diff --git a/examples/Makefile b/examples/Makefile
index 1fe6356fb..291ebed9f 100644
--- a/examples/Makefile
+++ b/examples/Makefile
@@ -639,7 +639,7 @@ SHADERS = \
shaders/shaders_mesh_instancing \
shaders/shaders_model_shader \
shaders/shaders_multi_sample2d \
- shaders/shaders_normal_map \
+ shaders/shaders_normalmap_rendering \
shaders/shaders_palette_switch \
shaders/shaders_postprocessing \
shaders/shaders_raymarching \
diff --git a/examples/Makefile.Web b/examples/Makefile.Web
index 5fe6e9e70..5575f580f 100644
--- a/examples/Makefile.Web
+++ b/examples/Makefile.Web
@@ -639,7 +639,7 @@ SHADERS = \
shaders/shaders_mesh_instancing \
shaders/shaders_model_shader \
shaders/shaders_multi_sample2d \
- shaders/shaders_normal_map \
+ shaders/shaders_normalmap_rendering \
shaders/shaders_palette_switch \
shaders/shaders_postprocessing \
shaders/shaders_raymarching \
@@ -1202,7 +1202,7 @@ shaders/shaders_multi_sample2d: shaders/shaders_multi_sample2d.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file shaders/resources/shaders/glsl100/color_mix.fs@resources/shaders/glsl100/color_mix.fs
-shaders/shaders_normal_map: shaders/shaders_normal_map.c
+shaders/shaders_normalmap_rendering: shaders/shaders_normalmap_rendering.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file shaders/resources/shaders/glsl100/normalmap.vs@resources/shaders/glsl100/normalmap.vs \
--preload-file shaders/resources/shaders/glsl100/normalmap.fs@resources/shaders/glsl100/normalmap.fs \
diff --git a/examples/README.md b/examples/README.md
index 9393175d0..6d3d23f41 100644
--- a/examples/README.md
+++ b/examples/README.md
@@ -194,7 +194,7 @@ Examples using raylib shaders functionality, including shaders loading, paramete
| [shaders_hot_reloading](shaders/shaders_hot_reloading.c) |
| ⭐⭐⭐☆ | 3.0 | 3.5 | [Ramon Santamaria](https://github.com/raysan5) |
| [shaders_mesh_instancing](shaders/shaders_mesh_instancing.c) |
| ⭐⭐⭐⭐️ | 3.7 | 4.2 | [seanpringle](https://github.com/seanpringle) |
| [shaders_multi_sample2d](shaders/shaders_multi_sample2d.c) |
| ⭐⭐☆☆ | 3.5 | 3.5 | [Ramon Santamaria](https://github.com/raysan5) |
-| [shaders_normal_map](shaders/shaders_normal_map.c) |
| ⭐⭐⭐⭐️ | 5.6 | 5.6 | [Jeremy Montgomery](https://github.com/Sir_Irk) |
+| [shaders_normalmap_rendering](shaders/shaders_normalmap_rendering.c) |
| ⭐⭐⭐⭐️ | 5.6 | 5.6 | [Jeremy Montgomery](https://github.com/Sir_Irk) |
| [shaders_spotlight](shaders/shaders_spotlight.c) |
| ⭐⭐☆☆ | 2.5 | 3.7 | [Chris Camacho](https://github.com/chriscamacho) |
| [shaders_deferred_rendering](shaders/shaders_deferred_rendering.c) |
| ⭐⭐⭐⭐️ | 4.5 | 4.5 | [Justin Andreas Lacoste](https://github.com/27justin) |
| [shaders_hybrid_rendering](shaders/shaders_hybrid_rendering.c) |
| ⭐⭐⭐⭐️ | 4.2 | 4.2 | [Buğra Alptekin Sarı](https://github.com/BugraAlptekinSari) |
diff --git a/examples/examples_list.txt b/examples/examples_list.txt
index dc94d31a5..32746ca45 100644
--- a/examples/examples_list.txt
+++ b/examples/examples_list.txt
@@ -141,7 +141,7 @@ shaders;shaders_simple_mask;★★☆☆;2.5;3.7;2019;2025;"Chris Camacho";@chri
shaders;shaders_hot_reloading;★★★☆;3.0;3.5;2020;2025;"Ramon Santamaria";@raysan5
shaders;shaders_mesh_instancing;★★★★;3.7;4.2;2020;2025;"seanpringle";@seanpringle
shaders;shaders_multi_sample2d;★★☆☆;3.5;3.5;2020;2025;"Ramon Santamaria";@raysan5
-shaders;shaders_normal_map;★★★★;5.6;5.6;2025;2025;"Jeremy Montgomery";@Sir_Irk
+shaders;shaders_normalmap_rendering;★★★★;5.6;5.6;2025;2025;"Jeremy Montgomery";@Sir_Irk
shaders;shaders_spotlight;★★☆☆;2.5;3.7;2019;2025;"Chris Camacho";@chriscamacho
shaders;shaders_deferred_rendering;★★★★;4.5;4.5;2023;2025;"Justin Andreas Lacoste";@27justin
shaders;shaders_hybrid_rendering;★★★★;4.2;4.2;2022;2025;"Buğra Alptekin Sarı";@BugraAlptekinSari
diff --git a/examples/shaders/shaders_normal_map.c b/examples/shaders/shaders_normalmap_rendering.c
similarity index 100%
rename from examples/shaders/shaders_normal_map.c
rename to examples/shaders/shaders_normalmap_rendering.c
diff --git a/examples/shaders/shaders_normal_map.png b/examples/shaders/shaders_normalmap_rendering.png
similarity index 100%
rename from examples/shaders/shaders_normal_map.png
rename to examples/shaders/shaders_normalmap_rendering.png
diff --git a/projects/VS2022/examples/shaders_normal_map.vcxproj b/projects/VS2022/examples/shaders_normalmap_rendering.vcxproj
similarity index 99%
rename from projects/VS2022/examples/shaders_normal_map.vcxproj
rename to projects/VS2022/examples/shaders_normalmap_rendering.vcxproj
index a3e8e9981..a58992101 100644
--- a/projects/VS2022/examples/shaders_normal_map.vcxproj
+++ b/projects/VS2022/examples/shaders_normalmap_rendering.vcxproj
@@ -53,9 +53,9 @@
{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3}
Win32Proj
- shaders_normal_map
+ shaders_normalmap_rendering
10.0
- shaders_normal_map
+ shaders_normalmap_rendering
@@ -553,7 +553,7 @@
-
+
diff --git a/projects/VS2022/raylib.sln b/projects/VS2022/raylib.sln
index 183bb286a..e89b64836 100644
--- a/projects/VS2022/raylib.sln
+++ b/projects/VS2022/raylib.sln
@@ -333,7 +333,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_input_virtual_controls
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_3d_camera_fps", "examples\core_3d_camera_fps.vcxproj", "{6B1A933E-71B8-4C1F-9E79-02D98830E671}"
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_normal_map", "examples\shaders_normal_map.vcxproj", "{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3}"
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_normalmap_rendering", "examples\shaders_normalmap_rendering.vcxproj", "{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "text_unicode_ranges", "examples\text_unicode_ranges.vcxproj", "{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}"
EndProject