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Update pbr.fs

pull/4561/head
Ray 2 weeks ago
committed by GitHub
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698bfc48fe
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1 changed files with 2 additions and 2 deletions
  1. +2
    -2
      examples/shaders/resources/shaders/glsl100/pbr.fs

+ 2
- 2
examples/shaders/resources/shaders/glsl100/pbr.fs View File

@ -1,6 +1,6 @@
#version 100 #version 100
precision highp float;
precision highp float;
#define MAX_LIGHTS 4 #define MAX_LIGHTS 4
#define LIGHT_DIRECTIONAL 0 #define LIGHT_DIRECTIONAL 0
@ -153,4 +153,4 @@ void main()
gl_FragColor = vec4(color,1.0); gl_FragColor = vec4(color,1.0);
}
}

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