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@ -4047,7 +4047,6 @@ float GetGamepadAxisMovement(int gamepad, int axis) |
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// NOTE: Functions with a platform-specific implementation on rcore_<platform>.c |
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// NOTE: Functions with a platform-specific implementation on rcore_<platform>.c |
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//void SetMousePosition(int x, int y) |
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//void SetMousePosition(int x, int y) |
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//void SetMouseCursor(int cursor) |
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//void SetMouseCursor(int cursor) |
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#define ArrayCount(arr) (sizeof(arr) / sizeof((arr)[0])) |
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// Check if a mouse button has been pressed once |
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// Check if a mouse button has been pressed once |
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bool IsMouseButtonPressed(int button) |
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bool IsMouseButtonPressed(int button) |
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