@ -1,484 +0,0 @@ | |||
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That's all there is to it! | |||
@ -1,656 +0,0 @@ | |||
#ifndef AL_AL_H | |||
#define AL_AL_H | |||
#if defined(__cplusplus) | |||
extern "C" { | |||
#endif | |||
#ifndef AL_API | |||
#if defined(AL_LIBTYPE_STATIC) | |||
#define AL_API | |||
#elif defined(_WIN32) | |||
#define AL_API __declspec(dllimport) | |||
#else | |||
#define AL_API extern | |||
#endif | |||
#endif | |||
#if defined(_WIN32) | |||
#define AL_APIENTRY __cdecl | |||
#else | |||
#define AL_APIENTRY | |||
#endif | |||
/** Deprecated macro. */ | |||
#define OPENAL | |||
#define ALAPI AL_API | |||
#define ALAPIENTRY AL_APIENTRY | |||
#define AL_INVALID (-1) | |||
#define AL_ILLEGAL_ENUM AL_INVALID_ENUM | |||
#define AL_ILLEGAL_COMMAND AL_INVALID_OPERATION | |||
/** Supported AL version. */ | |||
#define AL_VERSION_1_0 | |||
#define AL_VERSION_1_1 | |||
/** 8-bit boolean */ | |||
typedef char ALboolean; | |||
/** character */ | |||
typedef char ALchar; | |||
/** signed 8-bit 2's complement integer */ | |||
typedef signed char ALbyte; | |||
/** unsigned 8-bit integer */ | |||
typedef unsigned char ALubyte; | |||
/** signed 16-bit 2's complement integer */ | |||
typedef short ALshort; | |||
/** unsigned 16-bit integer */ | |||
typedef unsigned short ALushort; | |||
/** signed 32-bit 2's complement integer */ | |||
typedef int ALint; | |||
/** unsigned 32-bit integer */ | |||
typedef unsigned int ALuint; | |||
/** non-negative 32-bit binary integer size */ | |||
typedef int ALsizei; | |||
/** enumerated 32-bit value */ | |||
typedef int ALenum; | |||
/** 32-bit IEEE754 floating-point */ | |||
typedef float ALfloat; | |||
/** 64-bit IEEE754 floating-point */ | |||
typedef double ALdouble; | |||
/** void type (for opaque pointers only) */ | |||
typedef void ALvoid; | |||
/* Enumerant values begin at column 50. No tabs. */ | |||
/** "no distance model" or "no buffer" */ | |||
#define AL_NONE 0 | |||
/** Boolean False. */ | |||
#define AL_FALSE 0 | |||
/** Boolean True. */ | |||
#define AL_TRUE 1 | |||
/** | |||
* Relative source. | |||
* Type: ALboolean | |||
* Range: [AL_TRUE, AL_FALSE] | |||
* Default: AL_FALSE | |||
* | |||
* Specifies if the Source has relative coordinates. | |||
*/ | |||
#define AL_SOURCE_RELATIVE 0x202 | |||
/** | |||
* Inner cone angle, in degrees. | |||
* Type: ALint, ALfloat | |||
* Range: [0 - 360] | |||
* Default: 360 | |||
* | |||
* The angle covered by the inner cone, where the source will not attenuate. | |||
*/ | |||
#define AL_CONE_INNER_ANGLE 0x1001 | |||
/** | |||
* Outer cone angle, in degrees. | |||
* Range: [0 - 360] | |||
* Default: 360 | |||
* | |||
* The angle covered by the outer cone, where the source will be fully | |||
* attenuated. | |||
*/ | |||
#define AL_CONE_OUTER_ANGLE 0x1002 | |||
/** | |||
* Source pitch. | |||
* Type: ALfloat | |||
* Range: [0.5 - 2.0] | |||
* Default: 1.0 | |||
* | |||
* A multiplier for the frequency (sample rate) of the source's buffer. | |||
*/ | |||
#define AL_PITCH 0x1003 | |||
/** | |||
* Source or listener position. | |||
* Type: ALfloat[3], ALint[3] | |||
* Default: {0, 0, 0} | |||
* | |||
* The source or listener location in three dimensional space. | |||
* | |||
* OpenAL, like OpenGL, uses a right handed coordinate system, where in a | |||
* frontal default view X (thumb) points right, Y points up (index finger), and | |||
* Z points towards the viewer/camera (middle finger). | |||
* | |||
* To switch from a left handed coordinate system, flip the sign on the Z | |||
* coordinate. | |||
*/ | |||
#define AL_POSITION 0x1004 | |||
/** | |||
* Source direction. | |||
* Type: ALfloat[3], ALint[3] | |||
* Default: {0, 0, 0} | |||
* | |||
* Specifies the current direction in local space. | |||
* A zero-length vector specifies an omni-directional source (cone is ignored). | |||
*/ | |||
#define AL_DIRECTION 0x1005 | |||
/** | |||
* Source or listener velocity. | |||
* Type: ALfloat[3], ALint[3] | |||
* Default: {0, 0, 0} | |||
* | |||
* Specifies the current velocity in local space. | |||
*/ | |||
#define AL_VELOCITY 0x1006 | |||
/** | |||
* Source looping. | |||
* Type: ALboolean | |||
* Range: [AL_TRUE, AL_FALSE] | |||
* Default: AL_FALSE | |||
* | |||
* Specifies whether source is looping. | |||
*/ | |||
#define AL_LOOPING 0x1007 | |||
/** | |||
* Source buffer. | |||
* Type: ALuint | |||
* Range: any valid Buffer. | |||
* | |||
* Specifies the buffer to provide sound samples. | |||
*/ | |||
#define AL_BUFFER 0x1009 | |||
/** | |||
* Source or listener gain. | |||
* Type: ALfloat | |||
* Range: [0.0 - ] | |||
* | |||
* A value of 1.0 means unattenuated. Each division by 2 equals an attenuation | |||
* of about -6dB. Each multiplicaton by 2 equals an amplification of about | |||
* +6dB. | |||
* | |||
* A value of 0.0 is meaningless with respect to a logarithmic scale; it is | |||
* silent. | |||
*/ | |||
#define AL_GAIN 0x100A | |||
/** | |||
* Minimum source gain. | |||
* Type: ALfloat | |||
* Range: [0.0 - 1.0] | |||
* | |||
* The minimum gain allowed for a source, after distance and cone attenation is | |||
* applied (if applicable). | |||
*/ | |||
#define AL_MIN_GAIN 0x100D | |||
/** | |||
* Maximum source gain. | |||
* Type: ALfloat | |||
* Range: [0.0 - 1.0] | |||
* | |||
* The maximum gain allowed for a source, after distance and cone attenation is | |||
* applied (if applicable). | |||
*/ | |||
#define AL_MAX_GAIN 0x100E | |||
/** | |||
* Listener orientation. | |||
* Type: ALfloat[6] | |||
* Default: {0.0, 0.0, -1.0, 0.0, 1.0, 0.0} | |||
* | |||
* Effectively two three dimensional vectors. The first vector is the front (or | |||
* "at") and the second is the top (or "up"). | |||
* | |||
* Both vectors are in local space. | |||
*/ | |||
#define AL_ORIENTATION 0x100F | |||
/** | |||
* Source state (query only). | |||
* Type: ALint | |||
* Range: [AL_INITIAL, AL_PLAYING, AL_PAUSED, AL_STOPPED] | |||
*/ | |||
#define AL_SOURCE_STATE 0x1010 | |||
/** Source state value. */ | |||
#define AL_INITIAL 0x1011 | |||
#define AL_PLAYING 0x1012 | |||
#define AL_PAUSED 0x1013 | |||
#define AL_STOPPED 0x1014 | |||
/** | |||
* Source Buffer Queue size (query only). | |||
* Type: ALint | |||
* | |||
* The number of buffers queued using alSourceQueueBuffers, minus the buffers | |||
* removed with alSourceUnqueueBuffers. | |||
*/ | |||
#define AL_BUFFERS_QUEUED 0x1015 | |||
/** | |||
* Source Buffer Queue processed count (query only). | |||
* Type: ALint | |||
* | |||
* The number of queued buffers that have been fully processed, and can be | |||
* removed with alSourceUnqueueBuffers. | |||
* | |||
* Looping sources will never fully process buffers because they will be set to | |||
* play again for when the source loops. | |||
*/ | |||
#define AL_BUFFERS_PROCESSED 0x1016 | |||
/** | |||
* Source reference distance. | |||
* Type: ALfloat | |||
* Range: [0.0 - ] | |||
* Default: 1.0 | |||
* | |||
* The distance in units that no attenuation occurs. | |||
* | |||
* At 0.0, no distance attenuation ever occurs on non-linear attenuation models. | |||
*/ | |||
#define AL_REFERENCE_DISTANCE 0x1020 | |||
/** | |||
* Source rolloff factor. | |||
* Type: ALfloat | |||
* Range: [0.0 - ] | |||
* Default: 1.0 | |||
* | |||
* Multiplier to exaggerate or diminish distance attenuation. | |||
* | |||
* At 0.0, no distance attenuation ever occurs. | |||
*/ | |||
#define AL_ROLLOFF_FACTOR 0x1021 | |||
/** | |||
* Outer cone gain. | |||
* Type: ALfloat | |||
* Range: [0.0 - 1.0] | |||
* Default: 0.0 | |||
* | |||
* The gain attenuation applied when the listener is outside of the source's | |||
* outer cone. | |||
*/ | |||
#define AL_CONE_OUTER_GAIN 0x1022 | |||
/** | |||
* Source maximum distance. | |||
* Type: ALfloat | |||
* Range: [0.0 - ] | |||
* Default: +inf | |||
* | |||
* The distance above which the source is not attenuated any further with a | |||
* clamped distance model, or where attenuation reaches 0.0 gain for linear | |||
* distance models with a default rolloff factor. | |||
*/ | |||
#define AL_MAX_DISTANCE 0x1023 | |||
/** Source buffer position, in seconds */ | |||
#define AL_SEC_OFFSET 0x1024 | |||
/** Source buffer position, in sample frames */ | |||
#define AL_SAMPLE_OFFSET 0x1025 | |||
/** Source buffer position, in bytes */ | |||
#define AL_BYTE_OFFSET 0x1026 | |||
/** | |||
* Source type (query only). | |||
* Type: ALint | |||
* Range: [AL_STATIC, AL_STREAMING, AL_UNDETERMINED] | |||
* | |||
* A Source is Static if a Buffer has been attached using AL_BUFFER. | |||
* | |||
* A Source is Streaming if one or more Buffers have been attached using | |||
* alSourceQueueBuffers. | |||
* | |||
* A Source is Undetermined when it has the NULL buffer attached using | |||
* AL_BUFFER. | |||
*/ | |||
#define AL_SOURCE_TYPE 0x1027 | |||
/** Source type value. */ | |||
#define AL_STATIC 0x1028 | |||
#define AL_STREAMING 0x1029 | |||
#define AL_UNDETERMINED 0x1030 | |||
/** Buffer format specifier. */ | |||
#define AL_FORMAT_MONO8 0x1100 | |||
#define AL_FORMAT_MONO16 0x1101 | |||
#define AL_FORMAT_STEREO8 0x1102 | |||
#define AL_FORMAT_STEREO16 0x1103 | |||
/** Buffer frequency (query only). */ | |||
#define AL_FREQUENCY 0x2001 | |||
/** Buffer bits per sample (query only). */ | |||
#define AL_BITS 0x2002 | |||
/** Buffer channel count (query only). */ | |||
#define AL_CHANNELS 0x2003 | |||
/** Buffer data size (query only). */ | |||
#define AL_SIZE 0x2004 | |||
/** | |||
* Buffer state. | |||
* | |||
* Not for public use. | |||
*/ | |||
#define AL_UNUSED 0x2010 | |||
#define AL_PENDING 0x2011 | |||
#define AL_PROCESSED 0x2012 | |||
/** No error. */ | |||
#define AL_NO_ERROR 0 | |||
/** Invalid name paramater passed to AL call. */ | |||
#define AL_INVALID_NAME 0xA001 | |||
/** Invalid enum parameter passed to AL call. */ | |||
#define AL_INVALID_ENUM 0xA002 | |||
/** Invalid value parameter passed to AL call. */ | |||
#define AL_INVALID_VALUE 0xA003 | |||
/** Illegal AL call. */ | |||
#define AL_INVALID_OPERATION 0xA004 | |||
/** Not enough memory. */ | |||
#define AL_OUT_OF_MEMORY 0xA005 | |||
/** Context string: Vendor ID. */ | |||
#define AL_VENDOR 0xB001 | |||
/** Context string: Version. */ | |||
#define AL_VERSION 0xB002 | |||
/** Context string: Renderer ID. */ | |||
#define AL_RENDERER 0xB003 | |||
/** Context string: Space-separated extension list. */ | |||
#define AL_EXTENSIONS 0xB004 | |||
/** | |||
* Doppler scale. | |||
* Type: ALfloat | |||
* Range: [0.0 - ] | |||
* Default: 1.0 | |||
* | |||
* Scale for source and listener velocities. | |||
*/ | |||
#define AL_DOPPLER_FACTOR 0xC000 | |||
AL_API void AL_APIENTRY alDopplerFactor(ALfloat value); | |||
/** | |||
* Doppler velocity (deprecated). | |||
* | |||
* A multiplier applied to the Speed of Sound. | |||
*/ | |||
#define AL_DOPPLER_VELOCITY 0xC001 | |||
AL_API void AL_APIENTRY alDopplerVelocity(ALfloat value); | |||
/** | |||
* Speed of Sound, in units per second. | |||
* Type: ALfloat | |||
* Range: [0.0001 - ] | |||
* Default: 343.3 | |||
* | |||
* The speed at which sound waves are assumed to travel, when calculating the | |||
* doppler effect. | |||
*/ | |||
#define AL_SPEED_OF_SOUND 0xC003 | |||
AL_API void AL_APIENTRY alSpeedOfSound(ALfloat value); | |||
/** | |||
* Distance attenuation model. | |||
* Type: ALint | |||
* Range: [AL_NONE, AL_INVERSE_DISTANCE, AL_INVERSE_DISTANCE_CLAMPED, | |||
* AL_LINEAR_DISTANCE, AL_LINEAR_DISTANCE_CLAMPED, | |||
* AL_EXPONENT_DISTANCE, AL_EXPONENT_DISTANCE_CLAMPED] | |||
* Default: AL_INVERSE_DISTANCE_CLAMPED | |||
* | |||
* The model by which sources attenuate with distance. | |||
* | |||
* None - No distance attenuation. | |||
* Inverse - Doubling the distance halves the source gain. | |||
* Linear - Linear gain scaling between the reference and max distances. | |||
* Exponent - Exponential gain dropoff. | |||
* | |||
* Clamped variations work like the non-clamped counterparts, except the | |||
* distance calculated is clamped between the reference and max distances. | |||
*/ | |||
#define AL_DISTANCE_MODEL 0xD000 | |||
AL_API void AL_APIENTRY alDistanceModel(ALenum distanceModel); | |||
/** Distance model value. */ | |||
#define AL_INVERSE_DISTANCE 0xD001 | |||
#define AL_INVERSE_DISTANCE_CLAMPED 0xD002 | |||
#define AL_LINEAR_DISTANCE 0xD003 | |||
#define AL_LINEAR_DISTANCE_CLAMPED 0xD004 | |||
#define AL_EXPONENT_DISTANCE 0xD005 | |||
#define AL_EXPONENT_DISTANCE_CLAMPED 0xD006 | |||
/** Renderer State management. */ | |||
AL_API void AL_APIENTRY alEnable(ALenum capability); | |||
AL_API void AL_APIENTRY alDisable(ALenum capability); | |||
AL_API ALboolean AL_APIENTRY alIsEnabled(ALenum capability); | |||
/** State retrieval. */ | |||
AL_API const ALchar* AL_APIENTRY alGetString(ALenum param); | |||
AL_API void AL_APIENTRY alGetBooleanv(ALenum param, ALboolean *values); | |||
AL_API void AL_APIENTRY alGetIntegerv(ALenum param, ALint *values); | |||
AL_API void AL_APIENTRY alGetFloatv(ALenum param, ALfloat *values); | |||
AL_API void AL_APIENTRY alGetDoublev(ALenum param, ALdouble *values); | |||
AL_API ALboolean AL_APIENTRY alGetBoolean(ALenum param); | |||
AL_API ALint AL_APIENTRY alGetInteger(ALenum param); | |||
AL_API ALfloat AL_APIENTRY alGetFloat(ALenum param); | |||
AL_API ALdouble AL_APIENTRY alGetDouble(ALenum param); | |||
/** | |||
* Error retrieval. | |||
* | |||
* Obtain the first error generated in the AL context since the last check. | |||
*/ | |||
AL_API ALenum AL_APIENTRY alGetError(void); | |||
/** | |||
* Extension support. | |||
* | |||
* Query for the presence of an extension, and obtain any appropriate function | |||
* pointers and enum values. | |||
*/ | |||
AL_API ALboolean AL_APIENTRY alIsExtensionPresent(const ALchar *extname); | |||
AL_API void* AL_APIENTRY alGetProcAddress(const ALchar *fname); | |||
AL_API ALenum AL_APIENTRY alGetEnumValue(const ALchar *ename); | |||
/** Set Listener parameters */ | |||
AL_API void AL_APIENTRY alListenerf(ALenum param, ALfloat value); | |||
AL_API void AL_APIENTRY alListener3f(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3); | |||
AL_API void AL_APIENTRY alListenerfv(ALenum param, const ALfloat *values); | |||
AL_API void AL_APIENTRY alListeneri(ALenum param, ALint value); | |||
AL_API void AL_APIENTRY alListener3i(ALenum param, ALint value1, ALint value2, ALint value3); | |||
AL_API void AL_APIENTRY alListeneriv(ALenum param, const ALint *values); | |||
/** Get Listener parameters */ | |||
AL_API void AL_APIENTRY alGetListenerf(ALenum param, ALfloat *value); | |||
AL_API void AL_APIENTRY alGetListener3f(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3); | |||
AL_API void AL_APIENTRY alGetListenerfv(ALenum param, ALfloat *values); | |||
AL_API void AL_APIENTRY alGetListeneri(ALenum param, ALint *value); | |||
AL_API void AL_APIENTRY alGetListener3i(ALenum param, ALint *value1, ALint *value2, ALint *value3); | |||
AL_API void AL_APIENTRY alGetListeneriv(ALenum param, ALint *values); | |||
/** Create Source objects. */ | |||
AL_API void AL_APIENTRY alGenSources(ALsizei n, ALuint *sources); | |||
/** Delete Source objects. */ | |||
AL_API void AL_APIENTRY alDeleteSources(ALsizei n, const ALuint *sources); | |||
/** Verify a handle is a valid Source. */ | |||
AL_API ALboolean AL_APIENTRY alIsSource(ALuint source); | |||
/** Set Source parameters. */ | |||
AL_API void AL_APIENTRY alSourcef(ALuint source, ALenum param, ALfloat value); | |||
AL_API void AL_APIENTRY alSource3f(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3); | |||
AL_API void AL_APIENTRY alSourcefv(ALuint source, ALenum param, const ALfloat *values); | |||
AL_API void AL_APIENTRY alSourcei(ALuint source, ALenum param, ALint value); | |||
AL_API void AL_APIENTRY alSource3i(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3); | |||
AL_API void AL_APIENTRY alSourceiv(ALuint source, ALenum param, const ALint *values); | |||
/** Get Source parameters. */ | |||
AL_API void AL_APIENTRY alGetSourcef(ALuint source, ALenum param, ALfloat *value); | |||
AL_API void AL_APIENTRY alGetSource3f(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3); | |||
AL_API void AL_APIENTRY alGetSourcefv(ALuint source, ALenum param, ALfloat *values); | |||
AL_API void AL_APIENTRY alGetSourcei(ALuint source, ALenum param, ALint *value); | |||
AL_API void AL_APIENTRY alGetSource3i(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3); | |||
AL_API void AL_APIENTRY alGetSourceiv(ALuint source, ALenum param, ALint *values); | |||
/** Play, replay, or resume (if paused) a list of Sources */ | |||
AL_API void AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources); | |||
/** Stop a list of Sources */ | |||
AL_API void AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources); | |||
/** Rewind a list of Sources */ | |||
AL_API void AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources); | |||
/** Pause a list of Sources */ | |||
AL_API void AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources); | |||
/** Play, replay, or resume a Source */ | |||
AL_API void AL_APIENTRY alSourcePlay(ALuint source); | |||
/** Stop a Source */ | |||
AL_API void AL_APIENTRY alSourceStop(ALuint source); | |||
/** Rewind a Source (set playback postiton to beginning) */ | |||
AL_API void AL_APIENTRY alSourceRewind(ALuint source); | |||
/** Pause a Source */ | |||
AL_API void AL_APIENTRY alSourcePause(ALuint source); | |||
/** Queue buffers onto a source */ | |||
AL_API void AL_APIENTRY alSourceQueueBuffers(ALuint source, ALsizei nb, const ALuint *buffers); | |||
/** Unqueue processed buffers from a source */ | |||
AL_API void AL_APIENTRY alSourceUnqueueBuffers(ALuint source, ALsizei nb, ALuint *buffers); | |||
/** Create Buffer objects */ | |||
AL_API void AL_APIENTRY alGenBuffers(ALsizei n, ALuint *buffers); | |||
/** Delete Buffer objects */ | |||
AL_API void AL_APIENTRY alDeleteBuffers(ALsizei n, const ALuint *buffers); | |||
/** Verify a handle is a valid Buffer */ | |||
AL_API ALboolean AL_APIENTRY alIsBuffer(ALuint buffer); | |||
/** Specifies the data to be copied into a buffer */ | |||
AL_API void AL_APIENTRY alBufferData(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq); | |||
/** Set Buffer parameters, */ | |||
AL_API void AL_APIENTRY alBufferf(ALuint buffer, ALenum param, ALfloat value); | |||
AL_API void AL_APIENTRY alBuffer3f(ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3); | |||
AL_API void AL_APIENTRY alBufferfv(ALuint buffer, ALenum param, const ALfloat *values); | |||
AL_API void AL_APIENTRY alBufferi(ALuint buffer, ALenum param, ALint value); | |||
AL_API void AL_APIENTRY alBuffer3i(ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3); | |||
AL_API void AL_APIENTRY alBufferiv(ALuint buffer, ALenum param, const ALint *values); | |||
/** Get Buffer parameters. */ | |||
AL_API void AL_APIENTRY alGetBufferf(ALuint buffer, ALenum param, ALfloat *value); | |||
AL_API void AL_APIENTRY alGetBuffer3f(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3); | |||
AL_API void AL_APIENTRY alGetBufferfv(ALuint buffer, ALenum param, ALfloat *values); | |||
AL_API void AL_APIENTRY alGetBufferi(ALuint buffer, ALenum param, ALint *value); | |||
AL_API void AL_APIENTRY alGetBuffer3i(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3); | |||
AL_API void AL_APIENTRY alGetBufferiv(ALuint buffer, ALenum param, ALint *values); | |||
/** Pointer-to-function type, useful for dynamically getting AL entry points. */ | |||
typedef void (AL_APIENTRY *LPALENABLE)(ALenum capability); | |||
typedef void (AL_APIENTRY *LPALDISABLE)(ALenum capability); | |||
typedef ALboolean (AL_APIENTRY *LPALISENABLED)(ALenum capability); | |||
typedef const ALchar* (AL_APIENTRY *LPALGETSTRING)(ALenum param); | |||
typedef void (AL_APIENTRY *LPALGETBOOLEANV)(ALenum param, ALboolean *values); | |||
typedef void (AL_APIENTRY *LPALGETINTEGERV)(ALenum param, ALint *values); | |||
typedef void (AL_APIENTRY *LPALGETFLOATV)(ALenum param, ALfloat *values); | |||
typedef void (AL_APIENTRY *LPALGETDOUBLEV)(ALenum param, ALdouble *values); | |||
typedef ALboolean (AL_APIENTRY *LPALGETBOOLEAN)(ALenum param); | |||
typedef ALint (AL_APIENTRY *LPALGETINTEGER)(ALenum param); | |||
typedef ALfloat (AL_APIENTRY *LPALGETFLOAT)(ALenum param); | |||
typedef ALdouble (AL_APIENTRY *LPALGETDOUBLE)(ALenum param); | |||
typedef ALenum (AL_APIENTRY *LPALGETERROR)(void); | |||
typedef ALboolean (AL_APIENTRY *LPALISEXTENSIONPRESENT)(const ALchar *extname); | |||
typedef void* (AL_APIENTRY *LPALGETPROCADDRESS)(const ALchar *fname); | |||
typedef ALenum (AL_APIENTRY *LPALGETENUMVALUE)(const ALchar *ename); | |||
typedef void (AL_APIENTRY *LPALLISTENERF)(ALenum param, ALfloat value); | |||
typedef void (AL_APIENTRY *LPALLISTENER3F)(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3); | |||
typedef void (AL_APIENTRY *LPALLISTENERFV)(ALenum param, const ALfloat *values); | |||
typedef void (AL_APIENTRY *LPALLISTENERI)(ALenum param, ALint value); | |||
typedef void (AL_APIENTRY *LPALLISTENER3I)(ALenum param, ALint value1, ALint value2, ALint value3); | |||
typedef void (AL_APIENTRY *LPALLISTENERIV)(ALenum param, const ALint *values); | |||
typedef void (AL_APIENTRY *LPALGETLISTENERF)(ALenum param, ALfloat *value); | |||
typedef void (AL_APIENTRY *LPALGETLISTENER3F)(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3); | |||
typedef void (AL_APIENTRY *LPALGETLISTENERFV)(ALenum param, ALfloat *values); | |||
typedef void (AL_APIENTRY *LPALGETLISTENERI)(ALenum param, ALint *value); | |||
typedef void (AL_APIENTRY *LPALGETLISTENER3I)(ALenum param, ALint *value1, ALint *value2, ALint *value3); | |||
typedef void (AL_APIENTRY *LPALGETLISTENERIV)(ALenum param, ALint *values); | |||
typedef void (AL_APIENTRY *LPALGENSOURCES)(ALsizei n, ALuint *sources); | |||
typedef void (AL_APIENTRY *LPALDELETESOURCES)(ALsizei n, const ALuint *sources); | |||
typedef ALboolean (AL_APIENTRY *LPALISSOURCE)(ALuint source); | |||
typedef void (AL_APIENTRY *LPALSOURCEF)(ALuint source, ALenum param, ALfloat value); | |||
typedef void (AL_APIENTRY *LPALSOURCE3F)(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3); | |||
typedef void (AL_APIENTRY *LPALSOURCEFV)(ALuint source, ALenum param, const ALfloat *values); | |||
typedef void (AL_APIENTRY *LPALSOURCEI)(ALuint source, ALenum param, ALint value); | |||
typedef void (AL_APIENTRY *LPALSOURCE3I)(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3); | |||
typedef void (AL_APIENTRY *LPALSOURCEIV)(ALuint source, ALenum param, const ALint *values); | |||
typedef void (AL_APIENTRY *LPALGETSOURCEF)(ALuint source, ALenum param, ALfloat *value); | |||
typedef void (AL_APIENTRY *LPALGETSOURCE3F)(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3); | |||
typedef void (AL_APIENTRY *LPALGETSOURCEFV)(ALuint source, ALenum param, ALfloat *values); | |||
typedef void (AL_APIENTRY *LPALGETSOURCEI)(ALuint source, ALenum param, ALint *value); | |||
typedef void (AL_APIENTRY *LPALGETSOURCE3I)(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3); | |||
typedef void (AL_APIENTRY *LPALGETSOURCEIV)(ALuint source, ALenum param, ALint *values); | |||
typedef void (AL_APIENTRY *LPALSOURCEPLAYV)(ALsizei n, const ALuint *sources); | |||
typedef void (AL_APIENTRY *LPALSOURCESTOPV)(ALsizei n, const ALuint *sources); | |||
typedef void (AL_APIENTRY *LPALSOURCEREWINDV)(ALsizei n, const ALuint *sources); | |||
typedef void (AL_APIENTRY *LPALSOURCEPAUSEV)(ALsizei n, const ALuint *sources); | |||
typedef void (AL_APIENTRY *LPALSOURCEPLAY)(ALuint source); | |||
typedef void (AL_APIENTRY *LPALSOURCESTOP)(ALuint source); | |||
typedef void (AL_APIENTRY *LPALSOURCEREWIND)(ALuint source); | |||
typedef void (AL_APIENTRY *LPALSOURCEPAUSE)(ALuint source); | |||
typedef void (AL_APIENTRY *LPALSOURCEQUEUEBUFFERS)(ALuint source, ALsizei nb, const ALuint *buffers); | |||
typedef void (AL_APIENTRY *LPALSOURCEUNQUEUEBUFFERS)(ALuint source, ALsizei nb, ALuint *buffers); | |||
typedef void (AL_APIENTRY *LPALGENBUFFERS)(ALsizei n, ALuint *buffers); | |||
typedef void (AL_APIENTRY *LPALDELETEBUFFERS)(ALsizei n, const ALuint *buffers); | |||
typedef ALboolean (AL_APIENTRY *LPALISBUFFER)(ALuint buffer); | |||
typedef void (AL_APIENTRY *LPALBUFFERDATA)(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq); | |||
typedef void (AL_APIENTRY *LPALBUFFERF)(ALuint buffer, ALenum param, ALfloat value); | |||
typedef void (AL_APIENTRY *LPALBUFFER3F)(ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3); | |||
typedef void (AL_APIENTRY *LPALBUFFERFV)(ALuint buffer, ALenum param, const ALfloat *values); | |||
typedef void (AL_APIENTRY *LPALBUFFERI)(ALuint buffer, ALenum param, ALint value); | |||
typedef void (AL_APIENTRY *LPALBUFFER3I)(ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3); | |||
typedef void (AL_APIENTRY *LPALBUFFERIV)(ALuint buffer, ALenum param, const ALint *values); | |||
typedef void (AL_APIENTRY *LPALGETBUFFERF)(ALuint buffer, ALenum param, ALfloat *value); | |||
typedef void (AL_APIENTRY *LPALGETBUFFER3F)(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3); | |||
typedef void (AL_APIENTRY *LPALGETBUFFERFV)(ALuint buffer, ALenum param, ALfloat *values); | |||
typedef void (AL_APIENTRY *LPALGETBUFFERI)(ALuint buffer, ALenum param, ALint *value); | |||
typedef void (AL_APIENTRY *LPALGETBUFFER3I)(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3); | |||
typedef void (AL_APIENTRY *LPALGETBUFFERIV)(ALuint buffer, ALenum param, ALint *values); | |||
typedef void (AL_APIENTRY *LPALDOPPLERFACTOR)(ALfloat value); | |||
typedef void (AL_APIENTRY *LPALDOPPLERVELOCITY)(ALfloat value); | |||
typedef void (AL_APIENTRY *LPALSPEEDOFSOUND)(ALfloat value); | |||
typedef void (AL_APIENTRY *LPALDISTANCEMODEL)(ALenum distanceModel); | |||
#if defined(__cplusplus) | |||
} /* extern "C" */ | |||
#endif | |||
#endif /* AL_AL_H */ |
@ -1,237 +0,0 @@ | |||
#ifndef AL_ALC_H | |||
#define AL_ALC_H | |||
#if defined(__cplusplus) | |||
extern "C" { | |||
#endif | |||
#ifndef ALC_API | |||
#if defined(AL_LIBTYPE_STATIC) | |||
#define ALC_API | |||
#elif defined(_WIN32) | |||
#define ALC_API __declspec(dllimport) | |||
#else | |||
#define ALC_API extern | |||
#endif | |||
#endif | |||
#if defined(_WIN32) | |||
#define ALC_APIENTRY __cdecl | |||
#else | |||
#define ALC_APIENTRY | |||
#endif | |||
/** Deprecated macro. */ | |||
#define ALCAPI ALC_API | |||
#define ALCAPIENTRY ALC_APIENTRY | |||
#define ALC_INVALID 0 | |||
/** Supported ALC version? */ | |||
#define ALC_VERSION_0_1 1 | |||
/** Opaque device handle */ | |||
typedef struct ALCdevice_struct ALCdevice; | |||
/** Opaque context handle */ | |||
typedef struct ALCcontext_struct ALCcontext; | |||
/** 8-bit boolean */ | |||
typedef char ALCboolean; | |||
/** character */ | |||
typedef char ALCchar; | |||
/** signed 8-bit 2's complement integer */ | |||
typedef signed char ALCbyte; | |||
/** unsigned 8-bit integer */ | |||
typedef unsigned char ALCubyte; | |||
/** signed 16-bit 2's complement integer */ | |||
typedef short ALCshort; | |||
/** unsigned 16-bit integer */ | |||
typedef unsigned short ALCushort; | |||
/** signed 32-bit 2's complement integer */ | |||
typedef int ALCint; | |||
/** unsigned 32-bit integer */ | |||
typedef unsigned int ALCuint; | |||
/** non-negative 32-bit binary integer size */ | |||
typedef int ALCsizei; | |||
/** enumerated 32-bit value */ | |||
typedef int ALCenum; | |||
/** 32-bit IEEE754 floating-point */ | |||
typedef float ALCfloat; | |||
/** 64-bit IEEE754 floating-point */ | |||
typedef double ALCdouble; | |||
/** void type (for opaque pointers only) */ | |||
typedef void ALCvoid; | |||
/* Enumerant values begin at column 50. No tabs. */ | |||
/** Boolean False. */ | |||
#define ALC_FALSE 0 | |||
/** Boolean True. */ | |||
#define ALC_TRUE 1 | |||
/** Context attribute: <int> Hz. */ | |||
#define ALC_FREQUENCY 0x1007 | |||
/** Context attribute: <int> Hz. */ | |||
#define ALC_REFRESH 0x1008 | |||
/** Context attribute: AL_TRUE or AL_FALSE. */ | |||
#define ALC_SYNC 0x1009 | |||
/** Context attribute: <int> requested Mono (3D) Sources. */ | |||
#define ALC_MONO_SOURCES 0x1010 | |||
/** Context attribute: <int> requested Stereo Sources. */ | |||
#define ALC_STEREO_SOURCES 0x1011 | |||
/** No error. */ | |||
#define ALC_NO_ERROR 0 | |||
/** Invalid device handle. */ | |||
#define ALC_INVALID_DEVICE 0xA001 | |||
/** Invalid context handle. */ | |||
#define ALC_INVALID_CONTEXT 0xA002 | |||
/** Invalid enum parameter passed to an ALC call. */ | |||
#define ALC_INVALID_ENUM 0xA003 | |||
/** Invalid value parameter passed to an ALC call. */ | |||
#define ALC_INVALID_VALUE 0xA004 | |||
/** Out of memory. */ | |||
#define ALC_OUT_OF_MEMORY 0xA005 | |||
/** Runtime ALC version. */ | |||
#define ALC_MAJOR_VERSION 0x1000 | |||
#define ALC_MINOR_VERSION 0x1001 | |||
/** Context attribute list properties. */ | |||
#define ALC_ATTRIBUTES_SIZE 0x1002 | |||
#define ALC_ALL_ATTRIBUTES 0x1003 | |||
/** String for the default device specifier. */ | |||
#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004 | |||
/** | |||
* String for the given device's specifier. | |||
* | |||
* If device handle is NULL, it is instead a null-char separated list of | |||
* strings of known device specifiers (list ends with an empty string). | |||
*/ | |||
#define ALC_DEVICE_SPECIFIER 0x1005 | |||
/** String for space-separated list of ALC extensions. */ | |||
#define ALC_EXTENSIONS 0x1006 | |||
/** Capture extension */ | |||
#define ALC_EXT_CAPTURE 1 | |||
/** | |||
* String for the given capture device's specifier. | |||
* | |||
* If device handle is NULL, it is instead a null-char separated list of | |||
* strings of known capture device specifiers (list ends with an empty string). | |||
*/ | |||
#define ALC_CAPTURE_DEVICE_SPECIFIER 0x310 | |||
/** String for the default capture device specifier. */ | |||
#define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER 0x311 | |||
/** Number of sample frames available for capture. */ | |||
#define ALC_CAPTURE_SAMPLES 0x312 | |||
/** Enumerate All extension */ | |||
#define ALC_ENUMERATE_ALL_EXT 1 | |||
/** String for the default extended device specifier. */ | |||
#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012 | |||
/** | |||
* String for the given extended device's specifier. | |||
* | |||
* If device handle is NULL, it is instead a null-char separated list of | |||
* strings of known extended device specifiers (list ends with an empty string). | |||
*/ | |||
#define ALC_ALL_DEVICES_SPECIFIER 0x1013 | |||
/** Context management. */ | |||
ALC_API ALCcontext* ALC_APIENTRY alcCreateContext(ALCdevice *device, const ALCint* attrlist); | |||
ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent(ALCcontext *context); | |||
ALC_API void ALC_APIENTRY alcProcessContext(ALCcontext *context); | |||
ALC_API void ALC_APIENTRY alcSuspendContext(ALCcontext *context); | |||
ALC_API void ALC_APIENTRY alcDestroyContext(ALCcontext *context); | |||
ALC_API ALCcontext* ALC_APIENTRY alcGetCurrentContext(void); | |||
ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice(ALCcontext *context); | |||
/** Device management. */ | |||
ALC_API ALCdevice* ALC_APIENTRY alcOpenDevice(const ALCchar *devicename); | |||
ALC_API ALCboolean ALC_APIENTRY alcCloseDevice(ALCdevice *device); | |||
/** | |||
* Error support. | |||
* | |||
* Obtain the most recent Device error. | |||
*/ | |||
ALC_API ALCenum ALC_APIENTRY alcGetError(ALCdevice *device); | |||
/** | |||
* Extension support. | |||
* | |||
* Query for the presence of an extension, and obtain any appropriate | |||
* function pointers and enum values. | |||
*/ | |||
ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent(ALCdevice *device, const ALCchar *extname); | |||
ALC_API void* ALC_APIENTRY alcGetProcAddress(ALCdevice *device, const ALCchar *funcname); | |||
ALC_API ALCenum ALC_APIENTRY alcGetEnumValue(ALCdevice *device, const ALCchar *enumname); | |||
/** Query function. */ | |||
ALC_API const ALCchar* ALC_APIENTRY alcGetString(ALCdevice *device, ALCenum param); | |||
ALC_API void ALC_APIENTRY alcGetIntegerv(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values); | |||
/** Capture function. */ | |||
ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize); | |||
ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice(ALCdevice *device); | |||
ALC_API void ALC_APIENTRY alcCaptureStart(ALCdevice *device); | |||
ALC_API void ALC_APIENTRY alcCaptureStop(ALCdevice *device); | |||
ALC_API void ALC_APIENTRY alcCaptureSamples(ALCdevice *device, ALCvoid *buffer, ALCsizei samples); | |||
/** Pointer-to-function type, useful for dynamically getting ALC entry points. */ | |||
typedef ALCcontext* (ALC_APIENTRY *LPALCCREATECONTEXT)(ALCdevice *device, const ALCint *attrlist); | |||
typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)(ALCcontext *context); | |||
typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)(ALCcontext *context); | |||
typedef void (ALC_APIENTRY *LPALCSUSPENDCONTEXT)(ALCcontext *context); | |||
typedef void (ALC_APIENTRY *LPALCDESTROYCONTEXT)(ALCcontext *context); | |||
typedef ALCcontext* (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)(void); | |||
typedef ALCdevice* (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)(ALCcontext *context); | |||
typedef ALCdevice* (ALC_APIENTRY *LPALCOPENDEVICE)(const ALCchar *devicename); | |||
typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)(ALCdevice *device); | |||
typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)(ALCdevice *device); | |||
typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)(ALCdevice *device, const ALCchar *extname); | |||
typedef void* (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname); | |||
typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname); | |||
typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)(ALCdevice *device, ALCenum param); | |||
typedef void (ALC_APIENTRY *LPALCGETINTEGERV)(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values); | |||
typedef ALCdevice* (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize); | |||
typedef ALCboolean (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)(ALCdevice *device); | |||
typedef void (ALC_APIENTRY *LPALCCAPTURESTART)(ALCdevice *device); | |||
typedef void (ALC_APIENTRY *LPALCCAPTURESTOP)(ALCdevice *device); | |||
typedef void (ALC_APIENTRY *LPALCCAPTURESAMPLES)(ALCdevice *device, ALCvoid *buffer, ALCsizei samples); | |||
#if defined(__cplusplus) | |||
} | |||
#endif | |||
#endif /* AL_ALC_H */ |
@ -1,438 +0,0 @@ | |||
/** | |||
* OpenAL cross platform audio library | |||
* Copyright (C) 2008 by authors. | |||
* This library is free software; you can redistribute it and/or | |||
* modify it under the terms of the GNU Library General Public | |||
* License as published by the Free Software Foundation; either | |||
* version 2 of the License, or (at your option) any later version. | |||
* | |||
* This library is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |||
* Library General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU Library General Public | |||
* License along with this library; if not, write to the | |||
* Free Software Foundation, Inc., | |||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. | |||
* Or go to http://www.gnu.org/copyleft/lgpl.html | |||
*/ | |||
#ifndef AL_ALEXT_H | |||
#define AL_ALEXT_H | |||
#include <stddef.h> | |||
/* Define int64_t and uint64_t types */ | |||
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L | |||
#include <inttypes.h> | |||
#elif defined(_WIN32) && defined(__GNUC__) | |||
#include <stdint.h> | |||
#elif defined(_WIN32) | |||
typedef __int64 int64_t; | |||
typedef unsigned __int64 uint64_t; | |||
#else | |||
/* Fallback if nothing above works */ | |||
#include <inttypes.h> | |||
#endif | |||
#include "alc.h" | |||
#include "al.h" | |||
#ifdef __cplusplus | |||
extern "C" { | |||
#endif | |||
#ifndef AL_LOKI_IMA_ADPCM_format | |||
#define AL_LOKI_IMA_ADPCM_format 1 | |||
#define AL_FORMAT_IMA_ADPCM_MONO16_EXT 0x10000 | |||
#define AL_FORMAT_IMA_ADPCM_STEREO16_EXT 0x10001 | |||
#endif | |||
#ifndef AL_LOKI_WAVE_format | |||
#define AL_LOKI_WAVE_format 1 | |||
#define AL_FORMAT_WAVE_EXT 0x10002 | |||
#endif | |||
#ifndef AL_EXT_vorbis | |||
#define AL_EXT_vorbis 1 | |||
#define AL_FORMAT_VORBIS_EXT 0x10003 | |||
#endif | |||
#ifndef AL_LOKI_quadriphonic | |||
#define AL_LOKI_quadriphonic 1 | |||
#define AL_FORMAT_QUAD8_LOKI 0x10004 | |||
#define AL_FORMAT_QUAD16_LOKI 0x10005 | |||
#endif | |||
#ifndef AL_EXT_float32 | |||
#define AL_EXT_float32 1 | |||
#define AL_FORMAT_MONO_FLOAT32 0x10010 | |||
#define AL_FORMAT_STEREO_FLOAT32 0x10011 | |||
#endif | |||
#ifndef AL_EXT_double | |||
#define AL_EXT_double 1 | |||
#define AL_FORMAT_MONO_DOUBLE_EXT 0x10012 | |||
#define AL_FORMAT_STEREO_DOUBLE_EXT 0x10013 | |||
#endif | |||
#ifndef AL_EXT_MULAW | |||
#define AL_EXT_MULAW 1 | |||
#define AL_FORMAT_MONO_MULAW_EXT 0x10014 | |||
#define AL_FORMAT_STEREO_MULAW_EXT 0x10015 | |||
#endif | |||
#ifndef AL_EXT_ALAW | |||
#define AL_EXT_ALAW 1 | |||
#define AL_FORMAT_MONO_ALAW_EXT 0x10016 | |||
#define AL_FORMAT_STEREO_ALAW_EXT 0x10017 | |||
#endif | |||
#ifndef ALC_LOKI_audio_channel | |||
#define ALC_LOKI_audio_channel 1 | |||
#define ALC_CHAN_MAIN_LOKI 0x500001 | |||
#define ALC_CHAN_PCM_LOKI 0x500002 | |||
#define ALC_CHAN_CD_LOKI 0x500003 | |||
#endif | |||
#ifndef AL_EXT_MCFORMATS | |||
#define AL_EXT_MCFORMATS 1 | |||
#define AL_FORMAT_QUAD8 0x1204 | |||
#define AL_FORMAT_QUAD16 0x1205 | |||
#define AL_FORMAT_QUAD32 0x1206 | |||
#define AL_FORMAT_REAR8 0x1207 | |||
#define AL_FORMAT_REAR16 0x1208 | |||
#define AL_FORMAT_REAR32 0x1209 | |||
#define AL_FORMAT_51CHN8 0x120A | |||
#define AL_FORMAT_51CHN16 0x120B | |||
#define AL_FORMAT_51CHN32 0x120C | |||
#define AL_FORMAT_61CHN8 0x120D | |||
#define AL_FORMAT_61CHN16 0x120E | |||
#define AL_FORMAT_61CHN32 0x120F | |||
#define AL_FORMAT_71CHN8 0x1210 | |||
#define AL_FORMAT_71CHN16 0x1211 | |||
#define AL_FORMAT_71CHN32 0x1212 | |||
#endif | |||
#ifndef AL_EXT_MULAW_MCFORMATS | |||
#define AL_EXT_MULAW_MCFORMATS 1 | |||
#define AL_FORMAT_MONO_MULAW 0x10014 | |||
#define AL_FORMAT_STEREO_MULAW 0x10015 | |||
#define AL_FORMAT_QUAD_MULAW 0x10021 | |||
#define AL_FORMAT_REAR_MULAW 0x10022 | |||
#define AL_FORMAT_51CHN_MULAW 0x10023 | |||
#define AL_FORMAT_61CHN_MULAW 0x10024 | |||
#define AL_FORMAT_71CHN_MULAW 0x10025 | |||
#endif | |||
#ifndef AL_EXT_IMA4 | |||
#define AL_EXT_IMA4 1 | |||
#define AL_FORMAT_MONO_IMA4 0x1300 | |||
#define AL_FORMAT_STEREO_IMA4 0x1301 | |||
#endif | |||
#ifndef AL_EXT_STATIC_BUFFER | |||
#define AL_EXT_STATIC_BUFFER 1 | |||
typedef ALvoid (AL_APIENTRY*PFNALBUFFERDATASTATICPROC)(const ALint,ALenum,ALvoid*,ALsizei,ALsizei); | |||
#ifdef AL_ALEXT_PROTOTYPES | |||
AL_API ALvoid AL_APIENTRY alBufferDataStatic(const ALint buffer, ALenum format, ALvoid *data, ALsizei len, ALsizei freq); | |||
#endif | |||
#endif | |||
#ifndef ALC_EXT_EFX | |||
#define ALC_EXT_EFX 1 | |||
#include "efx.h" | |||
#endif | |||
#ifndef ALC_EXT_disconnect | |||
#define ALC_EXT_disconnect 1 | |||
#define ALC_CONNECTED 0x313 | |||
#endif | |||
#ifndef ALC_EXT_thread_local_context | |||
#define ALC_EXT_thread_local_context 1 | |||
typedef ALCboolean (ALC_APIENTRY*PFNALCSETTHREADCONTEXTPROC)(ALCcontext *context); | |||
typedef ALCcontext* (ALC_APIENTRY*PFNALCGETTHREADCONTEXTPROC)(void); | |||
#ifdef AL_ALEXT_PROTOTYPES | |||
ALC_API ALCboolean ALC_APIENTRY alcSetThreadContext(ALCcontext *context); | |||
ALC_API ALCcontext* ALC_APIENTRY alcGetThreadContext(void); | |||
#endif | |||
#endif | |||
#ifndef AL_EXT_source_distance_model | |||
#define AL_EXT_source_distance_model 1 | |||
#define AL_SOURCE_DISTANCE_MODEL 0x200 | |||
#endif | |||
#ifndef AL_SOFT_buffer_sub_data | |||
#define AL_SOFT_buffer_sub_data 1 | |||
#define AL_BYTE_RW_OFFSETS_SOFT 0x1031 | |||
#define AL_SAMPLE_RW_OFFSETS_SOFT 0x1032 | |||
typedef ALvoid (AL_APIENTRY*PFNALBUFFERSUBDATASOFTPROC)(ALuint,ALenum,const ALvoid*,ALsizei,ALsizei); | |||
#ifdef AL_ALEXT_PROTOTYPES | |||
AL_API ALvoid AL_APIENTRY alBufferSubDataSOFT(ALuint buffer,ALenum format,const ALvoid *data,ALsizei offset,ALsizei length); | |||
#endif | |||
#endif | |||
#ifndef AL_SOFT_loop_points | |||
#define AL_SOFT_loop_points 1 | |||
#define AL_LOOP_POINTS_SOFT 0x2015 | |||
#endif | |||
#ifndef AL_EXT_FOLDBACK | |||
#define AL_EXT_FOLDBACK 1 | |||
#define AL_EXT_FOLDBACK_NAME "AL_EXT_FOLDBACK" | |||
#define AL_FOLDBACK_EVENT_BLOCK 0x4112 | |||
#define AL_FOLDBACK_EVENT_START 0x4111 | |||
#define AL_FOLDBACK_EVENT_STOP 0x4113 | |||
#define AL_FOLDBACK_MODE_MONO 0x4101 | |||
#define AL_FOLDBACK_MODE_STEREO 0x4102 | |||
typedef void (AL_APIENTRY*LPALFOLDBACKCALLBACK)(ALenum,ALsizei); | |||
typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTART)(ALenum,ALsizei,ALsizei,ALfloat*,LPALFOLDBACKCALLBACK); | |||
typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTOP)(void); | |||
#ifdef AL_ALEXT_PROTOTYPES | |||
AL_API void AL_APIENTRY alRequestFoldbackStart(ALenum mode,ALsizei count,ALsizei length,ALfloat *mem,LPALFOLDBACKCALLBACK callback); | |||
AL_API void AL_APIENTRY alRequestFoldbackStop(void); | |||
#endif | |||
#endif | |||
#ifndef ALC_EXT_DEDICATED | |||
#define ALC_EXT_DEDICATED 1 | |||
#define AL_DEDICATED_GAIN 0x0001 | |||
#define AL_EFFECT_DEDICATED_DIALOGUE 0x9001 | |||
#define AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT 0x9000 | |||
#endif | |||
#ifndef AL_SOFT_buffer_samples | |||
#define AL_SOFT_buffer_samples 1 | |||
/* Channel configurations */ | |||
#define AL_MONO_SOFT 0x1500 | |||
#define AL_STEREO_SOFT 0x1501 | |||
#define AL_REAR_SOFT 0x1502 | |||
#define AL_QUAD_SOFT 0x1503 | |||
#define AL_5POINT1_SOFT 0x1504 | |||
#define AL_6POINT1_SOFT 0x1505 | |||
#define AL_7POINT1_SOFT 0x1506 | |||
/* Sample types */ | |||
#define AL_BYTE_SOFT 0x1400 | |||
#define AL_UNSIGNED_BYTE_SOFT 0x1401 | |||
#define AL_SHORT_SOFT 0x1402 | |||
#define AL_UNSIGNED_SHORT_SOFT 0x1403 | |||
#define AL_INT_SOFT 0x1404 | |||
#define AL_UNSIGNED_INT_SOFT 0x1405 | |||
#define AL_FLOAT_SOFT 0x1406 | |||
#define AL_DOUBLE_SOFT 0x1407 | |||
#define AL_BYTE3_SOFT 0x1408 | |||
#define AL_UNSIGNED_BYTE3_SOFT 0x1409 | |||
/* Storage formats */ | |||
#define AL_MONO8_SOFT 0x1100 | |||
#define AL_MONO16_SOFT 0x1101 | |||
#define AL_MONO32F_SOFT 0x10010 | |||
#define AL_STEREO8_SOFT 0x1102 | |||
#define AL_STEREO16_SOFT 0x1103 | |||
#define AL_STEREO32F_SOFT 0x10011 | |||
#define AL_QUAD8_SOFT 0x1204 | |||
#define AL_QUAD16_SOFT 0x1205 | |||
#define AL_QUAD32F_SOFT 0x1206 | |||
#define AL_REAR8_SOFT 0x1207 | |||
#define AL_REAR16_SOFT 0x1208 | |||
#define AL_REAR32F_SOFT 0x1209 | |||
#define AL_5POINT1_8_SOFT 0x120A | |||
#define AL_5POINT1_16_SOFT 0x120B | |||
#define AL_5POINT1_32F_SOFT 0x120C | |||
#define AL_6POINT1_8_SOFT 0x120D | |||
#define AL_6POINT1_16_SOFT 0x120E | |||
#define AL_6POINT1_32F_SOFT 0x120F | |||
#define AL_7POINT1_8_SOFT 0x1210 | |||
#define AL_7POINT1_16_SOFT 0x1211 | |||
#define AL_7POINT1_32F_SOFT 0x1212 | |||
/* Buffer attributes */ | |||
#define AL_INTERNAL_FORMAT_SOFT 0x2008 | |||
#define AL_BYTE_LENGTH_SOFT 0x2009 | |||
#define AL_SAMPLE_LENGTH_SOFT 0x200A | |||
#define AL_SEC_LENGTH_SOFT 0x200B | |||
typedef void (AL_APIENTRY*LPALBUFFERSAMPLESSOFT)(ALuint,ALuint,ALenum,ALsizei,ALenum,ALenum,const ALvoid*); | |||
typedef void (AL_APIENTRY*LPALBUFFERSUBSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,const ALvoid*); | |||
typedef void (AL_APIENTRY*LPALGETBUFFERSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,ALvoid*); | |||
typedef ALboolean (AL_APIENTRY*LPALISBUFFERFORMATSUPPORTEDSOFT)(ALenum); | |||
#ifdef AL_ALEXT_PROTOTYPES | |||
AL_API void AL_APIENTRY alBufferSamplesSOFT(ALuint buffer, ALuint samplerate, ALenum internalformat, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data); | |||
AL_API void AL_APIENTRY alBufferSubSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data); | |||
AL_API void AL_APIENTRY alGetBufferSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, ALvoid *data); | |||
AL_API ALboolean AL_APIENTRY alIsBufferFormatSupportedSOFT(ALenum format); | |||
#endif | |||
#endif | |||
#ifndef AL_SOFT_direct_channels | |||
#define AL_SOFT_direct_channels 1 | |||
#define AL_DIRECT_CHANNELS_SOFT 0x1033 | |||
#endif | |||
#ifndef ALC_SOFT_loopback | |||
#define ALC_SOFT_loopback 1 | |||
#define ALC_FORMAT_CHANNELS_SOFT 0x1990 | |||
#define ALC_FORMAT_TYPE_SOFT 0x1991 | |||
/* Sample types */ | |||
#define ALC_BYTE_SOFT 0x1400 | |||
#define ALC_UNSIGNED_BYTE_SOFT 0x1401 | |||
#define ALC_SHORT_SOFT 0x1402 | |||
#define ALC_UNSIGNED_SHORT_SOFT 0x1403 | |||
#define ALC_INT_SOFT 0x1404 | |||
#define ALC_UNSIGNED_INT_SOFT 0x1405 | |||
#define ALC_FLOAT_SOFT 0x1406 | |||
/* Channel configurations */ | |||
#define ALC_MONO_SOFT 0x1500 | |||
#define ALC_STEREO_SOFT 0x1501 | |||
#define ALC_QUAD_SOFT 0x1503 | |||
#define ALC_5POINT1_SOFT 0x1504 | |||
#define ALC_6POINT1_SOFT 0x1505 | |||
#define ALC_7POINT1_SOFT 0x1506 | |||
typedef ALCdevice* (ALC_APIENTRY*LPALCLOOPBACKOPENDEVICESOFT)(const ALCchar*); | |||
typedef ALCboolean (ALC_APIENTRY*LPALCISRENDERFORMATSUPPORTEDSOFT)(ALCdevice*,ALCsizei,ALCenum,ALCenum); | |||
typedef void (ALC_APIENTRY*LPALCRENDERSAMPLESSOFT)(ALCdevice*,ALCvoid*,ALCsizei); | |||
#ifdef AL_ALEXT_PROTOTYPES | |||
ALC_API ALCdevice* ALC_APIENTRY alcLoopbackOpenDeviceSOFT(const ALCchar *deviceName); | |||
ALC_API ALCboolean ALC_APIENTRY alcIsRenderFormatSupportedSOFT(ALCdevice *device, ALCsizei freq, ALCenum channels, ALCenum type); | |||
ALC_API void ALC_APIENTRY alcRenderSamplesSOFT(ALCdevice *device, ALCvoid *buffer, ALCsizei samples); | |||
#endif | |||
#endif | |||
#ifndef AL_EXT_STEREO_ANGLES | |||
#define AL_EXT_STEREO_ANGLES 1 | |||
#define AL_STEREO_ANGLES 0x1030 | |||
#endif | |||
#ifndef AL_EXT_SOURCE_RADIUS | |||
#define AL_EXT_SOURCE_RADIUS 1 | |||
#define AL_SOURCE_RADIUS 0x1031 | |||
#endif | |||
#ifndef AL_SOFT_source_latency | |||
#define AL_SOFT_source_latency 1 | |||
#define AL_SAMPLE_OFFSET_LATENCY_SOFT 0x1200 | |||
#define AL_SEC_OFFSET_LATENCY_SOFT 0x1201 | |||
typedef int64_t ALint64SOFT; | |||
typedef uint64_t ALuint64SOFT; | |||
typedef void (AL_APIENTRY*LPALSOURCEDSOFT)(ALuint,ALenum,ALdouble); | |||
typedef void (AL_APIENTRY*LPALSOURCE3DSOFT)(ALuint,ALenum,ALdouble,ALdouble,ALdouble); | |||
typedef void (AL_APIENTRY*LPALSOURCEDVSOFT)(ALuint,ALenum,const ALdouble*); | |||
typedef void (AL_APIENTRY*LPALGETSOURCEDSOFT)(ALuint,ALenum,ALdouble*); | |||
typedef void (AL_APIENTRY*LPALGETSOURCE3DSOFT)(ALuint,ALenum,ALdouble*,ALdouble*,ALdouble*); | |||
typedef void (AL_APIENTRY*LPALGETSOURCEDVSOFT)(ALuint,ALenum,ALdouble*); | |||
typedef void (AL_APIENTRY*LPALSOURCEI64SOFT)(ALuint,ALenum,ALint64SOFT); | |||
typedef void (AL_APIENTRY*LPALSOURCE3I64SOFT)(ALuint,ALenum,ALint64SOFT,ALint64SOFT,ALint64SOFT); | |||
typedef void (AL_APIENTRY*LPALSOURCEI64VSOFT)(ALuint,ALenum,const ALint64SOFT*); | |||
typedef void (AL_APIENTRY*LPALGETSOURCEI64SOFT)(ALuint,ALenum,ALint64SOFT*); | |||
typedef void (AL_APIENTRY*LPALGETSOURCE3I64SOFT)(ALuint,ALenum,ALint64SOFT*,ALint64SOFT*,ALint64SOFT*); | |||
typedef void (AL_APIENTRY*LPALGETSOURCEI64VSOFT)(ALuint,ALenum,ALint64SOFT*); | |||
#ifdef AL_ALEXT_PROTOTYPES | |||
AL_API void AL_APIENTRY alSourcedSOFT(ALuint source, ALenum param, ALdouble value); | |||
AL_API void AL_APIENTRY alSource3dSOFT(ALuint source, ALenum param, ALdouble value1, ALdouble value2, ALdouble value3); | |||
AL_API void AL_APIENTRY alSourcedvSOFT(ALuint source, ALenum param, const ALdouble *values); | |||
AL_API void AL_APIENTRY alGetSourcedSOFT(ALuint source, ALenum param, ALdouble *value); | |||
AL_API void AL_APIENTRY alGetSource3dSOFT(ALuint source, ALenum param, ALdouble *value1, ALdouble *value2, ALdouble *value3); | |||
AL_API void AL_APIENTRY alGetSourcedvSOFT(ALuint source, ALenum param, ALdouble *values); | |||
AL_API void AL_APIENTRY alSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT value); | |||
AL_API void AL_APIENTRY alSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT value1, ALint64SOFT value2, ALint64SOFT value3); | |||
AL_API void AL_APIENTRY alSourcei64vSOFT(ALuint source, ALenum param, const ALint64SOFT *values); | |||
AL_API void AL_APIENTRY alGetSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT *value); | |||
AL_API void AL_APIENTRY alGetSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT *value1, ALint64SOFT *value2, ALint64SOFT *value3); | |||
AL_API void AL_APIENTRY alGetSourcei64vSOFT(ALuint source, ALenum param, ALint64SOFT *values); | |||
#endif | |||
#endif | |||
#ifndef ALC_EXT_DEFAULT_FILTER_ORDER | |||
#define ALC_EXT_DEFAULT_FILTER_ORDER 1 | |||
#define ALC_DEFAULT_FILTER_ORDER 0x1100 | |||
#endif | |||
#ifndef AL_SOFT_deferred_updates | |||
#define AL_SOFT_deferred_updates 1 | |||
#define AL_DEFERRED_UPDATES_SOFT 0xC002 | |||
typedef ALvoid (AL_APIENTRY*LPALDEFERUPDATESSOFT)(void); | |||
typedef ALvoid (AL_APIENTRY*LPALPROCESSUPDATESSOFT)(void); | |||
#ifdef AL_ALEXT_PROTOTYPES | |||
AL_API ALvoid AL_APIENTRY alDeferUpdatesSOFT(void); | |||
AL_API ALvoid AL_APIENTRY alProcessUpdatesSOFT(void); | |||
#endif | |||
#endif | |||
#ifndef AL_SOFT_block_alignment | |||
#define AL_SOFT_block_alignment 1 | |||
#define AL_UNPACK_BLOCK_ALIGNMENT_SOFT 0x200C | |||
#define AL_PACK_BLOCK_ALIGNMENT_SOFT 0x200D | |||
#endif | |||
#ifndef AL_SOFT_MSADPCM | |||
#define AL_SOFT_MSADPCM 1 | |||
#define AL_FORMAT_MONO_MSADPCM_SOFT 0x1302 | |||
#define AL_FORMAT_STEREO_MSADPCM_SOFT 0x1303 | |||
#endif | |||
#ifndef AL_SOFT_source_length | |||
#define AL_SOFT_source_length 1 | |||
/*#define AL_BYTE_LENGTH_SOFT 0x2009*/ | |||
/*#define AL_SAMPLE_LENGTH_SOFT 0x200A*/ | |||
/*#define AL_SEC_LENGTH_SOFT 0x200B*/ | |||
#endif | |||
#ifndef ALC_SOFT_pause_device | |||
#define ALC_SOFT_pause_device 1 | |||
typedef void (ALC_APIENTRY*LPALCDEVICEPAUSESOFT)(ALCdevice *device); | |||
typedef void (ALC_APIENTRY*LPALCDEVICERESUMESOFT)(ALCdevice *device); | |||
#ifdef AL_ALEXT_PROTOTYPES | |||
ALC_API void ALC_APIENTRY alcDevicePauseSOFT(ALCdevice *device); | |||
ALC_API void ALC_APIENTRY alcDeviceResumeSOFT(ALCdevice *device); | |||
#endif | |||
#endif | |||
#ifndef AL_EXT_BFORMAT | |||
#define AL_EXT_BFORMAT 1 | |||
#define AL_FORMAT_BFORMAT2D_8 0x20021 | |||
#define AL_FORMAT_BFORMAT2D_16 0x20022 | |||
#define AL_FORMAT_BFORMAT2D_FLOAT32 0x20023 | |||
#define AL_FORMAT_BFORMAT3D_8 0x20031 | |||
#define AL_FORMAT_BFORMAT3D_16 0x20032 | |||
#define AL_FORMAT_BFORMAT3D_FLOAT32 0x20033 | |||
#endif | |||
#ifndef AL_EXT_MULAW_BFORMAT | |||
#define AL_EXT_MULAW_BFORMAT 1 | |||
#define AL_FORMAT_BFORMAT2D_MULAW 0x10031 | |||
#define AL_FORMAT_BFORMAT3D_MULAW 0x10032 | |||
#endif | |||
#ifndef ALC_SOFT_HRTF | |||
#define ALC_SOFT_HRTF 1 | |||
#define ALC_HRTF_SOFT 0x1992 | |||
#define ALC_DONT_CARE_SOFT 0x0002 | |||
#define ALC_HRTF_STATUS_SOFT 0x1993 | |||
#define ALC_HRTF_DISABLED_SOFT 0x0000 | |||
#define ALC_HRTF_ENABLED_SOFT 0x0001 | |||
#define ALC_HRTF_DENIED_SOFT 0x0002 | |||
#define ALC_HRTF_REQUIRED_SOFT 0x0003 | |||
#define ALC_HRTF_HEADPHONES_DETECTED_SOFT 0x0004 | |||
#define ALC_HRTF_UNSUPPORTED_FORMAT_SOFT 0x0005 | |||
#define ALC_NUM_HRTF_SPECIFIERS_SOFT 0x1994 | |||
#define ALC_HRTF_SPECIFIER_SOFT 0x1995 | |||
#define ALC_HRTF_ID_SOFT 0x1996 | |||
typedef const ALCchar* (ALC_APIENTRY*LPALCGETSTRINGISOFT)(ALCdevice *device, ALCenum paramName, ALCsizei index); | |||
typedef ALCboolean (ALC_APIENTRY*LPALCRESETDEVICESOFT)(ALCdevice *device, const ALCint *attribs); | |||
#ifdef AL_ALEXT_PROTOTYPES | |||
ALC_API const ALCchar* ALC_APIENTRY alcGetStringiSOFT(ALCdevice *device, ALCenum paramName, ALCsizei index); | |||
ALC_API ALCboolean ALC_APIENTRY alcResetDeviceSOFT(ALCdevice *device, const ALCint *attribs); | |||
#endif | |||
#endif | |||
#ifdef __cplusplus | |||
} | |||
#endif | |||
#endif |
@ -1,3 +0,0 @@ | |||
/* The tokens that would be defined here are already defined in efx.h. This | |||
* empty file is here to provide compatibility with Windows-based projects | |||
* that would include it. */ |
@ -1,402 +0,0 @@ | |||
/* Reverb presets for EFX */ | |||
#ifndef EFX_PRESETS_H | |||
#define EFX_PRESETS_H | |||
#ifndef EFXEAXREVERBPROPERTIES_DEFINED | |||
#define EFXEAXREVERBPROPERTIES_DEFINED | |||
typedef struct { | |||
float flDensity; | |||
float flDiffusion; | |||
float flGain; | |||
float flGainHF; | |||
float flGainLF; | |||
float flDecayTime; | |||
float flDecayHFRatio; | |||
float flDecayLFRatio; | |||
float flReflectionsGain; | |||
float flReflectionsDelay; | |||
float flReflectionsPan[3]; | |||
float flLateReverbGain; | |||
float flLateReverbDelay; | |||
float flLateReverbPan[3]; | |||
float flEchoTime; | |||
float flEchoDepth; | |||
float flModulationTime; | |||
float flModulationDepth; | |||
float flAirAbsorptionGainHF; | |||
float flHFReference; | |||
float flLFReference; | |||
float flRoomRolloffFactor; | |||
int iDecayHFLimit; | |||
} EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES; | |||
#endif | |||
/* Default Presets */ | |||
#define EFX_REVERB_PRESET_GENERIC \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.8913f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_PADDEDCELL \ | |||
{ 0.1715f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.1700f, 0.1000f, 1.0000f, 0.2500f, 0.0010f, { 0.0000f, 0.0000f, 0.0000f }, 1.2691f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_ROOM \ | |||
{ 0.4287f, 1.0000f, 0.3162f, 0.5929f, 1.0000f, 0.4000f, 0.8300f, 1.0000f, 0.1503f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.0629f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_BATHROOM \ | |||
{ 0.1715f, 1.0000f, 0.3162f, 0.2512f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.6531f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 3.2734f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_LIVINGROOM \ | |||
{ 0.9766f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.5000f, 0.1000f, 1.0000f, 0.2051f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2805f, 0.0040f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_STONEROOM \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 2.3100f, 0.6400f, 1.0000f, 0.4411f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1003f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_AUDITORIUM \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.5781f, 1.0000f, 4.3200f, 0.5900f, 1.0000f, 0.4032f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7170f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_CONCERTHALL \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.5623f, 1.0000f, 3.9200f, 0.7000f, 1.0000f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.9977f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_CAVE \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 2.9100f, 1.3000f, 1.0000f, 0.5000f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.7063f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_ARENA \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.4477f, 1.0000f, 7.2400f, 0.3300f, 1.0000f, 0.2612f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.0186f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_HANGAR \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 10.0500f, 0.2300f, 1.0000f, 0.5000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2560f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_CARPETEDHALLWAY \ | |||
{ 0.4287f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 0.3000f, 0.1000f, 1.0000f, 0.1215f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.1531f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_HALLWAY \ | |||
{ 0.3645f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 1.4900f, 0.5900f, 1.0000f, 0.2458f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.6615f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_STONECORRIDOR \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.7612f, 1.0000f, 2.7000f, 0.7900f, 1.0000f, 0.2472f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 1.5758f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_ALLEY \ | |||
{ 1.0000f, 0.3000f, 0.3162f, 0.7328f, 1.0000f, 1.4900f, 0.8600f, 1.0000f, 0.2500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.9954f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.9500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_FOREST \ | |||
{ 1.0000f, 0.3000f, 0.3162f, 0.0224f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.0525f, 0.1620f, { 0.0000f, 0.0000f, 0.0000f }, 0.7682f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_CITY \ | |||
{ 1.0000f, 0.5000f, 0.3162f, 0.3981f, 1.0000f, 1.4900f, 0.6700f, 1.0000f, 0.0730f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1427f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_MOUNTAINS \ | |||
{ 1.0000f, 0.2700f, 0.3162f, 0.0562f, 1.0000f, 1.4900f, 0.2100f, 1.0000f, 0.0407f, 0.3000f, { 0.0000f, 0.0000f, 0.0000f }, 0.1919f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_QUARRY \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0000f, 0.0610f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.7000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_PLAIN \ | |||
{ 1.0000f, 0.2100f, 0.3162f, 0.1000f, 1.0000f, 1.4900f, 0.5000f, 1.0000f, 0.0585f, 0.1790f, { 0.0000f, 0.0000f, 0.0000f }, 0.1089f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_PARKINGLOT \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 1.6500f, 1.5000f, 1.0000f, 0.2082f, 0.0080f, { 0.0000f, 0.0000f, 0.0000f }, 0.2652f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_SEWERPIPE \ | |||
{ 0.3071f, 0.8000f, 0.3162f, 0.3162f, 1.0000f, 2.8100f, 0.1400f, 1.0000f, 1.6387f, 0.0140f, { 0.0000f, 0.0000f, 0.0000f }, 3.2471f, 0.0210f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_UNDERWATER \ | |||
{ 0.3645f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 1.4900f, 0.1000f, 1.0000f, 0.5963f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 7.0795f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 1.1800f, 0.3480f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_DRUGGED \ | |||
{ 0.4287f, 0.5000f, 0.3162f, 1.0000f, 1.0000f, 8.3900f, 1.3900f, 1.0000f, 0.8760f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 3.1081f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_DIZZY \ | |||
{ 0.3645f, 0.6000f, 0.3162f, 0.6310f, 1.0000f, 17.2300f, 0.5600f, 1.0000f, 0.1392f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4937f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.8100f, 0.3100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_PSYCHOTIC \ | |||
{ 0.0625f, 0.5000f, 0.3162f, 0.8404f, 1.0000f, 7.5600f, 0.9100f, 1.0000f, 0.4864f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 2.4378f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 4.0000f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } | |||
/* Castle Presets */ | |||
#define EFX_REVERB_PRESET_CASTLE_SMALLROOM \ | |||
{ 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 1.2200f, 0.8300f, 0.3100f, 0.8913f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_CASTLE_SHORTPASSAGE \ | |||
{ 1.0000f, 0.8900f, 0.3162f, 0.3162f, 0.1000f, 2.3200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_CASTLE_MEDIUMROOM \ | |||
{ 1.0000f, 0.9300f, 0.3162f, 0.2818f, 0.1000f, 2.0400f, 0.8300f, 0.4600f, 0.6310f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1550f, 0.0300f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_CASTLE_LARGEROOM \ | |||
{ 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.1259f, 2.5300f, 0.8300f, 0.5000f, 0.4467f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1850f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_CASTLE_LONGPASSAGE \ | |||
{ 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 3.4200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_CASTLE_HALL \ | |||
{ 1.0000f, 0.8100f, 0.3162f, 0.2818f, 0.1778f, 3.1400f, 0.7900f, 0.6200f, 0.1778f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_CASTLE_CUPBOARD \ | |||
{ 1.0000f, 0.8900f, 0.3162f, 0.2818f, 0.1000f, 0.6700f, 0.8700f, 0.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 3.5481f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_CASTLE_COURTYARD \ | |||
{ 1.0000f, 0.4200f, 0.3162f, 0.4467f, 0.1995f, 2.1300f, 0.6100f, 0.2300f, 0.2239f, 0.1600f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3700f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_CASTLE_ALCOVE \ | |||
{ 1.0000f, 0.8900f, 0.3162f, 0.5012f, 0.1000f, 1.6400f, 0.8700f, 0.3100f, 1.0000f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } | |||
/* Factory Presets */ | |||
#define EFX_REVERB_PRESET_FACTORY_SMALLROOM \ | |||
{ 0.3645f, 0.8200f, 0.3162f, 0.7943f, 0.5012f, 1.7200f, 0.6500f, 1.3100f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.1190f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_FACTORY_SHORTPASSAGE \ | |||
{ 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 2.5300f, 0.6500f, 1.3100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_FACTORY_MEDIUMROOM \ | |||
{ 0.4287f, 0.8200f, 0.2512f, 0.7943f, 0.5012f, 2.7600f, 0.6500f, 1.3100f, 0.2818f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1740f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_FACTORY_LARGEROOM \ | |||
{ 0.4287f, 0.7500f, 0.2512f, 0.7079f, 0.6310f, 4.2400f, 0.5100f, 1.3100f, 0.1778f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2310f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_FACTORY_LONGPASSAGE \ | |||
{ 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 4.0600f, 0.6500f, 1.3100f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_FACTORY_HALL \ | |||
{ 0.4287f, 0.7500f, 0.3162f, 0.7079f, 0.6310f, 7.4300f, 0.5100f, 1.3100f, 0.0631f, 0.0730f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_FACTORY_CUPBOARD \ | |||
{ 0.3071f, 0.6300f, 0.2512f, 0.7943f, 0.5012f, 0.4900f, 0.6500f, 1.3100f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.1070f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_FACTORY_COURTYARD \ | |||
{ 0.3071f, 0.5700f, 0.3162f, 0.3162f, 0.6310f, 2.3200f, 0.2900f, 0.5600f, 0.2239f, 0.1400f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2900f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_FACTORY_ALCOVE \ | |||
{ 0.3645f, 0.5900f, 0.2512f, 0.7943f, 0.5012f, 3.1400f, 0.6500f, 1.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1140f, 0.1000f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } | |||
/* Ice Palace Presets */ | |||
#define EFX_REVERB_PRESET_ICEPALACE_SMALLROOM \ | |||
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 1.5100f, 1.5300f, 0.2700f, 0.8913f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1640f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_ICEPALACE_SHORTPASSAGE \ | |||
{ 1.0000f, 0.7500f, 0.3162f, 0.5623f, 0.2818f, 1.7900f, 1.4600f, 0.2800f, 0.5012f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_ICEPALACE_MEDIUMROOM \ | |||
{ 1.0000f, 0.8700f, 0.3162f, 0.5623f, 0.4467f, 2.2200f, 1.5300f, 0.3200f, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_ICEPALACE_LARGEROOM \ | |||
{ 1.0000f, 0.8100f, 0.3162f, 0.5623f, 0.4467f, 3.1400f, 1.5300f, 0.3200f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_ICEPALACE_LONGPASSAGE \ | |||
{ 1.0000f, 0.7700f, 0.3162f, 0.5623f, 0.3981f, 3.0100f, 1.4600f, 0.2800f, 0.7943f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.0400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_ICEPALACE_HALL \ | |||
{ 1.0000f, 0.7600f, 0.3162f, 0.4467f, 0.5623f, 5.4900f, 1.5300f, 0.3800f, 0.1122f, 0.0540f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0520f, { 0.0000f, 0.0000f, 0.0000f }, 0.2260f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_ICEPALACE_CUPBOARD \ | |||
{ 1.0000f, 0.8300f, 0.3162f, 0.5012f, 0.2239f, 0.7600f, 1.5300f, 0.2600f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1430f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_ICEPALACE_COURTYARD \ | |||
{ 1.0000f, 0.5900f, 0.3162f, 0.2818f, 0.3162f, 2.0400f, 1.2000f, 0.3800f, 0.3162f, 0.1730f, { 0.0000f, 0.0000f, 0.0000f }, 0.3162f, 0.0430f, { 0.0000f, 0.0000f, 0.0000f }, 0.2350f, 0.4800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_ICEPALACE_ALCOVE \ | |||
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 2.7600f, 1.4600f, 0.2800f, 1.1220f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1610f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } | |||
/* Space Station Presets */ | |||
#define EFX_REVERB_PRESET_SPACESTATION_SMALLROOM \ | |||
{ 0.2109f, 0.7000f, 0.3162f, 0.7079f, 0.8913f, 1.7200f, 0.8200f, 0.5500f, 0.7943f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 0.1880f, 0.2600f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_SPACESTATION_SHORTPASSAGE \ | |||
{ 0.2109f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 3.5700f, 0.5000f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1720f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_SPACESTATION_MEDIUMROOM \ | |||
{ 0.2109f, 0.7500f, 0.3162f, 0.6310f, 0.8913f, 3.0100f, 0.5000f, 0.5500f, 0.3981f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2090f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_SPACESTATION_LARGEROOM \ | |||
{ 0.3645f, 0.8100f, 0.3162f, 0.6310f, 0.8913f, 3.8900f, 0.3800f, 0.6100f, 0.3162f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2330f, 0.2800f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_SPACESTATION_LONGPASSAGE \ | |||
{ 0.4287f, 0.8200f, 0.3162f, 0.6310f, 0.8913f, 4.6200f, 0.6200f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_SPACESTATION_HALL \ | |||
{ 0.4287f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 7.1100f, 0.3800f, 0.6100f, 0.1778f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2500f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_SPACESTATION_CUPBOARD \ | |||
{ 0.1715f, 0.5600f, 0.3162f, 0.7079f, 0.8913f, 0.7900f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1810f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_SPACESTATION_ALCOVE \ | |||
{ 0.2109f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.1600f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1920f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } | |||
/* Wooden Galleon Presets */ | |||
#define EFX_REVERB_PRESET_WOODEN_SMALLROOM \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.1122f, 0.3162f, 0.7900f, 0.3200f, 0.8700f, 1.0000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_WOODEN_SHORTPASSAGE \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.7500f, 0.5000f, 0.8700f, 0.8913f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_WOODEN_MEDIUMROOM \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.2818f, 1.4700f, 0.4200f, 0.8200f, 0.8913f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_WOODEN_LARGEROOM \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.2818f, 2.6500f, 0.3300f, 0.8200f, 0.8913f, 0.0660f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_WOODEN_LONGPASSAGE \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.3162f, 1.9900f, 0.4000f, 0.7900f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4467f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_WOODEN_HALL \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.0794f, 0.2818f, 3.4500f, 0.3000f, 0.8200f, 0.8913f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_WOODEN_CUPBOARD \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.1413f, 0.3162f, 0.5600f, 0.4600f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_WOODEN_COURTYARD \ | |||
{ 1.0000f, 0.6500f, 0.3162f, 0.0794f, 0.3162f, 1.7900f, 0.3500f, 0.7900f, 0.5623f, 0.1230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_WOODEN_ALCOVE \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.2200f, 0.6200f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } | |||
/* Sports Presets */ | |||
#define EFX_REVERB_PRESET_SPORT_EMPTYSTADIUM \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.4467f, 0.7943f, 6.2600f, 0.5100f, 1.1000f, 0.0631f, 0.1830f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_SPORT_SQUASHCOURT \ | |||
{ 1.0000f, 0.7500f, 0.3162f, 0.3162f, 0.7943f, 2.2200f, 0.9100f, 1.1600f, 0.4467f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1260f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \ | |||
{ 1.0000f, 0.7000f, 0.3162f, 0.7943f, 0.8913f, 2.7600f, 1.2500f, 1.1400f, 0.6310f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_SPORT_LARGESWIMMINGPOOL \ | |||
{ 1.0000f, 0.8200f, 0.3162f, 0.7943f, 1.0000f, 5.4900f, 1.3100f, 1.1400f, 0.4467f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2220f, 0.5500f, 1.1590f, 0.2100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_SPORT_GYMNASIUM \ | |||
{ 1.0000f, 0.8100f, 0.3162f, 0.4467f, 0.8913f, 3.1400f, 1.0600f, 1.3500f, 0.3981f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0450f, { 0.0000f, 0.0000f, 0.0000f }, 0.1460f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_SPORT_FULLSTADIUM \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.0708f, 0.7943f, 5.2500f, 0.1700f, 0.8000f, 0.1000f, 0.1880f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_SPORT_STADIUMTANNOY \ | |||
{ 1.0000f, 0.7800f, 0.3162f, 0.5623f, 0.5012f, 2.5300f, 0.8800f, 0.6800f, 0.2818f, 0.2300f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
/* Prefab Presets */ | |||
#define EFX_REVERB_PRESET_PREFAB_WORKSHOP \ | |||
{ 0.4287f, 1.0000f, 0.3162f, 0.1413f, 0.3981f, 0.7600f, 1.0000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_PREFAB_SCHOOLROOM \ | |||
{ 0.4022f, 0.6900f, 0.3162f, 0.6310f, 0.5012f, 0.9800f, 0.4500f, 0.1800f, 1.4125f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_PREFAB_PRACTISEROOM \ | |||
{ 0.4022f, 0.8700f, 0.3162f, 0.3981f, 0.5012f, 1.1200f, 0.5600f, 0.1800f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_PREFAB_OUTHOUSE \ | |||
{ 1.0000f, 0.8200f, 0.3162f, 0.1122f, 0.1585f, 1.3800f, 0.3800f, 0.3500f, 0.8913f, 0.0240f, { 0.0000f, 0.0000f, -0.0000f }, 0.6310f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.1210f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_PREFAB_CARAVAN \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.1259f, 0.4300f, 1.5000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } | |||
/* Dome and Pipe Presets */ | |||
#define EFX_REVERB_PRESET_DOME_TOMB \ | |||
{ 1.0000f, 0.7900f, 0.3162f, 0.3548f, 0.2239f, 4.1800f, 0.2100f, 0.1000f, 0.3868f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 1.6788f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_PIPE_SMALL \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 5.0400f, 0.1000f, 0.1000f, 0.5012f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 2.5119f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_DOME_SAINTPAULS \ | |||
{ 1.0000f, 0.8700f, 0.3162f, 0.3548f, 0.2239f, 10.4800f, 0.1900f, 0.1000f, 0.1778f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0420f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_PIPE_LONGTHIN \ | |||
{ 0.2560f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 9.2100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_PIPE_LARGE \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 8.4500f, 0.1000f, 0.1000f, 0.3981f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_PIPE_RESONANT \ | |||
{ 0.1373f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 6.8100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 } | |||
/* Outdoors Presets */ | |||
#define EFX_REVERB_PRESET_OUTDOORS_BACKYARD \ | |||
{ 1.0000f, 0.4500f, 0.3162f, 0.2512f, 0.5012f, 1.1200f, 0.3400f, 0.4600f, 0.4467f, 0.0690f, { 0.0000f, 0.0000f, -0.0000f }, 0.7079f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \ | |||
{ 1.0000f, 0.0000f, 0.3162f, 0.0112f, 0.6310f, 2.1300f, 0.2100f, 0.4600f, 0.1778f, 0.3000f, { 0.0000f, 0.0000f, -0.0000f }, 0.4467f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_OUTDOORS_DEEPCANYON \ | |||
{ 1.0000f, 0.7400f, 0.3162f, 0.1778f, 0.6310f, 3.8900f, 0.2100f, 0.4600f, 0.3162f, 0.2230f, { 0.0000f, 0.0000f, -0.0000f }, 0.3548f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_OUTDOORS_CREEK \ | |||
{ 1.0000f, 0.3500f, 0.3162f, 0.1778f, 0.5012f, 2.1300f, 0.2100f, 0.4600f, 0.3981f, 0.1150f, { 0.0000f, 0.0000f, -0.0000f }, 0.1995f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_OUTDOORS_VALLEY \ | |||
{ 1.0000f, 0.2800f, 0.3162f, 0.0282f, 0.1585f, 2.8800f, 0.2600f, 0.3500f, 0.1413f, 0.2630f, { 0.0000f, 0.0000f, -0.0000f }, 0.3981f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 } | |||
/* Mood Presets */ | |||
#define EFX_REVERB_PRESET_MOOD_HEAVEN \ | |||
{ 1.0000f, 0.9400f, 0.3162f, 0.7943f, 0.4467f, 5.0400f, 1.1200f, 0.5600f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0800f, 2.7420f, 0.0500f, 0.9977f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_MOOD_HELL \ | |||
{ 1.0000f, 0.5700f, 0.3162f, 0.3548f, 0.4467f, 3.5700f, 0.4900f, 2.0000f, 0.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1100f, 0.0400f, 2.1090f, 0.5200f, 0.9943f, 5000.0000f, 139.5000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_MOOD_MEMORY \ | |||
{ 1.0000f, 0.8500f, 0.3162f, 0.6310f, 0.3548f, 4.0600f, 0.8200f, 0.5600f, 0.0398f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.4740f, 0.4500f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } | |||
/* Driving Presets */ | |||
#define EFX_REVERB_PRESET_DRIVING_COMMENTATOR \ | |||
{ 1.0000f, 0.0000f, 0.3162f, 0.5623f, 0.5012f, 2.4200f, 0.8800f, 0.6800f, 0.1995f, 0.0930f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_DRIVING_PITGARAGE \ | |||
{ 0.4287f, 0.5900f, 0.3162f, 0.7079f, 0.5623f, 1.7200f, 0.9300f, 0.8700f, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_DRIVING_INCAR_RACER \ | |||
{ 0.0832f, 0.8000f, 0.3162f, 1.0000f, 0.7943f, 0.1700f, 2.0000f, 0.4100f, 1.7783f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_DRIVING_INCAR_SPORTS \ | |||
{ 0.0832f, 0.8000f, 0.3162f, 0.6310f, 1.0000f, 0.1700f, 0.7500f, 0.4100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_DRIVING_INCAR_LUXURY \ | |||
{ 0.2560f, 1.0000f, 0.3162f, 0.1000f, 0.5012f, 0.1300f, 0.4100f, 0.4600f, 0.7943f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_DRIVING_FULLGRANDSTAND \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 0.2818f, 0.6310f, 3.0100f, 1.3700f, 1.2800f, 0.3548f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.1778f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \ | |||
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 0.7943f, 4.6200f, 1.7500f, 1.4000f, 0.2082f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_DRIVING_TUNNEL \ | |||
{ 1.0000f, 0.8100f, 0.3162f, 0.3981f, 0.8913f, 3.4200f, 0.9400f, 1.3100f, 0.7079f, 0.0510f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.0500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 155.3000f, 0.0000f, 0x1 } | |||
/* City Presets */ | |||
#define EFX_REVERB_PRESET_CITY_STREETS \ | |||
{ 1.0000f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.7900f, 1.1200f, 0.9100f, 0.2818f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 0.1995f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_CITY_SUBWAY \ | |||
{ 1.0000f, 0.7400f, 0.3162f, 0.7079f, 0.8913f, 3.0100f, 1.2300f, 0.9100f, 0.7079f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_CITY_MUSEUM \ | |||
{ 1.0000f, 0.8200f, 0.3162f, 0.1778f, 0.1778f, 3.2800f, 1.4000f, 0.5700f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_CITY_LIBRARY \ | |||
{ 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.0891f, 2.7600f, 0.8900f, 0.4100f, 0.3548f, 0.0290f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 } | |||
#define EFX_REVERB_PRESET_CITY_UNDERPASS \ | |||
{ 1.0000f, 0.8200f, 0.3162f, 0.4467f, 0.8913f, 3.5700f, 1.1200f, 0.9100f, 0.3981f, 0.0590f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1400f, 0.2500f, 0.0000f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_CITY_ABANDONED \ | |||
{ 1.0000f, 0.6900f, 0.3162f, 0.7943f, 0.8913f, 3.2800f, 1.1700f, 0.9100f, 0.4467f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9966f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
/* Misc. Presets */ | |||
#define EFX_REVERB_PRESET_DUSTYROOM \ | |||
{ 0.3645f, 0.5600f, 0.3162f, 0.7943f, 0.7079f, 1.7900f, 0.3800f, 0.2100f, 0.5012f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0060f, { 0.0000f, 0.0000f, 0.0000f }, 0.2020f, 0.0500f, 0.2500f, 0.0000f, 0.9886f, 13046.0000f, 163.3000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_CHAPEL \ | |||
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 1.0000f, 4.6200f, 0.6400f, 1.2300f, 0.4467f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.1100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } | |||
#define EFX_REVERB_PRESET_SMALLWATERROOM \ | |||
{ 1.0000f, 0.7000f, 0.3162f, 0.4477f, 1.0000f, 1.5100f, 1.2500f, 1.1400f, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } | |||
#endif /* EFX_PRESETS_H */ |
@ -1,761 +0,0 @@ | |||
#ifndef AL_EFX_H | |||
#define AL_EFX_H | |||
#include "alc.h" | |||
#include "al.h" | |||
#ifdef __cplusplus | |||
extern "C" { | |||
#endif | |||
#define ALC_EXT_EFX_NAME "ALC_EXT_EFX" | |||
#define ALC_EFX_MAJOR_VERSION 0x20001 | |||
#define ALC_EFX_MINOR_VERSION 0x20002 | |||
#define ALC_MAX_AUXILIARY_SENDS 0x20003 | |||
/* Listener properties. */ | |||
#define AL_METERS_PER_UNIT 0x20004 | |||
/* Source properties. */ | |||
#define AL_DIRECT_FILTER 0x20005 | |||
#define AL_AUXILIARY_SEND_FILTER 0x20006 | |||
#define AL_AIR_ABSORPTION_FACTOR 0x20007 | |||
#define AL_ROOM_ROLLOFF_FACTOR 0x20008 | |||
#define AL_CONE_OUTER_GAINHF 0x20009 | |||
#define AL_DIRECT_FILTER_GAINHF_AUTO 0x2000A | |||
#define AL_AUXILIARY_SEND_FILTER_GAIN_AUTO 0x2000B | |||
#define AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO 0x2000C | |||
/* Effect properties. */ | |||
/* Reverb effect parameters */ | |||
#define AL_REVERB_DENSITY 0x0001 | |||
#define AL_REVERB_DIFFUSION 0x0002 | |||
#define AL_REVERB_GAIN 0x0003 | |||
#define AL_REVERB_GAINHF 0x0004 | |||
#define AL_REVERB_DECAY_TIME 0x0005 | |||
#define AL_REVERB_DECAY_HFRATIO 0x0006 | |||
#define AL_REVERB_REFLECTIONS_GAIN 0x0007 | |||
#define AL_REVERB_REFLECTIONS_DELAY 0x0008 | |||
#define AL_REVERB_LATE_REVERB_GAIN 0x0009 | |||
#define AL_REVERB_LATE_REVERB_DELAY 0x000A | |||
#define AL_REVERB_AIR_ABSORPTION_GAINHF 0x000B | |||
#define AL_REVERB_ROOM_ROLLOFF_FACTOR 0x000C | |||
#define AL_REVERB_DECAY_HFLIMIT 0x000D | |||
/* EAX Reverb effect parameters */ | |||
#define AL_EAXREVERB_DENSITY 0x0001 | |||
#define AL_EAXREVERB_DIFFUSION 0x0002 | |||
#define AL_EAXREVERB_GAIN 0x0003 | |||
#define AL_EAXREVERB_GAINHF 0x0004 | |||
#define AL_EAXREVERB_GAINLF 0x0005 | |||
#define AL_EAXREVERB_DECAY_TIME 0x0006 | |||
#define AL_EAXREVERB_DECAY_HFRATIO 0x0007 | |||
#define AL_EAXREVERB_DECAY_LFRATIO 0x0008 | |||
#define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009 | |||
#define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A | |||
#define AL_EAXREVERB_REFLECTIONS_PAN 0x000B | |||
#define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C | |||
#define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D | |||
#define AL_EAXREVERB_LATE_REVERB_PAN 0x000E | |||
#define AL_EAXREVERB_ECHO_TIME 0x000F | |||
#define AL_EAXREVERB_ECHO_DEPTH 0x0010 | |||
#define AL_EAXREVERB_MODULATION_TIME 0x0011 | |||
#define AL_EAXREVERB_MODULATION_DEPTH 0x0012 | |||
#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013 | |||
#define AL_EAXREVERB_HFREFERENCE 0x0014 | |||
#define AL_EAXREVERB_LFREFERENCE 0x0015 | |||
#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016 | |||
#define AL_EAXREVERB_DECAY_HFLIMIT 0x0017 | |||
/* Chorus effect parameters */ | |||
#define AL_CHORUS_WAVEFORM 0x0001 | |||
#define AL_CHORUS_PHASE 0x0002 | |||
#define AL_CHORUS_RATE 0x0003 | |||
#define AL_CHORUS_DEPTH 0x0004 | |||
#define AL_CHORUS_FEEDBACK 0x0005 | |||
#define AL_CHORUS_DELAY 0x0006 | |||
/* Distortion effect parameters */ | |||
#define AL_DISTORTION_EDGE 0x0001 | |||
#define AL_DISTORTION_GAIN 0x0002 | |||
#define AL_DISTORTION_LOWPASS_CUTOFF 0x0003 | |||
#define AL_DISTORTION_EQCENTER 0x0004 | |||
#define AL_DISTORTION_EQBANDWIDTH 0x0005 | |||
/* Echo effect parameters */ | |||
#define AL_ECHO_DELAY 0x0001 | |||
#define AL_ECHO_LRDELAY 0x0002 | |||
#define AL_ECHO_DAMPING 0x0003 | |||
#define AL_ECHO_FEEDBACK 0x0004 | |||
#define AL_ECHO_SPREAD 0x0005 | |||
/* Flanger effect parameters */ | |||
#define AL_FLANGER_WAVEFORM 0x0001 | |||
#define AL_FLANGER_PHASE 0x0002 | |||
#define AL_FLANGER_RATE 0x0003 | |||
#define AL_FLANGER_DEPTH 0x0004 | |||
#define AL_FLANGER_FEEDBACK 0x0005 | |||
#define AL_FLANGER_DELAY 0x0006 | |||
/* Frequency shifter effect parameters */ | |||
#define AL_FREQUENCY_SHIFTER_FREQUENCY 0x0001 | |||
#define AL_FREQUENCY_SHIFTER_LEFT_DIRECTION 0x0002 | |||
#define AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION 0x0003 | |||
/* Vocal morpher effect parameters */ | |||
#define AL_VOCAL_MORPHER_PHONEMEA 0x0001 | |||
#define AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING 0x0002 | |||
#define AL_VOCAL_MORPHER_PHONEMEB 0x0003 | |||
#define AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING 0x0004 | |||
#define AL_VOCAL_MORPHER_WAVEFORM 0x0005 | |||
#define AL_VOCAL_MORPHER_RATE 0x0006 | |||
/* Pitchshifter effect parameters */ | |||
#define AL_PITCH_SHIFTER_COARSE_TUNE 0x0001 | |||
#define AL_PITCH_SHIFTER_FINE_TUNE 0x0002 | |||
/* Ringmodulator effect parameters */ | |||
#define AL_RING_MODULATOR_FREQUENCY 0x0001 | |||
#define AL_RING_MODULATOR_HIGHPASS_CUTOFF 0x0002 | |||
#define AL_RING_MODULATOR_WAVEFORM 0x0003 | |||
/* Autowah effect parameters */ | |||
#define AL_AUTOWAH_ATTACK_TIME 0x0001 | |||
#define AL_AUTOWAH_RELEASE_TIME 0x0002 | |||
#define AL_AUTOWAH_RESONANCE 0x0003 | |||
#define AL_AUTOWAH_PEAK_GAIN 0x0004 | |||
/* Compressor effect parameters */ | |||
#define AL_COMPRESSOR_ONOFF 0x0001 | |||
/* Equalizer effect parameters */ | |||
#define AL_EQUALIZER_LOW_GAIN 0x0001 | |||
#define AL_EQUALIZER_LOW_CUTOFF 0x0002 | |||
#define AL_EQUALIZER_MID1_GAIN 0x0003 | |||
#define AL_EQUALIZER_MID1_CENTER 0x0004 | |||
#define AL_EQUALIZER_MID1_WIDTH 0x0005 | |||
#define AL_EQUALIZER_MID2_GAIN 0x0006 | |||
#define AL_EQUALIZER_MID2_CENTER 0x0007 | |||
#define AL_EQUALIZER_MID2_WIDTH 0x0008 | |||
#define AL_EQUALIZER_HIGH_GAIN 0x0009 | |||
#define AL_EQUALIZER_HIGH_CUTOFF 0x000A | |||
/* Effect type */ | |||
#define AL_EFFECT_FIRST_PARAMETER 0x0000 | |||
#define AL_EFFECT_LAST_PARAMETER 0x8000 | |||
#define AL_EFFECT_TYPE 0x8001 | |||
/* Effect types, used with the AL_EFFECT_TYPE property */ | |||
#define AL_EFFECT_NULL 0x0000 | |||
#define AL_EFFECT_REVERB 0x0001 | |||
#define AL_EFFECT_CHORUS 0x0002 | |||
#define AL_EFFECT_DISTORTION 0x0003 | |||
#define AL_EFFECT_ECHO 0x0004 | |||
#define AL_EFFECT_FLANGER 0x0005 | |||
#define AL_EFFECT_FREQUENCY_SHIFTER 0x0006 | |||
#define AL_EFFECT_VOCAL_MORPHER 0x0007 | |||
#define AL_EFFECT_PITCH_SHIFTER 0x0008 | |||
#define AL_EFFECT_RING_MODULATOR 0x0009 | |||
#define AL_EFFECT_AUTOWAH 0x000A | |||
#define AL_EFFECT_COMPRESSOR 0x000B | |||
#define AL_EFFECT_EQUALIZER 0x000C | |||
#define AL_EFFECT_EAXREVERB 0x8000 | |||
/* Auxiliary Effect Slot properties. */ | |||
#define AL_EFFECTSLOT_EFFECT 0x0001 | |||
#define AL_EFFECTSLOT_GAIN 0x0002 | |||
#define AL_EFFECTSLOT_AUXILIARY_SEND_AUTO 0x0003 | |||
/* NULL Auxiliary Slot ID to disable a source send. */ | |||
#define AL_EFFECTSLOT_NULL 0x0000 | |||
/* Filter properties. */ | |||
/* Lowpass filter parameters */ | |||
#define AL_LOWPASS_GAIN 0x0001 | |||
#define AL_LOWPASS_GAINHF 0x0002 | |||
/* Highpass filter parameters */ | |||
#define AL_HIGHPASS_GAIN 0x0001 | |||
#define AL_HIGHPASS_GAINLF 0x0002 | |||
/* Bandpass filter parameters */ | |||
#define AL_BANDPASS_GAIN 0x0001 | |||
#define AL_BANDPASS_GAINLF 0x0002 | |||
#define AL_BANDPASS_GAINHF 0x0003 | |||
/* Filter type */ | |||
#define AL_FILTER_FIRST_PARAMETER 0x0000 | |||
#define AL_FILTER_LAST_PARAMETER 0x8000 | |||
#define AL_FILTER_TYPE 0x8001 | |||
/* Filter types, used with the AL_FILTER_TYPE property */ | |||
#define AL_FILTER_NULL 0x0000 | |||
#define AL_FILTER_LOWPASS 0x0001 | |||
#define AL_FILTER_HIGHPASS 0x0002 | |||
#define AL_FILTER_BANDPASS 0x0003 | |||
/* Effect object function types. */ | |||
typedef void (AL_APIENTRY *LPALGENEFFECTS)(ALsizei, ALuint*); | |||
typedef void (AL_APIENTRY *LPALDELETEEFFECTS)(ALsizei, const ALuint*); | |||
typedef ALboolean (AL_APIENTRY *LPALISEFFECT)(ALuint); | |||
typedef void (AL_APIENTRY *LPALEFFECTI)(ALuint, ALenum, ALint); | |||
typedef void (AL_APIENTRY *LPALEFFECTIV)(ALuint, ALenum, const ALint*); | |||
typedef void (AL_APIENTRY *LPALEFFECTF)(ALuint, ALenum, ALfloat); | |||
typedef void (AL_APIENTRY *LPALEFFECTFV)(ALuint, ALenum, const ALfloat*); | |||
typedef void (AL_APIENTRY *LPALGETEFFECTI)(ALuint, ALenum, ALint*); | |||
typedef void (AL_APIENTRY *LPALGETEFFECTIV)(ALuint, ALenum, ALint*); | |||
typedef void (AL_APIENTRY *LPALGETEFFECTF)(ALuint, ALenum, ALfloat*); | |||
typedef void (AL_APIENTRY *LPALGETEFFECTFV)(ALuint, ALenum, ALfloat*); | |||
/* Filter object function types. */ | |||
typedef void (AL_APIENTRY *LPALGENFILTERS)(ALsizei, ALuint*); | |||
typedef void (AL_APIENTRY *LPALDELETEFILTERS)(ALsizei, const ALuint*); | |||
typedef ALboolean (AL_APIENTRY *LPALISFILTER)(ALuint); | |||
typedef void (AL_APIENTRY *LPALFILTERI)(ALuint, ALenum, ALint); | |||
typedef void (AL_APIENTRY *LPALFILTERIV)(ALuint, ALenum, const ALint*); | |||
typedef void (AL_APIENTRY *LPALFILTERF)(ALuint, ALenum, ALfloat); | |||
typedef void (AL_APIENTRY *LPALFILTERFV)(ALuint, ALenum, const ALfloat*); | |||
typedef void (AL_APIENTRY *LPALGETFILTERI)(ALuint, ALenum, ALint*); | |||
typedef void (AL_APIENTRY *LPALGETFILTERIV)(ALuint, ALenum, ALint*); | |||
typedef void (AL_APIENTRY *LPALGETFILTERF)(ALuint, ALenum, ALfloat*); | |||
typedef void (AL_APIENTRY *LPALGETFILTERFV)(ALuint, ALenum, ALfloat*); | |||
/* Auxiliary Effect Slot object function types. */ | |||
typedef void (AL_APIENTRY *LPALGENAUXILIARYEFFECTSLOTS)(ALsizei, ALuint*); | |||
typedef void (AL_APIENTRY *LPALDELETEAUXILIARYEFFECTSLOTS)(ALsizei, const ALuint*); | |||
typedef ALboolean (AL_APIENTRY *LPALISAUXILIARYEFFECTSLOT)(ALuint); | |||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint); | |||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, const ALint*); | |||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat); | |||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, const ALfloat*); | |||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint*); | |||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, ALint*); | |||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat*); | |||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, ALfloat*); | |||
#ifdef AL_ALEXT_PROTOTYPES | |||
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects); | |||
AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, const ALuint *effects); | |||
AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect); | |||
AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue); | |||
AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, const ALint *piValues); | |||
AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue); | |||
AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, const ALfloat *pflValues); | |||
AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue); | |||
AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues); | |||
AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue); | |||
AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues); | |||
AL_API ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters); | |||
AL_API ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, const ALuint *filters); | |||
AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter); | |||
AL_API ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue); | |||
AL_API ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, const ALint *piValues); | |||
AL_API ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue); | |||
AL_API ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, const ALfloat *pflValues); | |||
AL_API ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue); | |||
AL_API ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues); | |||
AL_API ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue); | |||
AL_API ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues); | |||
AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots); | |||
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots); | |||
AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot); | |||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue); | |||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, const ALint *piValues); | |||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue); | |||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, const ALfloat *pflValues); | |||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue); | |||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues); | |||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue); | |||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues); | |||
#endif | |||
/* Filter ranges and defaults. */ | |||
/* Lowpass filter */ | |||
#define AL_LOWPASS_MIN_GAIN (0.0f) | |||
#define AL_LOWPASS_MAX_GAIN (1.0f) | |||
#define AL_LOWPASS_DEFAULT_GAIN (1.0f) | |||
#define AL_LOWPASS_MIN_GAINHF (0.0f) | |||
#define AL_LOWPASS_MAX_GAINHF (1.0f) | |||
#define AL_LOWPASS_DEFAULT_GAINHF (1.0f) | |||
/* Highpass filter */ | |||
#define AL_HIGHPASS_MIN_GAIN (0.0f) | |||
#define AL_HIGHPASS_MAX_GAIN (1.0f) | |||
#define AL_HIGHPASS_DEFAULT_GAIN (1.0f) | |||
#define AL_HIGHPASS_MIN_GAINLF (0.0f) | |||
#define AL_HIGHPASS_MAX_GAINLF (1.0f) | |||
#define AL_HIGHPASS_DEFAULT_GAINLF (1.0f) | |||
/* Bandpass filter */ | |||
#define AL_BANDPASS_MIN_GAIN (0.0f) | |||
#define AL_BANDPASS_MAX_GAIN (1.0f) | |||
#define AL_BANDPASS_DEFAULT_GAIN (1.0f) | |||
#define AL_BANDPASS_MIN_GAINHF (0.0f) | |||
#define AL_BANDPASS_MAX_GAINHF (1.0f) | |||
#define AL_BANDPASS_DEFAULT_GAINHF (1.0f) | |||
#define AL_BANDPASS_MIN_GAINLF (0.0f) | |||
#define AL_BANDPASS_MAX_GAINLF (1.0f) | |||
#define AL_BANDPASS_DEFAULT_GAINLF (1.0f) | |||
/* Effect parameter ranges and defaults. */ | |||
/* Standard reverb effect */ | |||
#define AL_REVERB_MIN_DENSITY (0.0f) | |||
#define AL_REVERB_MAX_DENSITY (1.0f) | |||
#define AL_REVERB_DEFAULT_DENSITY (1.0f) | |||
#define AL_REVERB_MIN_DIFFUSION (0.0f) | |||
#define AL_REVERB_MAX_DIFFUSION (1.0f) | |||
#define AL_REVERB_DEFAULT_DIFFUSION (1.0f) | |||
#define AL_REVERB_MIN_GAIN (0.0f) | |||
#define AL_REVERB_MAX_GAIN (1.0f) | |||
#define AL_REVERB_DEFAULT_GAIN (0.32f) | |||
#define AL_REVERB_MIN_GAINHF (0.0f) | |||
#define AL_REVERB_MAX_GAINHF (1.0f) | |||
#define AL_REVERB_DEFAULT_GAINHF (0.89f) | |||
#define AL_REVERB_MIN_DECAY_TIME (0.1f) | |||
#define AL_REVERB_MAX_DECAY_TIME (20.0f) | |||
#define AL_REVERB_DEFAULT_DECAY_TIME (1.49f) | |||
#define AL_REVERB_MIN_DECAY_HFRATIO (0.1f) | |||
#define AL_REVERB_MAX_DECAY_HFRATIO (2.0f) | |||
#define AL_REVERB_DEFAULT_DECAY_HFRATIO (0.83f) | |||
#define AL_REVERB_MIN_REFLECTIONS_GAIN (0.0f) | |||
#define AL_REVERB_MAX_REFLECTIONS_GAIN (3.16f) | |||
#define AL_REVERB_DEFAULT_REFLECTIONS_GAIN (0.05f) | |||
#define AL_REVERB_MIN_REFLECTIONS_DELAY (0.0f) | |||
#define AL_REVERB_MAX_REFLECTIONS_DELAY (0.3f) | |||
#define AL_REVERB_DEFAULT_REFLECTIONS_DELAY (0.007f) | |||
#define AL_REVERB_MIN_LATE_REVERB_GAIN (0.0f) | |||
#define AL_REVERB_MAX_LATE_REVERB_GAIN (10.0f) | |||
#define AL_REVERB_DEFAULT_LATE_REVERB_GAIN (1.26f) | |||
#define AL_REVERB_MIN_LATE_REVERB_DELAY (0.0f) | |||
#define AL_REVERB_MAX_LATE_REVERB_DELAY (0.1f) | |||
#define AL_REVERB_DEFAULT_LATE_REVERB_DELAY (0.011f) | |||
#define AL_REVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f) | |||
#define AL_REVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f) | |||
#define AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f) | |||
#define AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f) | |||
#define AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f) | |||
#define AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f) | |||
#define AL_REVERB_MIN_DECAY_HFLIMIT AL_FALSE | |||
#define AL_REVERB_MAX_DECAY_HFLIMIT AL_TRUE | |||
#define AL_REVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE | |||
/* EAX reverb effect */ | |||
#define AL_EAXREVERB_MIN_DENSITY (0.0f) | |||
#define AL_EAXREVERB_MAX_DENSITY (1.0f) | |||
#define AL_EAXREVERB_DEFAULT_DENSITY (1.0f) | |||
#define AL_EAXREVERB_MIN_DIFFUSION (0.0f) | |||
#define AL_EAXREVERB_MAX_DIFFUSION (1.0f) | |||
#define AL_EAXREVERB_DEFAULT_DIFFUSION (1.0f) | |||
#define AL_EAXREVERB_MIN_GAIN (0.0f) | |||
#define AL_EAXREVERB_MAX_GAIN (1.0f) | |||
#define AL_EAXREVERB_DEFAULT_GAIN (0.32f) | |||
#define AL_EAXREVERB_MIN_GAINHF (0.0f) | |||
#define AL_EAXREVERB_MAX_GAINHF (1.0f) | |||
#define AL_EAXREVERB_DEFAULT_GAINHF (0.89f) | |||
#define AL_EAXREVERB_MIN_GAINLF (0.0f) | |||
#define AL_EAXREVERB_MAX_GAINLF (1.0f) | |||
#define AL_EAXREVERB_DEFAULT_GAINLF (1.0f) | |||
#define AL_EAXREVERB_MIN_DECAY_TIME (0.1f) | |||
#define AL_EAXREVERB_MAX_DECAY_TIME (20.0f) | |||
#define AL_EAXREVERB_DEFAULT_DECAY_TIME (1.49f) | |||
#define AL_EAXREVERB_MIN_DECAY_HFRATIO (0.1f) | |||
#define AL_EAXREVERB_MAX_DECAY_HFRATIO (2.0f) | |||
#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO (0.83f) | |||
#define AL_EAXREVERB_MIN_DECAY_LFRATIO (0.1f) | |||
#define AL_EAXREVERB_MAX_DECAY_LFRATIO (2.0f) | |||
#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO (1.0f) | |||
#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN (0.0f) | |||
#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN (3.16f) | |||
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN (0.05f) | |||
#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY (0.0f) | |||
#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY (0.3f) | |||
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY (0.007f) | |||
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ (0.0f) | |||
#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN (0.0f) | |||
#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN (10.0f) | |||
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN (1.26f) | |||
#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY (0.0f) | |||
#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY (0.1f) | |||
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY (0.011f) | |||
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ (0.0f) | |||
#define AL_EAXREVERB_MIN_ECHO_TIME (0.075f) | |||
#define AL_EAXREVERB_MAX_ECHO_TIME (0.25f) | |||
#define AL_EAXREVERB_DEFAULT_ECHO_TIME (0.25f) | |||
#define AL_EAXREVERB_MIN_ECHO_DEPTH (0.0f) | |||
#define AL_EAXREVERB_MAX_ECHO_DEPTH (1.0f) | |||
#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH (0.0f) | |||
#define AL_EAXREVERB_MIN_MODULATION_TIME (0.04f) | |||
#define AL_EAXREVERB_MAX_MODULATION_TIME (4.0f) | |||
#define AL_EAXREVERB_DEFAULT_MODULATION_TIME (0.25f) | |||
#define AL_EAXREVERB_MIN_MODULATION_DEPTH (0.0f) | |||
#define AL_EAXREVERB_MAX_MODULATION_DEPTH (1.0f) | |||
#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH (0.0f) | |||
#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f) | |||
#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f) | |||
#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f) | |||
#define AL_EAXREVERB_MIN_HFREFERENCE (1000.0f) | |||
#define AL_EAXREVERB_MAX_HFREFERENCE (20000.0f) | |||
#define AL_EAXREVERB_DEFAULT_HFREFERENCE (5000.0f) | |||
#define AL_EAXREVERB_MIN_LFREFERENCE (20.0f) | |||
#define AL_EAXREVERB_MAX_LFREFERENCE (1000.0f) | |||
#define AL_EAXREVERB_DEFAULT_LFREFERENCE (250.0f) | |||
#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f) | |||
#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f) | |||
#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f) | |||
#define AL_EAXREVERB_MIN_DECAY_HFLIMIT AL_FALSE | |||
#define AL_EAXREVERB_MAX_DECAY_HFLIMIT AL_TRUE | |||
#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE | |||
/* Chorus effect */ | |||
#define AL_CHORUS_WAVEFORM_SINUSOID (0) | |||
#define AL_CHORUS_WAVEFORM_TRIANGLE (1) | |||
#define AL_CHORUS_MIN_WAVEFORM (0) | |||
#define AL_CHORUS_MAX_WAVEFORM (1) | |||
#define AL_CHORUS_DEFAULT_WAVEFORM (1) | |||
#define AL_CHORUS_MIN_PHASE (-180) | |||
#define AL_CHORUS_MAX_PHASE (180) | |||
#define AL_CHORUS_DEFAULT_PHASE (90) | |||
#define AL_CHORUS_MIN_RATE (0.0f) | |||
#define AL_CHORUS_MAX_RATE (10.0f) | |||
#define AL_CHORUS_DEFAULT_RATE (1.1f) | |||
#define AL_CHORUS_MIN_DEPTH (0.0f) | |||
#define AL_CHORUS_MAX_DEPTH (1.0f) | |||
#define AL_CHORUS_DEFAULT_DEPTH (0.1f) | |||
#define AL_CHORUS_MIN_FEEDBACK (-1.0f) | |||
#define AL_CHORUS_MAX_FEEDBACK (1.0f) | |||
#define AL_CHORUS_DEFAULT_FEEDBACK (0.25f) | |||
#define AL_CHORUS_MIN_DELAY (0.0f) | |||
#define AL_CHORUS_MAX_DELAY (0.016f) | |||
#define AL_CHORUS_DEFAULT_DELAY (0.016f) | |||
/* Distortion effect */ | |||
#define AL_DISTORTION_MIN_EDGE (0.0f) | |||
#define AL_DISTORTION_MAX_EDGE (1.0f) | |||
#define AL_DISTORTION_DEFAULT_EDGE (0.2f) | |||
#define AL_DISTORTION_MIN_GAIN (0.01f) | |||
#define AL_DISTORTION_MAX_GAIN (1.0f) | |||
#define AL_DISTORTION_DEFAULT_GAIN (0.05f) | |||
#define AL_DISTORTION_MIN_LOWPASS_CUTOFF (80.0f) | |||
#define AL_DISTORTION_MAX_LOWPASS_CUTOFF (24000.0f) | |||
#define AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF (8000.0f) | |||
#define AL_DISTORTION_MIN_EQCENTER (80.0f) | |||
#define AL_DISTORTION_MAX_EQCENTER (24000.0f) | |||
#define AL_DISTORTION_DEFAULT_EQCENTER (3600.0f) | |||
#define AL_DISTORTION_MIN_EQBANDWIDTH (80.0f) | |||
#define AL_DISTORTION_MAX_EQBANDWIDTH (24000.0f) | |||
#define AL_DISTORTION_DEFAULT_EQBANDWIDTH (3600.0f) | |||
/* Echo effect */ | |||
#define AL_ECHO_MIN_DELAY (0.0f) | |||
#define AL_ECHO_MAX_DELAY (0.207f) | |||
#define AL_ECHO_DEFAULT_DELAY (0.1f) | |||
#define AL_ECHO_MIN_LRDELAY (0.0f) | |||
#define AL_ECHO_MAX_LRDELAY (0.404f) | |||
#define AL_ECHO_DEFAULT_LRDELAY (0.1f) | |||
#define AL_ECHO_MIN_DAMPING (0.0f) | |||
#define AL_ECHO_MAX_DAMPING (0.99f) | |||
#define AL_ECHO_DEFAULT_DAMPING (0.5f) | |||
#define AL_ECHO_MIN_FEEDBACK (0.0f) | |||
#define AL_ECHO_MAX_FEEDBACK (1.0f) | |||
#define AL_ECHO_DEFAULT_FEEDBACK (0.5f) | |||
#define AL_ECHO_MIN_SPREAD (-1.0f) | |||
#define AL_ECHO_MAX_SPREAD (1.0f) | |||
#define AL_ECHO_DEFAULT_SPREAD (-1.0f) | |||
/* Flanger effect */ | |||
#define AL_FLANGER_WAVEFORM_SINUSOID (0) | |||
#define AL_FLANGER_WAVEFORM_TRIANGLE (1) | |||
#define AL_FLANGER_MIN_WAVEFORM (0) | |||
#define AL_FLANGER_MAX_WAVEFORM (1) | |||
#define AL_FLANGER_DEFAULT_WAVEFORM (1) | |||
#define AL_FLANGER_MIN_PHASE (-180) | |||
#define AL_FLANGER_MAX_PHASE (180) | |||
#define AL_FLANGER_DEFAULT_PHASE (0) | |||
#define AL_FLANGER_MIN_RATE (0.0f) | |||
#define AL_FLANGER_MAX_RATE (10.0f) | |||
#define AL_FLANGER_DEFAULT_RATE (0.27f) | |||
#define AL_FLANGER_MIN_DEPTH (0.0f) | |||
#define AL_FLANGER_MAX_DEPTH (1.0f) | |||
#define AL_FLANGER_DEFAULT_DEPTH (1.0f) | |||
#define AL_FLANGER_MIN_FEEDBACK (-1.0f) | |||
#define AL_FLANGER_MAX_FEEDBACK (1.0f) | |||
#define AL_FLANGER_DEFAULT_FEEDBACK (-0.5f) | |||
#define AL_FLANGER_MIN_DELAY (0.0f) | |||
#define AL_FLANGER_MAX_DELAY (0.004f) | |||
#define AL_FLANGER_DEFAULT_DELAY (0.002f) | |||
/* Frequency shifter effect */ | |||
#define AL_FREQUENCY_SHIFTER_MIN_FREQUENCY (0.0f) | |||
#define AL_FREQUENCY_SHIFTER_MAX_FREQUENCY (24000.0f) | |||
#define AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY (0.0f) | |||
#define AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION (0) | |||
#define AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION (2) | |||
#define AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION (0) | |||
#define AL_FREQUENCY_SHIFTER_DIRECTION_DOWN (0) | |||
#define AL_FREQUENCY_SHIFTER_DIRECTION_UP (1) | |||
#define AL_FREQUENCY_SHIFTER_DIRECTION_OFF (2) | |||
#define AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION (0) | |||
#define AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION (2) | |||
#define AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION (0) | |||
/* Vocal morpher effect */ | |||
#define AL_VOCAL_MORPHER_MIN_PHONEMEA (0) | |||
#define AL_VOCAL_MORPHER_MAX_PHONEMEA (29) | |||
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA (0) | |||
#define AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING (-24) | |||
#define AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING (24) | |||
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING (0) | |||
#define AL_VOCAL_MORPHER_MIN_PHONEMEB (0) | |||
#define AL_VOCAL_MORPHER_MAX_PHONEMEB (29) | |||
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB (10) | |||
#define AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING (-24) | |||
#define AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING (24) | |||
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING (0) | |||
#define AL_VOCAL_MORPHER_PHONEME_A (0) | |||
#define AL_VOCAL_MORPHER_PHONEME_E (1) | |||
#define AL_VOCAL_MORPHER_PHONEME_I (2) | |||
#define AL_VOCAL_MORPHER_PHONEME_O (3) | |||
#define AL_VOCAL_MORPHER_PHONEME_U (4) | |||
#define AL_VOCAL_MORPHER_PHONEME_AA (5) | |||
#define AL_VOCAL_MORPHER_PHONEME_AE (6) | |||
#define AL_VOCAL_MORPHER_PHONEME_AH (7) | |||
#define AL_VOCAL_MORPHER_PHONEME_AO (8) | |||
#define AL_VOCAL_MORPHER_PHONEME_EH (9) | |||
#define AL_VOCAL_MORPHER_PHONEME_ER (10) | |||
#define AL_VOCAL_MORPHER_PHONEME_IH (11) | |||
#define AL_VOCAL_MORPHER_PHONEME_IY (12) | |||
#define AL_VOCAL_MORPHER_PHONEME_UH (13) | |||
#define AL_VOCAL_MORPHER_PHONEME_UW (14) | |||
#define AL_VOCAL_MORPHER_PHONEME_B (15) | |||
#define AL_VOCAL_MORPHER_PHONEME_D (16) | |||
#define AL_VOCAL_MORPHER_PHONEME_F (17) | |||
#define AL_VOCAL_MORPHER_PHONEME_G (18) | |||
#define AL_VOCAL_MORPHER_PHONEME_J (19) | |||
#define AL_VOCAL_MORPHER_PHONEME_K (20) | |||
#define AL_VOCAL_MORPHER_PHONEME_L (21) | |||
#define AL_VOCAL_MORPHER_PHONEME_M (22) | |||
#define AL_VOCAL_MORPHER_PHONEME_N (23) | |||
#define AL_VOCAL_MORPHER_PHONEME_P (24) | |||
#define AL_VOCAL_MORPHER_PHONEME_R (25) | |||
#define AL_VOCAL_MORPHER_PHONEME_S (26) | |||
#define AL_VOCAL_MORPHER_PHONEME_T (27) | |||
#define AL_VOCAL_MORPHER_PHONEME_V (28) | |||
#define AL_VOCAL_MORPHER_PHONEME_Z (29) | |||
#define AL_VOCAL_MORPHER_WAVEFORM_SINUSOID (0) | |||
#define AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE (1) | |||
#define AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH (2) | |||
#define AL_VOCAL_MORPHER_MIN_WAVEFORM (0) | |||
#define AL_VOCAL_MORPHER_MAX_WAVEFORM (2) | |||
#define AL_VOCAL_MORPHER_DEFAULT_WAVEFORM (0) | |||
#define AL_VOCAL_MORPHER_MIN_RATE (0.0f) | |||
#define AL_VOCAL_MORPHER_MAX_RATE (10.0f) | |||
#define AL_VOCAL_MORPHER_DEFAULT_RATE (1.41f) | |||
/* Pitch shifter effect */ | |||
#define AL_PITCH_SHIFTER_MIN_COARSE_TUNE (-12) | |||
#define AL_PITCH_SHIFTER_MAX_COARSE_TUNE (12) | |||
#define AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE (12) | |||
#define AL_PITCH_SHIFTER_MIN_FINE_TUNE (-50) | |||
#define AL_PITCH_SHIFTER_MAX_FINE_TUNE (50) | |||
#define AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE (0) | |||
/* Ring modulator effect */ | |||
#define AL_RING_MODULATOR_MIN_FREQUENCY (0.0f) | |||
#define AL_RING_MODULATOR_MAX_FREQUENCY (8000.0f) | |||
#define AL_RING_MODULATOR_DEFAULT_FREQUENCY (440.0f) | |||
#define AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF (0.0f) | |||
#define AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF (24000.0f) | |||
#define AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF (800.0f) | |||
#define AL_RING_MODULATOR_SINUSOID (0) | |||
#define AL_RING_MODULATOR_SAWTOOTH (1) | |||
#define AL_RING_MODULATOR_SQUARE (2) | |||
#define AL_RING_MODULATOR_MIN_WAVEFORM (0) | |||
#define AL_RING_MODULATOR_MAX_WAVEFORM (2) | |||
#define AL_RING_MODULATOR_DEFAULT_WAVEFORM (0) | |||
/* Autowah effect */ | |||
#define AL_AUTOWAH_MIN_ATTACK_TIME (0.0001f) | |||
#define AL_AUTOWAH_MAX_ATTACK_TIME (1.0f) | |||
#define AL_AUTOWAH_DEFAULT_ATTACK_TIME (0.06f) | |||
#define AL_AUTOWAH_MIN_RELEASE_TIME (0.0001f) | |||
#define AL_AUTOWAH_MAX_RELEASE_TIME (1.0f) | |||
#define AL_AUTOWAH_DEFAULT_RELEASE_TIME (0.06f) | |||
#define AL_AUTOWAH_MIN_RESONANCE (2.0f) | |||
#define AL_AUTOWAH_MAX_RESONANCE (1000.0f) | |||
#define AL_AUTOWAH_DEFAULT_RESONANCE (1000.0f) | |||
#define AL_AUTOWAH_MIN_PEAK_GAIN (0.00003f) | |||
#define AL_AUTOWAH_MAX_PEAK_GAIN (31621.0f) | |||
#define AL_AUTOWAH_DEFAULT_PEAK_GAIN (11.22f) | |||
/* Compressor effect */ | |||
#define AL_COMPRESSOR_MIN_ONOFF (0) | |||
#define AL_COMPRESSOR_MAX_ONOFF (1) | |||
#define AL_COMPRESSOR_DEFAULT_ONOFF (1) | |||
/* Equalizer effect */ | |||
#define AL_EQUALIZER_MIN_LOW_GAIN (0.126f) | |||
#define AL_EQUALIZER_MAX_LOW_GAIN (7.943f) | |||
#define AL_EQUALIZER_DEFAULT_LOW_GAIN (1.0f) | |||
#define AL_EQUALIZER_MIN_LOW_CUTOFF (50.0f) | |||
#define AL_EQUALIZER_MAX_LOW_CUTOFF (800.0f) | |||
#define AL_EQUALIZER_DEFAULT_LOW_CUTOFF (200.0f) | |||
#define AL_EQUALIZER_MIN_MID1_GAIN (0.126f) | |||
#define AL_EQUALIZER_MAX_MID1_GAIN (7.943f) | |||
#define AL_EQUALIZER_DEFAULT_MID1_GAIN (1.0f) | |||
#define AL_EQUALIZER_MIN_MID1_CENTER (200.0f) | |||
#define AL_EQUALIZER_MAX_MID1_CENTER (3000.0f) | |||
#define AL_EQUALIZER_DEFAULT_MID1_CENTER (500.0f) | |||
#define AL_EQUALIZER_MIN_MID1_WIDTH (0.01f) | |||
#define AL_EQUALIZER_MAX_MID1_WIDTH (1.0f) | |||
#define AL_EQUALIZER_DEFAULT_MID1_WIDTH (1.0f) | |||
#define AL_EQUALIZER_MIN_MID2_GAIN (0.126f) | |||
#define AL_EQUALIZER_MAX_MID2_GAIN (7.943f) | |||
#define AL_EQUALIZER_DEFAULT_MID2_GAIN (1.0f) | |||
#define AL_EQUALIZER_MIN_MID2_CENTER (1000.0f) | |||
#define AL_EQUALIZER_MAX_MID2_CENTER (8000.0f) | |||
#define AL_EQUALIZER_DEFAULT_MID2_CENTER (3000.0f) | |||
#define AL_EQUALIZER_MIN_MID2_WIDTH (0.01f) | |||
#define AL_EQUALIZER_MAX_MID2_WIDTH (1.0f) | |||
#define AL_EQUALIZER_DEFAULT_MID2_WIDTH (1.0f) | |||
#define AL_EQUALIZER_MIN_HIGH_GAIN (0.126f) | |||
#define AL_EQUALIZER_MAX_HIGH_GAIN (7.943f) | |||
#define AL_EQUALIZER_DEFAULT_HIGH_GAIN (1.0f) | |||
#define AL_EQUALIZER_MIN_HIGH_CUTOFF (4000.0f) | |||
#define AL_EQUALIZER_MAX_HIGH_CUTOFF (16000.0f) | |||
#define AL_EQUALIZER_DEFAULT_HIGH_CUTOFF (6000.0f) | |||
/* Source parameter value ranges and defaults. */ | |||
#define AL_MIN_AIR_ABSORPTION_FACTOR (0.0f) | |||
#define AL_MAX_AIR_ABSORPTION_FACTOR (10.0f) | |||
#define AL_DEFAULT_AIR_ABSORPTION_FACTOR (0.0f) | |||
#define AL_MIN_ROOM_ROLLOFF_FACTOR (0.0f) | |||
#define AL_MAX_ROOM_ROLLOFF_FACTOR (10.0f) | |||
#define AL_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f) | |||
#define AL_MIN_CONE_OUTER_GAINHF (0.0f) | |||
#define AL_MAX_CONE_OUTER_GAINHF (1.0f) | |||
#define AL_DEFAULT_CONE_OUTER_GAINHF (1.0f) | |||
#define AL_MIN_DIRECT_FILTER_GAINHF_AUTO AL_FALSE | |||
#define AL_MAX_DIRECT_FILTER_GAINHF_AUTO AL_TRUE | |||
#define AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO AL_TRUE | |||
#define AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_FALSE | |||
#define AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE | |||
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE | |||
#define AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_FALSE | |||
#define AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE | |||
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE | |||
/* Listener parameter value ranges and defaults. */ | |||
#define AL_MIN_METERS_PER_UNIT FLT_MIN | |||
#define AL_MAX_METERS_PER_UNIT FLT_MAX | |||
#define AL_DEFAULT_METERS_PER_UNIT (1.0f) | |||
#ifdef __cplusplus | |||
} /* extern "C" */ | |||
#endif | |||
#endif /* AL_EFX_H */ |