From 6afc608477ff0d7ececa901141bcb894dc3f9026 Mon Sep 17 00:00:00 2001 From: Ray Date: Mon, 8 Sep 2025 20:33:18 +0200 Subject: [PATCH] REXM: RENAME: example: `shaders_normal_map` --> `shaders_normalmap_rendering` --- examples/Makefile | 2 +- examples/Makefile.Web | 4 ++-- examples/README.md | 2 +- examples/examples_list.txt | 2 +- ...s_normal_map.c => shaders_normalmap_rendering.c} | 0 ...rmal_map.png => shaders_normalmap_rendering.png} | Bin ....vcxproj => shaders_normalmap_rendering.vcxproj} | 6 +++--- projects/VS2022/raylib.sln | 2 +- 8 files changed, 9 insertions(+), 9 deletions(-) rename examples/shaders/{shaders_normal_map.c => shaders_normalmap_rendering.c} (100%) rename examples/shaders/{shaders_normal_map.png => shaders_normalmap_rendering.png} (100%) rename projects/VS2022/examples/{shaders_normal_map.vcxproj => shaders_normalmap_rendering.vcxproj} (99%) diff --git a/examples/Makefile b/examples/Makefile index 1fe6356fb..291ebed9f 100644 --- a/examples/Makefile +++ b/examples/Makefile @@ -639,7 +639,7 @@ SHADERS = \ shaders/shaders_mesh_instancing \ shaders/shaders_model_shader \ shaders/shaders_multi_sample2d \ - shaders/shaders_normal_map \ + shaders/shaders_normalmap_rendering \ shaders/shaders_palette_switch \ shaders/shaders_postprocessing \ shaders/shaders_raymarching \ diff --git a/examples/Makefile.Web b/examples/Makefile.Web index 5fe6e9e70..5575f580f 100644 --- a/examples/Makefile.Web +++ b/examples/Makefile.Web @@ -639,7 +639,7 @@ SHADERS = \ shaders/shaders_mesh_instancing \ shaders/shaders_model_shader \ shaders/shaders_multi_sample2d \ - shaders/shaders_normal_map \ + shaders/shaders_normalmap_rendering \ shaders/shaders_palette_switch \ shaders/shaders_postprocessing \ shaders/shaders_raymarching \ @@ -1202,7 +1202,7 @@ shaders/shaders_multi_sample2d: shaders/shaders_multi_sample2d.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ --preload-file shaders/resources/shaders/glsl100/color_mix.fs@resources/shaders/glsl100/color_mix.fs -shaders/shaders_normal_map: shaders/shaders_normal_map.c +shaders/shaders_normalmap_rendering: shaders/shaders_normalmap_rendering.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ --preload-file shaders/resources/shaders/glsl100/normalmap.vs@resources/shaders/glsl100/normalmap.vs \ --preload-file shaders/resources/shaders/glsl100/normalmap.fs@resources/shaders/glsl100/normalmap.fs \ diff --git a/examples/README.md b/examples/README.md index 9393175d0..6d3d23f41 100644 --- a/examples/README.md +++ b/examples/README.md @@ -194,7 +194,7 @@ Examples using raylib shaders functionality, including shaders loading, paramete | [shaders_hot_reloading](shaders/shaders_hot_reloading.c) | shaders_hot_reloading | ⭐⭐⭐☆ | 3.0 | 3.5 | [Ramon Santamaria](https://github.com/raysan5) | | [shaders_mesh_instancing](shaders/shaders_mesh_instancing.c) | shaders_mesh_instancing | ⭐⭐⭐⭐️ | 3.7 | 4.2 | [seanpringle](https://github.com/seanpringle) | | [shaders_multi_sample2d](shaders/shaders_multi_sample2d.c) | shaders_multi_sample2d | ⭐⭐☆☆ | 3.5 | 3.5 | [Ramon Santamaria](https://github.com/raysan5) | -| [shaders_normal_map](shaders/shaders_normal_map.c) | shaders_normal_map | ⭐⭐⭐⭐️ | 5.6 | 5.6 | [Jeremy Montgomery](https://github.com/Sir_Irk) | +| [shaders_normalmap_rendering](shaders/shaders_normalmap_rendering.c) | shaders_normalmap_rendering | ⭐⭐⭐⭐️ | 5.6 | 5.6 | [Jeremy Montgomery](https://github.com/Sir_Irk) | | [shaders_spotlight](shaders/shaders_spotlight.c) | shaders_spotlight | ⭐⭐☆☆ | 2.5 | 3.7 | [Chris Camacho](https://github.com/chriscamacho) | | [shaders_deferred_rendering](shaders/shaders_deferred_rendering.c) | shaders_deferred_rendering | ⭐⭐⭐⭐️ | 4.5 | 4.5 | [Justin Andreas Lacoste](https://github.com/27justin) | | [shaders_hybrid_rendering](shaders/shaders_hybrid_rendering.c) | shaders_hybrid_rendering | ⭐⭐⭐⭐️ | 4.2 | 4.2 | [Buğra Alptekin Sarı](https://github.com/BugraAlptekinSari) | diff --git a/examples/examples_list.txt b/examples/examples_list.txt index dc94d31a5..32746ca45 100644 --- a/examples/examples_list.txt +++ b/examples/examples_list.txt @@ -141,7 +141,7 @@ shaders;shaders_simple_mask;★★☆☆;2.5;3.7;2019;2025;"Chris Camacho";@chri shaders;shaders_hot_reloading;★★★☆;3.0;3.5;2020;2025;"Ramon Santamaria";@raysan5 shaders;shaders_mesh_instancing;★★★★;3.7;4.2;2020;2025;"seanpringle";@seanpringle shaders;shaders_multi_sample2d;★★☆☆;3.5;3.5;2020;2025;"Ramon Santamaria";@raysan5 -shaders;shaders_normal_map;★★★★;5.6;5.6;2025;2025;"Jeremy Montgomery";@Sir_Irk +shaders;shaders_normalmap_rendering;★★★★;5.6;5.6;2025;2025;"Jeremy Montgomery";@Sir_Irk shaders;shaders_spotlight;★★☆☆;2.5;3.7;2019;2025;"Chris Camacho";@chriscamacho shaders;shaders_deferred_rendering;★★★★;4.5;4.5;2023;2025;"Justin Andreas Lacoste";@27justin shaders;shaders_hybrid_rendering;★★★★;4.2;4.2;2022;2025;"Buğra Alptekin Sarı";@BugraAlptekinSari diff --git a/examples/shaders/shaders_normal_map.c b/examples/shaders/shaders_normalmap_rendering.c similarity index 100% rename from examples/shaders/shaders_normal_map.c rename to examples/shaders/shaders_normalmap_rendering.c diff --git a/examples/shaders/shaders_normal_map.png b/examples/shaders/shaders_normalmap_rendering.png similarity index 100% rename from examples/shaders/shaders_normal_map.png rename to examples/shaders/shaders_normalmap_rendering.png diff --git a/projects/VS2022/examples/shaders_normal_map.vcxproj b/projects/VS2022/examples/shaders_normalmap_rendering.vcxproj similarity index 99% rename from projects/VS2022/examples/shaders_normal_map.vcxproj rename to projects/VS2022/examples/shaders_normalmap_rendering.vcxproj index a3e8e9981..a58992101 100644 --- a/projects/VS2022/examples/shaders_normal_map.vcxproj +++ b/projects/VS2022/examples/shaders_normalmap_rendering.vcxproj @@ -53,9 +53,9 @@ {6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3} Win32Proj - shaders_normal_map + shaders_normalmap_rendering 10.0 - shaders_normal_map + shaders_normalmap_rendering @@ -553,7 +553,7 @@ - + diff --git a/projects/VS2022/raylib.sln b/projects/VS2022/raylib.sln index 183bb286a..e89b64836 100644 --- a/projects/VS2022/raylib.sln +++ b/projects/VS2022/raylib.sln @@ -333,7 +333,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_input_virtual_controls EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_3d_camera_fps", "examples\core_3d_camera_fps.vcxproj", "{6B1A933E-71B8-4C1F-9E79-02D98830E671}" EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_normal_map", "examples\shaders_normal_map.vcxproj", "{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3}" +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_normalmap_rendering", "examples\shaders_normalmap_rendering.vcxproj", "{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "text_unicode_ranges", "examples\text_unicode_ranges.vcxproj", "{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}" EndProject