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@ -37,7 +37,7 @@ int main(void) |
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float startAngle = 0.0f; |
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float endAngle = 360.0f; |
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int segments = 0; |
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float segments = 0.0f; |
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bool drawRing = true; |
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bool drawRingLines = false; |
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@ -63,23 +63,23 @@ int main(void) |
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DrawLine(500, 0, 500, GetScreenHeight(), Fade(LIGHTGRAY, 0.6f)); |
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DrawRectangle(500, 0, GetScreenWidth() - 500, GetScreenHeight(), Fade(LIGHTGRAY, 0.3f)); |
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if (drawRing) DrawRing(center, innerRadius, outerRadius, startAngle, endAngle, segments, Fade(MAROON, 0.3f)); |
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if (drawRingLines) DrawRingLines(center, innerRadius, outerRadius, startAngle, endAngle, segments, Fade(BLACK, 0.4f)); |
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if (drawCircleLines) DrawCircleSectorLines(center, outerRadius, startAngle, endAngle, segments, Fade(BLACK, 0.4f)); |
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if (drawRing) DrawRing(center, innerRadius, outerRadius, startAngle, endAngle, p">(int)segments, Fade(MAROON, 0.3f)); |
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if (drawRingLines) DrawRingLines(center, innerRadius, outerRadius, startAngle, endAngle, p">(int)segments, Fade(BLACK, 0.4f)); |
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if (drawCircleLines) DrawCircleSectorLines(center, outerRadius, startAngle, endAngle, p">(int)segments, Fade(BLACK, 0.4f)); |
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// Draw GUI controls |
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//------------------------------------------------------------------------------ |
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startAngle = GuiSliderBar((Rectangle){ 600, 40, 120, 20 }, "StartAngle", NULL, startAngle, -450, 450); |
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endAngle = GuiSliderBar((Rectangle){ 600, 70, 120, 20 }, "EndAngle", NULL, endAngle, -450, 450); |
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GuiSliderBar((Rectangle){ 600, 40, 120, 20 }, "StartAngle", NULL, &startAngle, -450, 450); |
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GuiSliderBar((Rectangle){ 600, 70, 120, 20 }, "EndAngle", NULL, &endAngle, -450, 450); |
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innerRadius = GuiSliderBar((Rectangle){ 600, 140, 120, 20 }, "InnerRadius", NULL, innerRadius, 0, 100); |
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outerRadius = GuiSliderBar((Rectangle){ 600, 170, 120, 20 }, "OuterRadius", NULL, outerRadius, 0, 200); |
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GuiSliderBar((Rectangle){ 600, 140, 120, 20 }, "InnerRadius", NULL, &innerRadius, 0, 100); |
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GuiSliderBar((Rectangle){ 600, 170, 120, 20 }, "OuterRadius", NULL, &outerRadius, 0, 200); |
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segments = (int)GuiSliderBar((Rectangle){ 600, 240, 120, 20 }, "Segments", NULL, p">(float)segments, 0, 100); |
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GuiSliderBar((Rectangle){ 600, 240, 120, 20 }, "Segments", NULL, o">&segments, 0, 100); |
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drawRing = GuiCheckBox((Rectangle){ 600, 320, 20, 20 }, "Draw Ring", drawRing); |
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drawRingLines = GuiCheckBox((Rectangle){ 600, 350, 20, 20 }, "Draw RingLines", drawRingLines); |
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drawCircleLines = GuiCheckBox((Rectangle){ 600, 380, 20, 20 }, "Draw CircleLines", drawCircleLines); |
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GuiCheckBox((Rectangle){ 600, 320, 20, 20 }, "Draw Ring", &drawRing); |
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GuiCheckBox((Rectangle){ 600, 350, 20, 20 }, "Draw RingLines", &drawRingLines); |
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GuiCheckBox((Rectangle){ 600, 380, 20, 20 }, "Draw CircleLines", &drawCircleLines); |
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//------------------------------------------------------------------------------ |
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int minSegments = (int)ceilf((endAngle - startAngle)/90); |
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