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@ -882,7 +882,7 @@ void UnloadSound(Sound sound); // Unload sound |
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void PlaySound(Sound sound); // Play a sound |
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void PauseSound(Sound sound); // Pause a sound |
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void StopSound(Sound sound); // Stop playing a sound |
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bool SoundIsPlaying(Sound sound); // Check if a sound is currently playing |
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bool IsSoundPlaying(Sound sound); // Check if a sound is currently playing |
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void SetSoundVolume(Sound sound, float volume); // Set volume for a sound (1.0 is max level) |
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void SetSoundPitch(Sound sound, float pitch); // Set pitch for a sound (1.0 is base level) |
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@ -891,7 +891,7 @@ void UpdateMusicStream(void); // Updates buffe |
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void StopMusicStream(void); // Stop music playing (close stream) |
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void PauseMusicStream(void); // Pause music playing |
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void ResumeMusicStream(void); // Resume playing paused music |
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bool MusicIsPlaying(void); // Check if music is playing |
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bool IsMusicPlaying(void); // Check if music is playing |
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void SetMusicVolume(float volume); // Set volume for music (1.0 is max level) |
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float GetMusicTimeLength(void); // Get current music time length (in seconds) |
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float GetMusicTimePlayed(void); // Get current music time played (in seconds) |
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