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REMOVED: ShowLogo()

Same functionality could be achieved using FLAGS... but also considering removing raylib logo animation...
pull/678/head
raysan5 6 年前
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644eddda11
共有 4 个文件被更改,包括 0 次插入9 次删除
  1. +0
    -1
      games/drturtle/06_drturtle_final.c
  2. +0
    -1
      games/koala_seasons/koala_seasons.c
  3. +0
    -6
      src/core.c
  4. +0
    -1
      src/raylib.h

+ 0
- 1
games/drturtle/06_drturtle_final.c 查看文件

@ -35,7 +35,6 @@ int main()
const int screenHeight = 720;
// Init window
ShowLogo();
InitWindow(screenWidth, screenHeight, "Dr. Turtle & Mr. GAMERA");
// Initialize audio device

+ 0
- 1
games/koala_seasons/koala_seasons.c 查看文件

@ -50,7 +50,6 @@ int main(void) {
const int screenHeight = 720;
const char windowTitle[30] = "KOALA SEASONS";
//ShowLogo();
//SetConfigFlags(FLAG_FULLSCREEN_MODE);
// Note that windowTitle is ignored on Android

+ 0
- 6
src/core.c 查看文件

@ -1461,12 +1461,6 @@ Color Fade(Color color, float alpha)
return (Color){color.r, color.g, color.b, (unsigned char)(255.0f*alpha)};
}
// Activate raylib logo at startup (can be done with flags)
void ShowLogo(void)
{
showLogo = true;
}
// Setup window configuration flags (view FLAGS)
void SetConfigFlags(unsigned char flags)
{

+ 0
- 1
src/raylib.h 查看文件

@ -878,7 +878,6 @@ RLAPI Color GetColor(int hexValue); // Returns a C
RLAPI Color Fade(Color color, float alpha); // Color fade-in or fade-out, alpha goes from 0.0f to 1.0f
// Misc. functions
RLAPI void ShowLogo(void); // Activate raylib logo at startup (can be done with flags)
RLAPI void SetConfigFlags(unsigned char flags); // Setup window configuration flags (view FLAGS)
RLAPI void SetTraceLog(unsigned char types); // Enable trace log message types (bit flags based)
RLAPI void SetTraceLogCallback(TraceLogCallback callback); // Set a trace log callback to enable custom logging bypassing raylib's one

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