diff --git a/games/drturtle/makefile b/games/drturtle/makefile index 5657deaa..89821929 100644 --- a/games/drturtle/makefile +++ b/games/drturtle/makefile @@ -94,7 +94,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) endif endif ifeq ($(PLATFORM),PLATFORM_WEB) - CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 -s ALLOW_MEMORY_GROWTH=1 --profiling --preload-file resources + CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 -s TOTAL_MEMORY=33554432 --profiling --preload-file resources # -O2 # if used, also set --memory-init-file 0 # --memory-init-file 0 # to avoid an external memory initialization code file (.mem) # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing diff --git a/games/just_do/makefile b/games/just_do/makefile index f86ed2c7..6dc096fb 100644 --- a/games/just_do/makefile +++ b/games/just_do/makefile @@ -94,7 +94,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) endif endif ifeq ($(PLATFORM),PLATFORM_WEB) - CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 -s --profiling --preload-file resources + CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 --profiling --preload-file resources # -O2 # if used, also set --memory-init-file 0 # --memory-init-file 0 # to avoid an external memory initialization code file (.mem) # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing diff --git a/games/just_do/screens/screen_level02.c b/games/just_do/screens/screen_level02.c index a2d5e562..584edcef 100644 --- a/games/just_do/screens/screen_level02.c +++ b/games/just_do/screens/screen_level02.c @@ -154,17 +154,4 @@ void UnloadLevel02Screen(void) int FinishLevel02Screen(void) { return finishScreen; -} - -// Calculate distance between two points -float Vector2Distance(Vector2 v1, Vector2 v2) -{ - float result; - - float dx = v2.x - v1.x; - float dy = v2.y - v1.y; - - result = sqrt(dx*dx + dy*dy); - - return result; } \ No newline at end of file diff --git a/games/koala_seasons/Makefile b/games/koala_seasons/Makefile index 0928d3ad..c9eee6ff 100644 --- a/games/koala_seasons/Makefile +++ b/games/koala_seasons/Makefile @@ -94,7 +94,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) endif endif ifeq ($(PLATFORM),PLATFORM_WEB) - CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 --profiling --preload-file resources -s ALLOW_MEMORY_GROWTH=1 + CFLAGS = -O1 -Wall -std=c99 -DPLATFORM_WEB -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 -s TOTAL_MEMORY=67108864 --profiling --preload-file resources # -O2 # if used, also set --memory-init-file 0 # --memory-init-file 0 # to avoid an external memory initialization code file (.mem) # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing diff --git a/games/koala_seasons/resources/shaders/glsl100/blend_color.fs b/games/koala_seasons/resources/shaders/glsl100/blend_color.fs index eceb16be..ae23f941 100644 --- a/games/koala_seasons/resources/shaders/glsl100/blend_color.fs +++ b/games/koala_seasons/resources/shaders/glsl100/blend_color.fs @@ -3,8 +3,8 @@ precision mediump float; // Input vertex attributes (from vertex shader) -in vec2 fragTexCoord; -in vec4 fragColor; +varying vec2 fragTexCoord; +varying vec4 fragColor; // Input uniform values uniform sampler2D texture0; diff --git a/games/koala_seasons/screens/screen_gameplay.c b/games/koala_seasons/screens/screen_gameplay.c index de698df6..6bbcfaaf 100644 --- a/games/koala_seasons/screens/screen_gameplay.c +++ b/games/koala_seasons/screens/screen_gameplay.c @@ -490,7 +490,7 @@ void UpdateGameplayScreen(void) if (monthTimer >= monthChange) { - if ((currentMonth == 10)) + if (currentMonth == 10) { clockInitRotation = 225; clockFinalRotation = clockInitRotation + 90; diff --git a/games/skully_escape/makefile b/games/skully_escape/makefile index 4e5ef8da..70f7f5a3 100644 --- a/games/skully_escape/makefile +++ b/games/skully_escape/makefile @@ -94,7 +94,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) endif endif ifeq ($(PLATFORM),PLATFORM_WEB) - CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 --profiling --preload-file resources -s ALLOW_MEMORY_GROWTH=1 + CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 -s TOTAL_MEMORY=67108864 --profiling --preload-file resources # -O2 # if used, also set --memory-init-file 0 # --memory-init-file 0 # to avoid an external memory initialization code file (.mem) # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing diff --git a/games/wave_collector/Makefile b/games/wave_collector/Makefile index dee622ca..618ef22b 100644 --- a/games/wave_collector/Makefile +++ b/games/wave_collector/Makefile @@ -94,7 +94,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) endif endif ifeq ($(PLATFORM),PLATFORM_WEB) - CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 -s ALLOW_MEMORY_GROWTH=1 --profiling --preload-file resources + CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 -s TOTAL_MEMORY=67108864 --profiling --preload-file resources # -O2 # if used, also set --memory-init-file 0 # --memory-init-file 0 # to avoid an external memory initialization code file (.mem) # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing