diff --git a/examples/core/core_input_gestures_testbed.c b/examples/core/core_input_gestures_testbed.c index dc47136c2..f1cdfdbc5 100644 --- a/examples/core/core_input_gestures_testbed.c +++ b/examples/core/core_input_gestures_testbed.c @@ -69,7 +69,6 @@ int main(void) float angleLength = 90.0f; float currentAngleDegrees = 0.0f; Vector2 finalVector = { 0.0f, 0.0f }; - char currentAngleStr[7] = ""; Vector2 protractorPosition = { 266.0f, 315.0f }; SetTargetFPS(60); // Set our game to run at 60 frames-per-second