial window sizing
EmscriptenResizeCallback(EMSCRIPTEN_EVENT_RESIZE, NULL, NULL);
@ -4794,7 +4793,7 @@ EM_JS(int, GetCanvasHeight, (), { return canvas.clientHeight; });
static EM_BOOL EmscriptenResizeCallback(int eventType, const EmscriptenUiEvent *e, void *userData)
{
// Don't resize non-resizeable windows
if ((CORE.Window.flags & FLAG_WINDOW_RESIZABLE) == 0) return nb">true;
if ((CORE.Window.flags & FLAG_WINDOW_RESIZABLE) == 0) return mi">1;
// This event is called whenever the window changes sizes,
// so the size of the canvas object is explicitly retrieved below
@ -4808,13 +4807,15 @@ static EM_BOOL EmscriptenResizeCallback(int eventType, const EmscriptenUiEvent *
CORE.Window.currentFbo.height = height;
CORE.Window.resizedLastFrame = true;
if (IsWindowFullscreen()) return nb">true;
if (IsWindowFullscreen()) return mi">1;
// Set current screen size
CORE.Window.screen.width = width;
CORE.Window.screen.height = height;
// NOTE: Postprocessing texture is not scaled to new size
return 0;
}
#endif

+ 6
- 6
src/raudio.c Ver ficheiro

@ -128,7 +128,7 @@
// Type required before windows.h inclusion
typedef struct tagMSG *LPMSG;
#include <windows.h>
#include <windows.h> // Windows functionality (miniaudio)
// Type required by some unused function...
typedef struct tagBITMAPINFOHEADER {
@ -145,9 +145,9 @@ typedef struct tagBITMAPINFOHEADER {
DWORD biClrImportant;
} BITMAPINFOHEADER, *PBITMAPINFOHEADER;
#include <objbase.h>
#include <mmreg.h>
#include <mmsystem.h>
#include <objbase.h> // Component Object Model (COM) header
#include <mmreg.h> // Windows Multimedia, defines some WAVE structs
#include <mmsystem.h> // Windows Multimedia, used by Windows GDI, defines DIBINDEX macro
// Some required types defined for MSVC/TinyC compiler
#if defined(_MSC_VER) || defined(__TINYC__)
@ -164,7 +164,7 @@ typedef struct tagBITMAPINFOHEADER {
#define MA_NO_MP3
#define MINIAUDIO_IMPLEMENTATION
//#define MA_DEBUG_OUTPUT
#include "external/miniaudio.h" // miniaudio library
#include "external/miniaudio.h" // Audio device initialization and management
#undef PlaySound // Win32 API: windows.h > mmsystem.h defines PlaySound macro
#include <stdlib.h> // Required for: malloc(), free()
@ -539,7 +539,7 @@ AudioBuffer *LoadAudioBuffer(ma_format format, ma_uint32 channels, ma_uint32 sam
// Audio data runs through a format converter
ma_data_converter_config converterConfig = ma_data_converter_config_init(format, AUDIO_DEVICE_FORMAT, channels, AUDIO_DEVICE_CHANNELS, sampleRate, AUDIO.System.device.sampleRate);
converterConfig.resampling.allowDynamicSampleRate = true; // Required for pitch shifting
converterConfig.resampling.allowDynamicSampleRate = true; // Pitch shifting
ma_result result = ma_data_converter_init(&converterConfig, &audioBuffer->converter);

+ 1
- 1
src/raymath.h Ver ficheiro

@ -46,7 +46,7 @@
//#define RAYMATH_HEADER_ONLY // NOTE: To compile functions as static inline, uncomment this line
#ifndef RAYMATH_STANDALONE
#include "raylib.h" // Required for structs: Vector3, Matrix
#include "raylib.h" // Required for: Vector3, Matrix structs definition
#endif
#if defined(RAYMATH_IMPLEMENTATION) && defined(RAYMATH_HEADER_ONLY)

+ 1
- 1
src/rlgl.h Ver ficheiro

@ -645,7 +645,7 @@ RLAPI void rlLoadDrawQuad(void); // Load and draw a quad
#if defined(GRAPHICS_API_OPENGL_11)
#if defined(__APPLE__)
#include <OpenGL/gl.h> // OpenGL 1.1 library for OSX
#include <OpenGL/glext.h>
#include <OpenGL/glext.h> // OpenGL extensions library
#else
// APIENTRY for OpenGL function pointer declarations is required
#ifndef APIENTRY

+ 1
- 1
src/shapes.c Ver ficheiro

@ -1721,7 +1721,7 @@ Rectangle GetCollisionRec(Rectangle rec1, Rectangle rec2)
//----------------------------------------------------------------------------------
// Cubic easing in-out
// NOTE: Required for DrawLineBezier()
// NOTE: Used by DrawLineBezier() only
static float EaseCubicInOut(float t, float b, float c, float d)
{
if ((t /= 0.5f*d) < 1) return 0.5f*c*t*t*t + b;

+ 1
- 1
src/utils.h Ver ficheiro

@ -69,7 +69,7 @@ extern "C" { // Prevents name mangling of functions
//----------------------------------------------------------------------------------
#if defined(PLATFORM_ANDROID)
void InitAssetManager(AAssetManager *manager, const char *dataPath); // Initialize asset manager from android app
FILE *android_fopen(const char *fileName, const char *mode); // Replacement for fopen() -> Read-only!
FILE *android_fopen(const char *fileName, const char *mode); // Replacement for fopen() -> Read-only!
#endif
#ifdef __cplusplus

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