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Minor tweaks

pull/4811/head
Ray 1 week ago
parent
commit
654131799e
1 changed files with 3 additions and 4 deletions
  1. +3
    -4
      src/rmodels.c

+ 3
- 4
src/rmodels.c View File

@ -5289,19 +5289,18 @@ static Model LoadGLTF(const char *fileName)
if (result != cgltf_result_success) TRACELOG(LOG_INFO, "MODEL: [%s] Failed to load mesh/material buffers", fileName);
int primitivesCount = 0;
// NOTE: We will load every primitive in the glTF as a separate raylib Mesh.
// Determine total number of meshes needed from the node hierarchy.
for (unsigned int i = 0; i < data->nodes_count; i++)
{
cgltf_node *node = &(data->nodes[i]);
cgltf_mesh *mesh = node->mesh;
if (!mesh)
continue;
if (!mesh) continue;
for (unsigned int p = 0; p < mesh->primitives_count; p++)
{
if (mesh->primitives[p].type == cgltf_primitive_type_triangles)
primitivesCount++;
if (mesh->primitives[p].type == cgltf_primitive_type_triangles) primitivesCount++;
}
}
TRACELOG(LOG_DEBUG, " > Primitives (triangles only) count based on hierarchy : %i", primitivesCount);

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