|  |  | @ -37,7 +37,7 @@ int main(void) | 
		
	
		
			
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			|  |  |  | float startAngle = 0.0f; | 
		
	
		
			
			|  |  |  | float endAngle = 360.0f; | 
		
	
		
			
			|  |  |  | int segments = 0; | 
		
	
		
			
			|  |  |  | float segments = 0.0f; | 
		
	
		
			
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			|  |  |  | bool drawRing = true; | 
		
	
		
			
			|  |  |  | bool drawRingLines = false; | 
		
	
	
		
			
				|  |  | @ -63,23 +63,23 @@ int main(void) | 
		
	
		
			
			|  |  |  | DrawLine(500, 0, 500, GetScreenHeight(), Fade(LIGHTGRAY, 0.6f)); | 
		
	
		
			
			|  |  |  | DrawRectangle(500, 0, GetScreenWidth() - 500, GetScreenHeight(), Fade(LIGHTGRAY, 0.3f)); | 
		
	
		
			
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			|  |  |  | if (drawRing) DrawRing(center, innerRadius, outerRadius, startAngle, endAngle, segments, Fade(MAROON, 0.3f)); | 
		
	
		
			
			|  |  |  | if (drawRingLines) DrawRingLines(center, innerRadius, outerRadius, startAngle, endAngle, segments, Fade(BLACK, 0.4f)); | 
		
	
		
			
			|  |  |  | if (drawCircleLines) DrawCircleSectorLines(center, outerRadius, startAngle, endAngle, segments, Fade(BLACK, 0.4f)); | 
		
	
		
			
			|  |  |  | if (drawRing) DrawRing(center, innerRadius, outerRadius, startAngle, endAngle, p">(int)segments, Fade(MAROON, 0.3f)); | 
		
	
		
			
			|  |  |  | if (drawRingLines) DrawRingLines(center, innerRadius, outerRadius, startAngle, endAngle, p">(int)segments, Fade(BLACK, 0.4f)); | 
		
	
		
			
			|  |  |  | if (drawCircleLines) DrawCircleSectorLines(center, outerRadius, startAngle, endAngle, p">(int)segments, Fade(BLACK, 0.4f)); | 
		
	
		
			
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			|  |  |  | // Draw GUI controls | 
		
	
		
			
			|  |  |  | //------------------------------------------------------------------------------ | 
		
	
		
			
			|  |  |  | startAngle = GuiSliderBar((Rectangle){ 600, 40, 120, 20 }, "StartAngle", NULL, startAngle, -450, 450); | 
		
	
		
			
			|  |  |  | endAngle = GuiSliderBar((Rectangle){ 600, 70, 120, 20 }, "EndAngle", NULL, endAngle, -450, 450); | 
		
	
		
			
			|  |  |  | GuiSliderBar((Rectangle){ 600, 40, 120, 20 }, "StartAngle", NULL, &startAngle, -450, 450); | 
		
	
		
			
			|  |  |  | GuiSliderBar((Rectangle){ 600, 70, 120, 20 }, "EndAngle", NULL, &endAngle, -450, 450); | 
		
	
		
			
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			|  |  |  | innerRadius = GuiSliderBar((Rectangle){ 600, 140, 120, 20 }, "InnerRadius", NULL, innerRadius, 0, 100); | 
		
	
		
			
			|  |  |  | outerRadius = GuiSliderBar((Rectangle){ 600, 170, 120, 20 }, "OuterRadius", NULL, outerRadius, 0, 200); | 
		
	
		
			
			|  |  |  | GuiSliderBar((Rectangle){ 600, 140, 120, 20 }, "InnerRadius", NULL, &innerRadius, 0, 100); | 
		
	
		
			
			|  |  |  | GuiSliderBar((Rectangle){ 600, 170, 120, 20 }, "OuterRadius", NULL, &outerRadius, 0, 200); | 
		
	
		
			
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			|  |  |  | segments = (int)GuiSliderBar((Rectangle){ 600, 240, 120, 20 }, "Segments", NULL, p">(float)segments, 0, 100); | 
		
	
		
			
			|  |  |  | GuiSliderBar((Rectangle){ 600, 240, 120, 20 }, "Segments", NULL, o">&segments, 0, 100); | 
		
	
		
			
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			|  |  |  | drawRing = GuiCheckBox((Rectangle){ 600, 320, 20, 20 }, "Draw Ring", drawRing); | 
		
	
		
			
			|  |  |  | drawRingLines = GuiCheckBox((Rectangle){ 600, 350, 20, 20 }, "Draw RingLines", drawRingLines); | 
		
	
		
			
			|  |  |  | drawCircleLines = GuiCheckBox((Rectangle){ 600, 380, 20, 20 }, "Draw CircleLines", drawCircleLines); | 
		
	
		
			
			|  |  |  | GuiCheckBox((Rectangle){ 600, 320, 20, 20 }, "Draw Ring", &drawRing); | 
		
	
		
			
			|  |  |  | GuiCheckBox((Rectangle){ 600, 350, 20, 20 }, "Draw RingLines", &drawRingLines); | 
		
	
		
			
			|  |  |  | GuiCheckBox((Rectangle){ 600, 380, 20, 20 }, "Draw CircleLines", &drawCircleLines); | 
		
	
		
			
			|  |  |  | //------------------------------------------------------------------------------ | 
		
	
		
			
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			|  |  |  | int minSegments = (int)ceilf((endAngle - startAngle)/90); | 
		
	
	
		
			
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